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TOPIC: Ultra Rare Token Ideas

Ultra Rare Token Ideas 5 years 1 month ago #85

Mike Steele wrote: Many have said the Gauntlets of Brute Strength are more powerful than the Mithral Bracers.

Good for them? What is your point?
You either discover a star or you don't. You arrogant punk.
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Ultra Rare Token Ideas 5 years 1 month ago #86

Gloves of the Brute have only been out of print 3 years. 2020 will be the 4th year.

They are readily abailable on the secondary market.

I would prefer if we can go one more year without an UR level STR booster in the hands slot.

If we do print another UR str in hands I’d suggest just reprinting Mithral Gauntlets, or a new glove not obviously better than them with +4 STR like:

Gloves of the Zweihander - +4 to STR, -2 DEX, +2 to damage with two handed melee weapons.
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Ultra Rare Token Ideas 5 years 1 month ago #87

jedibcg wrote:

Mike Steele wrote: Many have said the Gauntlets of Brute Strength are more powerful than the Mithral Bracers.

Good for them? What is your point?


You were saying you didn't want anything more powerful than Mithral Gauntlets, I was making the point that there already is, in the opinion of many.

I think we probably aren't going to agree on this, which is fine. This is really a brainstorming thread for Jeff to consider, so this is now on the "for consideration" list. :)
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Ultra Rare Token Ideas 5 years 1 month ago #88

Mike Steele wrote:

jedibcg wrote:

Mike Steele wrote: Many have said the Gauntlets of Brute Strength are more powerful than the Mithral Bracers.

Good for them? What is your point?


You were saying you didn't want anything more powerful than Mithral Gauntlets, I was making the point that there already is, in the opinion of many.

I think we probably aren't going to agree on this, which is fine. This is really a brainstorming thread for Jeff to consider, so this is now on the "for consideration" list. :)


It is debatable if the Brutes are better or not. Not certain who many are, but if you point them out I will go read their arguments. I don't remember advocating for or against them. +4 Str Might are CLEARLY better than +4 Mithral.
You either discover a star or you don't. You arrogant punk.
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Ultra Rare Token Ideas 5 years 1 month ago #89

If MeC is up for reprint but we want to avoid mistakes in using it, a new token with the following abilities would be functionally very similar and less prone to player error in applying the effect:

Take 10 damage to add:
+5 to a level 0 Spell
+10 to a level 1
+15 to a level 2
+20 to a level 3+
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Ultra Rare Token Ideas 5 years 1 month ago #90

jedibcg wrote:

Mike Steele wrote:

jedibcg wrote:

Mike Steele wrote: Many have said the Gauntlets of Brute Strength are more powerful than the Mithral Bracers.

Good for them? What is your point?


You were saying you didn't want anything more powerful than Mithral Gauntlets, I was making the point that there already is, in the opinion of many.

I think we probably aren't going to agree on this, which is fine. This is really a brainstorming thread for Jeff to consider, so this is now on the "for consideration" list. :)


It is debatable if the Brutes are better or not. Not certain who many are, but if you point them out I will go read their arguments. I don't remember advocating for or against them. +4 Str Might are CLEARLY better than +4 Mithral.


No need. I think +4 St Gauntlets of Might are appropriately powered, it's totally OK that you disagree. Jeff and company can consider it and decide to include it or not. :)
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Ultra Rare Token Ideas 5 years 1 month ago #91

Matthew Hayward wrote: If MeC is up for reprint but we want to avoid mistakes in using it, a new token with the following abilities would be functionally very similar and less prone to player error in applying the effect:

Take 10 damage to add:
+5 to a level 0 Spell
+10 to a level 1
+15 to a level 2
+20 to a level 3+


Then players could equip both though.

Also, that might lead to some confusion on the part of both player and DM.
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 
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Ultra Rare Token Ideas 5 years 1 month ago #92

Wade Schwendemann wrote:

Matthew Hayward wrote: If MeC is up for reprint but we want to avoid mistakes in using it, a new token with the following abilities would be functionally very similar and less prone to player error in applying the effect:

Take 10 damage to add:
+5 to a level 0 Spell
+10 to a level 1
+15 to a level 2
+20 to a level 3+


Then players could equip both though.

Also, that might lead to some confusion on the part of both player and DM.

Reprint with errata like the lenses of divine sight?
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Ultra Rare Token Ideas 5 years 1 month ago #93

Endgame wrote:

Wade Schwendemann wrote:

Matthew Hayward wrote: If MeC is up for reprint but we want to avoid mistakes in using it, a new token with the following abilities would be functionally very similar and less prone to player error in applying the effect:

Take 10 damage to add:
+5 to a level 0 Spell
+10 to a level 1
+15 to a level 2
+20 to a level 3+


Then players could equip both though.

Also, that might lead to some confusion on the part of both player and DM.

Reprint with errata like the lenses of divine sight?


I suppose that's possible, though I think if that were to happen, it would have happened this year.

I think that Jeff has said that once we apply the rules correctly, he doesn't think the MEC is unbalanced.

I agree if it had been printed as above it would have been simpler. That said, I think things are ok once everyone understands the rules.
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 
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Ultra Rare Token Ideas 5 years 1 month ago #94

Picc wrote:

Endgame wrote:

Mike Steele wrote:

jedibcg wrote:

Mike Steele wrote: Why is +4 St power creep? The Mithral Gauntlets are part of the Mithral sets, the Might Gauntlets would be part of the Might Set. Both would be +4 St with Set Bonuses.


Are you seriously trying to say the Mithral set is as strong as the Might set? I doubt there are many still using the Mithral set, but I know there are a fair number still using the Might set.


I think they're close enough that +4 St is reasonable. The Might Set is used by a lot fewer people now as well, now that there are better options to get to +1 Level. I think it would be too weak at +3 St.

Don't the damage bonuses inherent to the might set make up for the fact it would be 1 less strength?


Honestly I agree with Mike on this one, at +3 strength is to weak (even with the set bonus change).

Besides which they would be just another not quite functional reprint of Mithral Gauntlets that I would pass on just like I have passed on Gloves of Weapon Finesse (argument was hit valuable then damage), Gauntlets of Linked Fury (argument was its so much damage), Gloves of the Brute (argument was +/- item should be equivalent).

Honestly I don't understand the push back there always is against +4 str gloves. We've tried literally everything to stop people asking for Mithral Gauntlets other then just giving them what they seem to keep asking for year over year.


Interestingly, mike may have finally found the best approach; ask for a nearly identicle but better version. Now the 'compromise' will be an exact reprint of the mithral gauntlets.
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Ultra Rare Token Ideas 5 years 1 month ago #95

Wade Schwendemann wrote:

Matthew Hayward wrote: If MeC is up for reprint but we want to avoid mistakes in using it, a new token with the following abilities would be functionally very similar and less prone to player error in applying the effect:

Take 10 damage to add:
+5 to a level 0 Spell
+10 to a level 1
+15 to a level 2
+20 to a level 3+


Then players could equip both though.

Also, that might lead to some confusion on the part of both player and DM.


Just make it so you can’t use both on the same spell.
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Ultra Rare Token Ideas 5 years 1 month ago #96

How about Bracers (or other) of Called Shot - the character notices a specific vulnerability or opportunity to exploit when attacking. Once per combat it allows the user to designate any single AC zone on the creature board (not background zones) to hit - if successful, attack is as a critical hit. A miss of the called zone could range from the user taking damage to a normal result.
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