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TOPIC: LFO - Thursday 2:01pm - Weird Magic

LFO - Thursday 2:01pm - Weird Magic 2 years 6 months ago #1

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First run of this dungeon!

1. Reap - Monk
2. Edwin - Druid
3. Dave G - Elf Wizard
4. Mongo -
5. Mongo's son -
6. Belinda - Barbarian
7. Azanul - Rogue
8. Jeremy - Cleric
9. Chris McKay - Ranger
10. ?
Classes Played: Barbarian (65 times), Monk (56), Ranger (33), Rogue (25), Cleric (21), Fighter (13), Druid (12), Paladin (11), Dwarf Fighter (10), Bard (7), Elf Wizard (2), Wizard (2)

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Last edit: by Reap.

LFO - Thursday 2:01pm - Weird Magic 2 years 6 months ago #2

Hello, we have 4 of the tickets for this run. We have some class flexibility. Are hoping to play NM, but am open to difficulty. A couple of us have preferences for class. But guess it depends upon who else is in run. I know we have a full set of TEs for anyone joining.
Edwin - Prefer Druid
Dave G - Prefer Elf Wizard
Mongo
Mongo's son

I do believe Belinda and her husband are also in this run. I'm sure they'll have no problem with NM, but we still have 3 more to hear from.

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Last edit: by Dave.

LFO - Thursday 2:01pm - Weird Magic 2 years 6 months ago #3

This did show as sold out earlier today. Now it says there's one ticket available. I hope we didn't scare anyone away. Seriously, we're ready to welcome and accommodate anyone to TD.

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LFO - Thursday 2:01pm - Weird Magic 2 years 6 months ago #4

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That last ticket is still available (at the GHC site) if anyone reading this does want to join.
Classes Played: Barbarian (65 times), Monk (56), Ranger (33), Rogue (25), Cleric (21), Fighter (13), Druid (12), Paladin (11), Dwarf Fighter (10), Bard (7), Elf Wizard (2), Wizard (2)

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Last edit: by Reap.

LFO - Thursday 2:01pm - Weird Magic 2 years 6 months ago #5

I picked up the last ticket for this run. I typically play cleric put I can let everyone else pick a class first and choose from what's left. I have friends that own enough tokens I can probably play any class.

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LFO - Thursday 2:01pm - Weird Magic 2 years 6 months ago #6

Dave is right—Azanul and I are on this run too. I prefer Barbarian and he prefers Rogue, although we can switch to something else if someone really wants those classes. NM works for us. We have 10x Charm of Awakened Synergy, and are happy to lend anything else we have that would be useful to folks on the run. Looking forward to it.

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LFO - Thursday 2:01pm - Weird Magic 2 years 6 months ago #7

This run is shaping up nicely. We haven't heard from the final two yet, but I'm certain we will gladly accommodate whatever they'd like.

In terms of playing Cleric, if I do end up playing Elf Wizard (or Wizard), I can lend you Drue's +5 Baton and Druegar's Sacred Necklace (if you need and/or so desire). I also can lend the Lenses of Divine Sight.

btw - are ok healing an elf wizard who tends to sacrifice hp on his own? :)

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LFO - Thursday 2:01pm - Weird Magic 2 years 6 months ago #8

I'm one of your final two on this run. I like Ranger or Druid, but NM equipped for the others too. Doesn't sound like class is going to be an issue. I'm just happy to be planning live TD runs.

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LFO - Thursday 2:01pm - Weird Magic 2 years 6 months ago #9

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Cool! Updated with everyone's preferred class so far. It sounds like everyone is flexible on classes which is great, but it'll still be easier to determine them ahead of time :)
Classes Played: Barbarian (65 times), Monk (56), Ranger (33), Rogue (25), Cleric (21), Fighter (13), Druid (12), Paladin (11), Dwarf Fighter (10), Bard (7), Elf Wizard (2), Wizard (2)

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LFO - Thursday 2:01pm - Weird Magic 2 years 5 months ago #10

Just wanted to let yall know that I will I have to leave the run early. I will have to leave by room 5. So if the group needs to make sure yall have a cleric there to keep you alive through room 7 then someone else may need to play cleric. I could easily switch to paladin. I'm fine staying as cleric but I just wanted everyone to have a heads up for planning.

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LFO - Thursday 2:01pm - Weird Magic 2 years 5 months ago #11

Who says I want to stay alive?

It's all good. I'd say just to make sure to use up as much of your healing as possible before you leave (i.e. let the druid save his healing until after you leave). Either way, it's going to be a blast.

However, by leaving early you may not be there when we learn the identify of the Razed Witch.

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LFO - Thursday 2:01pm - Weird Magic 2 years 5 months ago #12

Dave wrote: Who says I want to stay alive?

It's all good. I'd say just to make sure to use up as much of your healing as possible before you leave (i.e. let the druid save his healing until after you leave). Either way, it's going to be a blast.

However, by leaving early you may not be there when we learn the identify of the Razed Witch.


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