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TOPIC: 2021 Ultra Rare Feedback Part Two

2021 Ultra Rare Feedback Part Two 3 years 7 months ago #13

macxdmg wrote:

Iross wrote: One piece of feedback, could Nightshade's Throwing Dagger have its "5" increase to a "6" on the damage wheel? Having a third of the numbers be 6 will make it similar to other Rogue weapons, as there will be a lot more people capable of playing the Assassin subclass once the Cavadar transmute is complete.


one six and one dagger seem like 20s will be powerful enough? I am making some assumptions on the dagger icon.


If the dagger is the same as Nightshade's Short Sword, the blade icon just means you get a bonus two damage (i.e. 9 instead of 7) if you slide that icon while Sneak Attacking. The Rare +1 Assassin's Blade has a damage wheel of 10,9,9,6,6,5 while Sneak Attacking so I don't think it would be much of an issue to have Nightshade's Throwing Dagger be 9,7,6,6,4,3 plus the presumed Sneak doubling ability which is where the value of being an UR can be found.

With the current damage wheel, subclass players will face a bit of an odd choice between a rare weapon offering "6" on a third of the damage wheel and an UR weapon which is much better in general but only has a single "6" on it.
I play Rogue. Occasionally I even play Rogue well.

Current Rogue Build
Last edit: by Iross.
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2021 Ultra Rare Feedback Part Two 3 years 7 months ago #14

I feel like the Ring of Sacrifice was nerfed too much in this latest revision. Most people didn't like it in its previous iteration, but requiring a whole action and setting your life to 10 means you likely won't be using this in the first combat anymore. Since it takes up a standard action, it'd be nice if a player could trigger this once in each combat.

I like the changes to Ring of the Siren. It's a great token for Druids who want to start a polymorph build. It also combos well with Shield of the Scholar.

Boots seem strong, but It's nice to see more power being printed at that slot. Hopefully over time this can be a strong slot similar to the waist, shirt, and legs slots.
"IMHO we like to solve problems here on the forums that are only perceived problems due to a myopic view." -Bob C
Last edit: by dokkaebi.
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2021 Ultra Rare Feedback Part Two 3 years 7 months ago #15

edwin wrote: Cleric charm is overpowered compared to the wizard charm. Consider changing the wizard charm to make all 1st level spells free actions and add +3 to successful skill tests to keep in line with relic and legendary.


But the Cleric UR doesn't carry into the relic or legendary like the wizard one does... Maybe that is why?
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2021 Ultra Rare Feedback Part Two 3 years 7 months ago #16

Is the ring of the siren poly potions only or polymorph period?
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2021 Ultra Rare Feedback Part Two 3 years 7 months ago #17

Beertram wrote:

edwin wrote: Cleric charm is overpowered compared to the wizard charm. Consider changing the wizard charm to make all 1st level spells free actions and add +3 to successful skill tests to keep in line with relic and legendary.


But the Cleric UR doesn't carry into the relic or legendary like the wizard one does... Maybe that is why?


Then add the cleric one to its relic and legendary to make it comparable.
Last edit: by edwin.
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2021 Ultra Rare Feedback Part Two 3 years 7 months ago #18

Miathan wrote: Is the ring of the siren poly potions only or polymorph period?


Maybe it's encouragement to use the potions over the elemental or maybe an oversight...
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2021 Ultra Rare Feedback Part Two 3 years 7 months ago #19

Miathan wrote: Is the ring of the siren poly potions only or polymorph period?


It reads clearly to me as Polymorph Potions only. So none of the effects would go on the party card.
"IMHO we like to solve problems here on the forums that are only perceived problems due to a myopic view." -Bob C
Last edit: by dokkaebi.
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2021 Ultra Rare Feedback Part Two 3 years 7 months ago #20

Cleric Charm should say 'and' where it says 'or'
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2021 Ultra Rare Feedback Part Two 3 years 7 months ago #21

Beertram wrote: Ring of Sacrifice change too... I won't be using that...


Agreed, eldritch damage from a player source was exciting, this is less so. I’m also less keen on it as it takes a ring instead of a MEC... charm slot, and seems less powerful. I read again and activation of a magical item is a standard action, that means unless they have FA casting (which is about to be a thing) they can’t even fix being at 10 hp, free action drink I suppose? 20 for 10 seemed reasonable, 20 to 10 seems unreasonable. It is more of a sacrifice like the name entails, unless you’re at less than 20 hp.

HP staking is moot for characters that use it I guess. Spell coordination becomes the game. I liked the HP as a resource game the previous version had, this is less hp as a resource and healing spells as a resource, use it when you’re low, and try to ride the line. Someone might like this, I think it speaks to the power of the MEC. I guess not requiring a 20 wisdom to equip is the trade for being able to do 40+ damage to yourself once per room, instead of 10 several times a combat?
--
macXdmg
Monk of the Painda Order
Bard of the College of Sick Beats

Trade thread truedungeon.com/forum?view=topic&catid=61&id=253064#406060
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2021 Ultra Rare Feedback Part Two 3 years 7 months ago #22

Arnold wrote:

Miathan wrote: Is the ring of the siren poly potions only or polymorph period?


It reads clearly to me as Polymorph Potions only. So none of the effects would go on the party card.


That’s the way I’m reading it as well, I was just wondering if it was an oversite since I don’t think many people use poly potions anymore.
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2021 Ultra Rare Feedback Part Two 3 years 7 months ago #23

Fiddy wrote: Nightshade's needs some text about the dagger damage icon. Or a link to TokenDB.


Crud. Sorry!

It is just like the +2 Nightshade's Short Sword -- only it can be thrown (using DEX to hit and STR for damage) or used in melee fashion (STR for both). The thrown mode eliminates the need to spend one round maneuver to Sneak Attack, but then you will lose the use of the Dagger for the rest of the combat.
Token Conjurer
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Nerdomancer
Author of the never-to-be-released "The Secret of Trees"
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2021 Ultra Rare Feedback Part Two 3 years 7 months ago #24

Miathan wrote:

Arnold wrote:

Miathan wrote: Is the ring of the siren poly potions only or polymorph period?


It reads clearly to me as Polymorph Potions only. So none of the effects would go on the party card.


That’s the way I’m reading it as well, I was just wondering if it was an oversite since I don’t think many people use poly potions anymore.


I think it's important that URs provide options for new players. This would be a great option for a rookie polymorph player that missed the class relic.
"IMHO we like to solve problems here on the forums that are only perceived problems due to a myopic view." -Bob C
Last edit: by dokkaebi.
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