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TOPIC: Rare Token Thoughts?

Rare Token Thoughts? 5 years 1 month ago #145

jedibcg wrote:

Wade Schwendemann wrote:

jedibcg wrote: Figurine of Power: Cub
1/game remove a curse (maybe from self maybe from anyone not certain of the power level this should have).

In the fall of 2016 I suggested to Jeff that if the Cubs win the World Series he should make a token as somehow related to them as a little easter egg since he is a big Cubs fan like myself. I had no ideas for what the token should be just something that a Cub fan might get the joke. The Cubs won the World Series and sometime later Jeff suggested a FoP: Cub that would remove a curse. I thought it was brillant. He said not to suggest it during token design as it would be a secret (likely a completion token). Well time past and it was forgot about and never made. I still think it is a fitting token of Jeff’s passion for the Cubs and True Dungeon even if it is several years late now.


Should we also make a FoP:Billy Goat to cause a curse?


Cursing an enemy monster is pretty powerful. I think it would also require a slide or dice roll or headstand or something. :D


Maybe a fire?
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Rare Token Thoughts? 5 years 1 month ago #146

Runestone of Finesses - Runestone - All
Use DEX instead of STR when computing your melee damage bonus
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Rare Token Thoughts? 5 years 1 month ago #147

Matthew Hayward wrote: Runestone of Finesses - Runestone - All
Use DEX instead of STR when computing your melee damage bonus


Very Interesting. The runestones have become worthless as of late and this would be a very cool way of making a different type and still making it useful.
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Rare Token Thoughts? 5 years 1 month ago #148

Belt of Synergy - Waist - All
1-5: +1 STR, -1 DEX, +1 saves
6-9: +1 STR, +1 saves
10: +2 STR, +1 saves

Ioun Stone Citrine Cluster - Ioun - All
1-5: +1 to AC
6-9: +1 RFLX, +1 AC
10: +1 to Saves, +1 AC

Pants of the Company - Legs - All
1-5: +2 DEX
6-9: +2 DEX, CON
10: +2 to STR, DEX, CON

Bracelets of the Coven - Wrists - Bard, Cleric, Druid, Wizards
Bonus pts to cure/damage spelss per # of BotC in party:
1-2: +1 pt
3-4: +2 pts
5: +3 pts
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Rare Token Thoughts? 5 years 1 month ago #149

Matthew Hayward wrote: Bracelets of the Coven - Wrists - Bard, Cleric, Druid, Wizards
Bonus pts to cure/damage spelss per # of BotC in party:
1-2: +1 pt
3-4: +2 pts
5: +3 pts


So a Reprint the Bracelets of the Cabal as a Rare without the set bonus?
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Rare Token Thoughts? 5 years 1 month ago #150

Fiddy wrote:

Matthew Hayward wrote: Bracelets of the Coven - Wrists - Bard, Cleric, Druid, Wizards
Bonus pts to cure/damage spelss per # of BotC in party:
1-2: +1 pt
3-4: +2 pts
5: +3 pts


So a Reprint the Bracelets of the Cabal as a Rare without the set bonus?


That is what this is, yes.
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Rare Token Thoughts? 5 years 1 month ago #151

Dust of the scapegoat : wizard, cleric, Druid, bard - sprinkle on an ally to have them attacked first this round. The same ally cannot be targeted two consecutive rounds by the dust.

Cotion of punfusion : swap you melee hit and melee damage bonuses for the remainder of combat, or until another pun is said or consumed. A cotion counts as a potion.
--
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Trade thread truedungeon.com/forum?view=topic&catid=61&id=253064#406060
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Rare Token Thoughts? 5 years 1 month ago #152

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+1 Boomerang*
2-3-4-5
Melee or Range, Monk may use two
Usable By: All

+1 Shortbow
2-3-4-5-6-7
2-handed
Usable By: Barbarian, Bard, Fighters, Paladin, Ranger, & Rogue

+1 Longsword
2-3-4-5-6-7-8-9
Usable By: Barbarian, Fighters, Paladin, & Ranger

+1 Warhammer
2-3-4-5-6-7-8-9
Usable By: Barbarian, Cleric, Fighters, Paladin, & Ranger

+1 Great Club
2-3-4-5-6-7-8-9-10-11-12-13
Require Strength 16+, 2-handed
Usable By: All

Twice-woven Robes
+1 AC, +1 Fort saves
Usable By: All

+1 Leather Armor
+4 AC
Usable By: Barbarian, Bard, Cleric, Druid, Fighters, Paladin, Ranger, & Rogue

+1 Half Plate Armor
+8 AC
Usable By: Cleric, Fighters, & Paladin

+1 Kite Shield
+3 AC
Usable By: Cleric, Fighters, & Paladin

+1 Chain Coif
+1 AC
Usable By: Barbarian, Cleric, Fighters, Paladin, & Ranger

Scroll of Blessed Strikes
+1 to target character's crit range for one room
Usable By: Bard, Cleric, & Druid

Scroll of Twinned Cure Light Wounds
Cure 6 pts of damage each to two different targets
Usable By: Bard, Cleric, & Druid

Scroll of Elemental Strike
Does 8 pts of either Cold, Fire, or Shock damage to one monster
Usable By: Bard & Wizards

Scroll of Magic Missile
Does 5 pts of Force damage to all monsters
Usable By: Bard & Wizards

Potion of Freya's Touch
Cure 4 pts of damage & cure 3 pts of damage to one other character
Usable By: All

Potion Polymorph Tiger
2-3-4-5-6-7-8-9-12-14
+2 AC vs ranged
Usable By: Druid & Wizards

Potion of Tyr's Trust
+4 to STR and DEX for one room
Usable By: All

Dust of Retribution
Use when a monster damages you. That monster takes 4 pts of damage.
Usable By: All

+2 Sling Bullet
+2 to hit and +2 to damage
Usable By: All

Wand of Frigga's Gaze
Does 8 pts of Sacred damage to target (turn in for unlimited charges in 1 room)
Usable By: Bard, Cleric, & Wizards

Cloak of Duality
+1 to Saves and -2 damage from Darkrift & Sacred
Usable By: All

Bead of Weighty Greed
-1 to AC and +1 Treasure Chip if you equip no other Treasure Enhancers
Usable By: All

Charm of Jotunn Kin
+1 pt of Cold damage to melee, -1 damage from Cold, +1 damage from Fire
Usable By: All

Earring of the Traveler
Immune to Climate effects
Usable By: All

Glasses of Granite
Immune to Fear and Petrification
Usable By: All

Boots of the Waltz*
Negates Critical Immunity for your melee attacks
Usable By: All

Figurine of Power: Sparrow
Reslide one missed spell or scroll (1/game)
Usable By: Bard, Cleric, Druid, & Wizards

Ring of Thor's Might
+2 Shock damage with 2-handed weapons
Usable By: All

+1 Ring of Defense
-1 damage from melee and missile attacks
Usable By: All

Gloves of Giants
+1 STR
Usable By: All

Laurel Crown
+3 to INT and +3 to CHA
Usable By: All

Ioun Stone: Emerald Cut Turquoise
+1 to INT, WIS, or CHA (choose at start)
Usable By: All

Ioun Stone: Diamond Cluster
+10 to saves vs Charm or Possession
Usable By: All

Leggings of Giants
+1 STR
Usable By: All

Amulet of Asgard
+1 pt of damage to spell and spells cast as scroll (but not scrolls/wands)
Usable By: All

Tabard of Antidotes
-3 pts of damage from Poison
Usable By: All

Librum of Scanning
Spend a Standard Action to learn monsters' AC(s)
Usable By: All

Tome of Force
+1 pt of damage with Magic Missile (including scrolls, wands, and spells cast as scroll)
Usable By: All

Belt of Giants
+1 STR
Usable By: All

Bracers of Giants
+1 STR
Usable By: All

Giants Set Bonus:
Two Item: +2 CON
Three Item: +2 DEX
Four item: +2 STR

+1 Blasting Boomerang
3-4-5-6
+1 pt of Sonic damage, Melee or Range, Monk may use two
Usable By: All

Boots of the Polka
Negates Critical Immunity for your melee attacks, +1 crit range
Usable By: All
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Rare Token Thoughts? 5 years 1 month ago #153

Would be cool if Boomerangs had “returns to user on a miss”

I’m personally a big fan of more Norse tokens (I wear a hammer amulet every Thursday) but everyone else might be over it.

"Ceci n'est pas une pipe" - Magritte
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Rare Token Thoughts? 5 years 1 month ago #154

Brad Mortensen wrote: Would be cool if Boomerangs had “returns to user on a miss”

I’m personally a big fan of more Norse tokens (I wear a hammer amulet every Thursday) but everyone else might be over it.


I thought you were suggesting a token "hammer amulet every Thursday", and I was so confused. Then I re-read what you wrote.
You either discover a star or you don't. You arrogant punk.
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Rare Token Thoughts? 5 years 1 month ago #155

Amulet of Alfheim - Neck - All
+2 STR, +3 CON
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Rare Token Thoughts? 5 years 1 month ago #156

This is only +1/+1 lower than the UR, medallion of Valhalla.

Definitely a huge advance over the Necklace of the Oak (granted this is a much older token)

I'm wondering if maybe this should be a transmute, along the lines of Belt of Ogre Mage Power?
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 
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