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TOPIC: TDb Issue Reporting (not to be used for discussions)

TDb Issue Reporting (not to be used for discussions) 2 months 8 hours ago #517

Can I equip more than one "Gladiator" gloves if I have the Follower Hedgekin equipped? For example, can I equip both the Greater Gloves of the Gladiator and Gregor's Gloves? I currently don't see any restrictions but I also know there are certain restrictions on other similar Tokens (Relic and Legendary Eye Patches, Vampire Ring's, etc.)
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi

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TDb Issue Reporting (not to be used for discussions) 2 months 5 hours ago #518

Rob F wrote: Can I equip more than one "Gladiator" gloves if I have the Follower Hedgekin equipped? For example, can I equip both the Greater Gloves of the Gladiator and Gregor's Gloves? I currently don't see any restrictions but I also know there are certain restrictions on other similar Tokens (Relic and Legendary Eye Patches, Vampire Ring's, etc.)


Gloves of the Gladiator, Greater Gloves of the Gladiator, and Gregor's Gladiator Gloves cannot stack. Their description s have been updated to reflect this.

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TDb Issue Reporting (not to be used for discussions) 2 months 4 hours ago #519

Following up on the recent post regarding the Gloves of the Gladiator, Greater Gloves of the Gladiator, and Gregor's Gladiator Gloves:

This restriction has been reverted. They can stack again.

Because there was no rule against these stacking when the items or Follower Hedgekin were originally introduced, they have been grandfathered out of respect for the time players have already invested in them.

The item descriptions will be updated shortly to reflect this reversion. Thank you for your feedback!

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TDb Issue Reporting (not to be used for discussions) 1 month 3 weeks ago #520

Could you add a note about if the Signet of the Ten Saints can be targeted with the Ring Swap power? It currently indirectly affects the party card.

Jeff Martin wrote: All damage is Sacred.

Acherin wrote: I also added VTD support for the most annoying token of 2024 the +2 Sun Scimitar.

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TDb Issue Reporting (not to be used for discussions) 1 month 3 weeks ago #521

Grizwald wrote: Could you add a note about if the Signet of the Ten Saints can be targeted with the Ring Swap power? It currently indirectly affects the party card.

Check the last bullet in the list, as that question is already covered:

Neither ring can affect the number of items you can equip in any slot.

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TDb Issue Reporting (not to be used for discussions) 1 month 3 weeks ago #522

In the descriptions of Deathward Greaves, RotSC, and Arcanum Shirt they all show the 5th item of the set being released in 2029. I don't think this is correct. Based on Jeff's latest roadmap the 5th item (Mask of Easy Boon) will be released in 2030.
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi

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TDb Issue Reporting (not to be used for discussions) 1 month 3 weeks ago #523

Rob F wrote: In the descriptions of Deathward Greaves, RotSC, and Arcanum Shirt they all show the 5th item of the set being released in 2029. I don't think this is correct. Based on Jeff's latest roadmap the 5th item (Mask of Easy Boon) will be released in 2030.


Mask of Easy Boon is now listed as the fifth item in the Arcanum set, scheduled for 2030.

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TDb Issue Reporting (not to be used for discussions) 2 weeks 6 days ago #524

For the Amulet of Wonder the 2026 2-Hour Adventures effect says:

+3 to any Incense effect. Censer of Divine Aid may also be used to gain a total of +5. But the Censer of Divine Aid only adds +1 to the effect so it should say a total of +4. Unless I'm missing something.
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi

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TDb Issue Reporting (not to be used for discussions) 2 weeks 5 days ago #525

Rob F wrote: For the Amulet of Wonder the 2026 2-Hour Adventures effect says:

+3 to any Incense effect. Censer of Divine Aid may also be used to gain a total of +5. But the Censer of Divine Aid only adds +1 to the effect so it should say a total of +4. Unless I'm missing something.


As originally announced, the wording can be confusing. I have updated the Wonder effect on TokenDB to state that the Censer grants an additional +1 to an Incense effect.

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Last edit: by Wyld.

TDb Issue Reporting (not to be used for discussions) 2 weeks 5 days ago #526

Wyld wrote:

Rob F wrote: For the Amulet of Wonder the 2026 2-Hour Adventures effect says:

+3 to any Incense effect. Censer of Divine Aid may also be used to gain a total of +5. But the Censer of Divine Aid only adds +1 to the effect so it should say a total of +4. Unless I'm missing something.


As originally announced, the wording can be confusing. I have updated the Wonder effect on TokenDB to state that the Censer grants an additional +1 to an Incense effect.


Ah I get it now. I suggest just wording it as "+3 to any Incense effect." But if you leave it as is the "an" is missing the "a".
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi

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Last edit: by Rob F.

TDb Issue Reporting (not to be used for discussions) 2 weeks 5 days ago #527

Rob F wrote:

Wyld wrote:

Rob F wrote: For the Amulet of Wonder the 2026 2-Hour Adventures effect says:

+3 to any Incense effect. Censer of Divine Aid may also be used to gain a total of +5. But the Censer of Divine Aid only adds +1 to the effect so it should say a total of +4. Unless I'm missing something.


As originally announced, the wording can be confusing. I have updated the Wonder effect on TokenDB to state that the Censer grants an additional +1 to an Incense effect.


Ah I get it now. I suggest just wording it as "+3 to any Incense effect." But if you leave it as is the "an" is missing the "a".


That's much cleaner, and I've updated it. Thanks!

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TDb Issue Reporting (not to be used for discussions) 2 weeks 2 days ago #528

The description of the Badge of Nobility is wildly inaccurate. It says you can't equip it, but how does it otherwise give you +1 AC? It also doesn't tell you what the benefits of being in the Adventurers Guild is.

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