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TOPIC: FINAL Transmute Images

FINAL Transmute Images 5 years 7 months ago #73

Harlax wrote: This may seem like an odd question, but should a 6th level player also get the 1 token bonus when using the Charm of Treasure Boosting?

Amulet of Treasure Finding - 4 (or Charm of Good Fortune if the rest of the party has one)
Charm of Treasure Boosting - 1
Standard loot -3
6th level bonus -1

Max of 9.


Can Ghosts equip the Charm? Cant think of a reason why not, but some may find it objectionable.


I wouldn't see why not as that is a player level bonus and isn't affected by character level/equipment. I would also say you are right about ghosts, since they can equip other charms like CoA.
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FINAL Transmute Images 5 years 7 months ago #74

I’m definitely disappointed with the kilt. I’ll make a kilt or two but I’ll keep a Fatherbane and likely use it 90% of the time. If I’m looking for hit points I’ll use the new kilt.
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FINAL Transmute Images 5 years 7 months ago #75

Mike Steele wrote:

Picc wrote:

Rob F wrote:

Picc wrote:

Rob F wrote: Suggestions to Text:

Charm of Treasure Boosting - Not a fan of "(& no CoA)". If you can fit it suggest changing text to: "+1 Treasure Chip. Cannot equip CoA. Can only equip one other Treasure Enhancer"


How about

+1 treasure total when equiped with another UR or lower TE. (Max X chips)

Since at some point there will probably be another relic/legendary TE we might not want this to stack with.


Good point. But maybe change "another" to "one other". So: "one other UR or lower Treasure Enhancer"


I like that better


If you have an Ioun Stone and a CoA, it might be interpreted to still stack with both, since there is just one other UR or lower treasure enhancer.


True...hmm.. What about "+1 Treasure Chip, must equip one (and only one) non-Legendary TE"

EDIT: You could always try and squeeze the word "also" between "must" and "equip" but it's already pretty wordy.
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi
Last edit: by Rob F.
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FINAL Transmute Images 5 years 7 months ago #76

Mike Steele wrote:

Picc wrote:

Rob F wrote:

Picc wrote:

Rob F wrote: Suggestions to Text:

Charm of Treasure Boosting - Not a fan of "(& no CoA)". If you can fit it suggest changing text to: "+1 Treasure Chip. Cannot equip CoA. Can only equip one other Treasure Enhancer"


How about

+1 treasure total when equiped with another UR or lower TE. (Max X chips)

Since at some point there will probably be another relic/legendary TE we might not want this to stack with.


Good point. But maybe change "another" to "one other". So: "one other UR or lower Treasure Enhancer"


I like that better


If you have an Ioun Stone and a CoA, it might be interpreted to still stack with both, since there is just one other UR or lower treasure enhancer.


+1 treasure chip when equipped with exactly one Treasure Enhancing token (UR or lower only)
this is not a signature.
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FINAL Transmute Images 5 years 7 months ago #77

kurtreznor wrote:

Mike Steele wrote:

Picc wrote:

Rob F wrote:

Picc wrote:

Rob F wrote: Suggestions to Text:

Charm of Treasure Boosting - Not a fan of "(& no CoA)". If you can fit it suggest changing text to: "+1 Treasure Chip. Cannot equip CoA. Can only equip one other Treasure Enhancer"


How about

+1 treasure total when equiped with another UR or lower TE. (Max X chips)

Since at some point there will probably be another relic/legendary TE we might not want this to stack with.


Good point. But maybe change "another" to "one other". So: "one other UR or lower Treasure Enhancer"


I like that better


If you have an Ioun Stone and a CoA, it might be interpreted to still stack with both, since there is just one other UR or lower treasure enhancer.


+1 treasure chip when equipped with exactly one Treasure Enhancing token (UR or lower only)


That wording seems pretty good.
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FINAL Transmute Images 5 years 7 months ago #78

On the Charm of Treasure Boosting...
  • Want it to work with existing/future Rare TE
  • Want it to work with only 1 UR TE
  • Want it to not work with a transmuted TE (CoA)

I think the verbiage TPTB are trying to get to is (but it probably won't fit):

Any UR or lower Treasure Enhancer is +1. May only equip one Treasure Enhancing token.

Ed
Useful Links:
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Amorgen's Excel Char Gen Tool
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Talking TD Podcast

TD Accomplishments:
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Proud member of Gas Station Sushi
Don't Nerf Our Tokens!
Last edit: by MasterED.
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FINAL Transmute Images 5 years 7 months ago #79

MasterED wrote: On the Charm of Treasure Boosting...

  • Want it to work with existing Rare TE
  • Want it to work with only 1 UR TE
  • Want it to not work with a transmuted TE (CoA)

I think the verbiage TPTB are trying to get to is (but it probably won't fit):

Any UR or lower Treasure Enhancer is +1. May only equip one Treasure Enhancing token.

Ed


What about future Rare TE, if any?
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Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

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FINAL Transmute Images 5 years 7 months ago #80

Harlax wrote:

MasterED wrote: On the Charm of Treasure Boosting...

  • Want it to work with existing Rare TE
  • Want it to work with only 1 UR TE
  • Want it to not work with a transmuted TE (CoA)

I think the verbiage TPTB are trying to get to is (but it probably won't fit):

Any UR or lower Treasure Enhancer is +1. May only equip one Treasure Enhancing token.

Ed


What about future Rare TE, if any?

I don't think future Rare TE would be an issue if the previous, and current (2019) Rare is ok. Regardless I updated my post to clarify. Thanks!

Ed
Useful Links:
TD Character Creator
Amorgen's Excel Char Gen Tool
Token DataBase
Talking TD Podcast

TD Accomplishments:
Member of the first team to survive Epic True Grind
1st Solo NM as Poly Druid
Proud member of Gas Station Sushi
Don't Nerf Our Tokens!
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FINAL Transmute Images 5 years 7 months ago #81

MasterED wrote: On the Charm of Treasure Boosting...

  • Want it to work with existing/future Rare TE
  • Want it to work with only 1 UR TE
  • Want it to not work with a transmuted TE (CoA)

I think the verbiage TPTB are trying to get to is (but it probably won't fit):

Any UR or lower Treasure Enhancer is +1. May only equip one Treasure Enhancing token.

Ed


That wording is probably better, it sounds more like a TE Booster than a TE token.
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FINAL Transmute Images 5 years 7 months ago #82

Matthew Hayward wrote:
The idea is to nudge players into URs.

Putting a treasure cap doesn't do that, it just becomes a bonus to anyone without a CoA.


Of course it does. They just pass it to their buddy a Nugget or two later.

And so what if it helps out someone who already has a CoGF? They get one Nugget, max out at ten. Then they pass it on to allow for a second Nugget, and they’re off to the races.

Or, they buy a Nugget every two years, then hit Level 6. Now they’re at 10 on the own, and pass along the whetstone.

If I’m a coder, I’d MUCH rather deal with a cap than this endless parade of nested ifs.

And what’s the harm? This whole “one TE” thing just feels petty and pointless to me, never mind convoluted.

“Yes, I get 21 treasure. How dare you want more than 6! Be off, peasants!”

Come on. Here, I’ll fix it for you:

“One TE grants +1 TC (10 max)”

Done

"Ceci n'est pas une pipe" - Magritte
Last edit: by Brad Mortensen.
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FINAL Transmute Images 5 years 7 months ago #83

Brad Mortensen wrote:

Matthew Hayward wrote:
The idea is to nudge players into URs.

Putting a treasure cap doesn't do that, it just becomes a bonus to anyone without a CoA.


Of course it does. They just pass it to their buddy a Nugget or two later.

And so what if it helps out someone who already has a CoGF? They get one Nugget, max out at ten. Then they pass it on to allow for a second Nugget, and they’re off to the races.

If I’m a coder, I’d MUCH rather deal with a cap than this endless parade of nested ifs.

And what’s the harm? This whole “one TE” thing just feels petty and pointless to me, never mind convoluted.

“Yes, I get 21 treasure. How dare you want more than 6! Be off, peasants!”

Come on. Here, I’ll fix it for you:

“One TE grants +1 TC (10 max)”

Done

+1 to this. Easier to code, easier to fit on the token. If the issue is really a cap at 10 because someone could buy 3 nuggets and still benefit from the charm, then make it 8 max (allows for mixing with AoTF or 2 nuggets). If you really only want it to work with 1 nugget or 1 rare TE, make it 6 max.

To fully write it out, the description would probaby look like this:

One Treasure Enhancing token gains +1 Treasure chip. Max 6 treasure.
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FINAL Transmute Images 5 years 7 months ago #84

Endgame wrote:

Brad Mortensen wrote:

Matthew Hayward wrote:
The idea is to nudge players into URs.

Putting a treasure cap doesn't do that, it just becomes a bonus to anyone without a CoA.


Of course it does. They just pass it to their buddy a Nugget or two later.

And so what if it helps out someone who already has a CoGF? They get one Nugget, max out at ten. Then they pass it on to allow for a second Nugget, and they’re off to the races.

If I’m a coder, I’d MUCH rather deal with a cap than this endless parade of nested ifs.

And what’s the harm? This whole “one TE” thing just feels petty and pointless to me, never mind convoluted.

“Yes, I get 21 treasure. How dare you want more than 6! Be off, peasants!”

Come on. Here, I’ll fix it for you:

“One TE grants +1 TC (10 max)”

Done

+1 to this. Easier to code, easier to fit on the token. If the issue is really a cap at 10 because someone could buy 3 nuggets and still benefit from the charm, then make it 8 max (allows for mixing with AoTF or 2 nuggets). If you really only want it to work with 1 nugget or 1 rare TE, make it 6 max.

To fully write it out, the description would probaby look like this:

One Treasure Enhancing token gains +1 Treasure chip. Max 6 treasure.


I believe that 6 is too low. Now someone has to decide, do I spend $100 on a second Nugget for a net +1 treasure? Seems like a hard sell. I think 10 is the magic number.

"Ceci n'est pas une pipe" - Magritte
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