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TOPIC: Completion Token Transmute?

Completion Token Transmute? 5 years 2 months ago #13

Yeah I am not against one, I just expect it to be a much more difficult to figure out. When the RoH was being thought out there were only 5 different completion tokens. For 2018 there were 27 per the tokendb. Sounds like for 2019 we might have even more. With anything that complex I would imagine Jeff would get input from the form. Since we haven't seen it I don't expect one just yet. That said I have been holding onto mine for a few years now because changing them into trade goods today is no different than next year or the year after.
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Completion Token Transmute? 5 years 2 months ago #14

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jedibcg wrote: Yeah I am not against one, I just expect it to be a much more difficult to figure out. When the RoH was being thought out there were only 5 different completion tokens. For 2018 there were 27 per the tokendb. Sounds like for 2019 we might have even more. With anything that complex I would imagine Jeff would get input from the form. Since we haven't seen it I don't expect one just yet. That said I have been holding onto mine for a few years now because changing them into trade goods today is no different than next year or the year after.



What if we simplified it by doing something like letting X current year completion tokens be turned in for some new type of trade item. Then making a transmute with some number of those.
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Completion Token Transmute? 5 years 2 months ago #15

Picc wrote:

jedibcg wrote: Yeah I am not against one, I just expect it to be a much more difficult to figure out. When the RoH was being thought out there were only 5 different completion tokens. For 2018 there were 27 per the tokendb. Sounds like for 2019 we might have even more. With anything that complex I would imagine Jeff would get input from the form. Since we haven't seen it I don't expect one just yet. That said I have been holding onto mine for a few years now because changing them into trade goods today is no different than next year or the year after.



What if we simplified it by doing something like letting X current year completion tokens be turned in for some new type of trade item. Then making a transmute with some number of those.

I’m not really sure I like the idea of a new trade good for competition tokens.

I think if TD is going to make some special tokens that uses competition tokens and they don’t want a crazy amount out there they should just limit how many can be made by each person.

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Completion Token Transmute? 5 years 2 months ago #16

jedibcg wrote: Yeah I am not against one, I just expect it to be a much more difficult to figure out. When the RoH was being thought out there were only 5 different completion tokens. For 2018 there were 27 per the tokendb. Sounds like for 2019 we might have even more. With anything that complex I would imagine Jeff would get input from the form. Since we haven't seen it I don't expect one just yet. That said I have been holding onto mine for a few years now because changing them into trade goods today is no different than next year or the year after.


The QTR makes me think that there's a chance it could swing the other way for 2019. It looks like potentially 11 unique completion tokens. The only ones listed for non-GenCon events that don't look like they easily match up to the GenCon ones are the two Origins tokens listed as 4 blanks (which might be typos for the two at GenCon with 3 blanks).

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Completion Token Transmute? 5 years 2 months ago #17

7 at GC plus 4 at each satellite would be, IMO, just way, way too many. Please, half that. Reuse a different set of GC’s comp tokens at each satellite, and add two new ones if you must. Thirteen still feels like too many to me, but it’s better than 19.

A comp token recipe could be like RoH’s: two different tokens per year from three years. No need to complicate things worse than they already are.

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Completion Token Transmute? 5 years 2 months ago #18

Fiddy wrote:

jedibcg wrote: Yeah I am not against one, I just expect it to be a much more difficult to figure out. When the RoH was being thought out there were only 5 different completion tokens. For 2018 there were 27 per the tokendb. Sounds like for 2019 we might have even more. With anything that complex I would imagine Jeff would get input from the form. Since we haven't seen it I don't expect one just yet. That said I have been holding onto mine for a few years now because changing them into trade goods today is no different than next year or the year after.


The QTR makes me think that there's a chance it could swing the other way for 2019. It looks like potentially 11 unique completion tokens. The only ones listed for non-GenCon events that don't look like they easily match up to the GenCon ones are the two Origins tokens listed as 4 blanks (which might be typos for the two at GenCon with 3 blanks).


I don't trust the QTR for the number of completion tokens. It was printed before E1 and E2 were going to be at Origins. So I would guess the 2 unique tokens listed for Origins would have been just E1. Now that it is E1 and E2 I would guess (I could be very wrong) that they both have unique sets of completion. I hope the unique on is not on the Lite dungeon as it will have more vets playing it just to get the unique token(s) which partially defeats the purpose of having a lite dungeon.

Brad Mortensen wrote: 7 at GC plus 4 at each satellite would be, IMO, just way, way too many. Please, half that. Reuse a different set of GC’s comp tokens at each satellite, and add two new ones if you must. Thirteen still feels like too many to me, but it’s better than 19.

A comp token recipe could be like RoH’s: two different tokens per year from three years. No need to complicate things worse than they already are.


I understand collectors don't want to see more completion tokens (as it is more things to collect) but from a player standpoint it makes sense to have new completion tokens so there is something new for repeat players to get.

As far as a recipe even if we went to having only 8 or 11 unique completion tokens there would still be LOTS more in existence than there was in RoH's time. A would guess we would have to play for that in either in needing more (even if they are dupes) or in having something considering weaker. This is based on Jeff upping the gold fleece cost based on there being more monster bits. Note I am not saying this is something I support just thinking it would be likely based on what we have seen.
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Completion Token Transmute? 5 years 2 months ago #19

As far as a recipe even if we went to having only 8 or 11 unique completion tokens there would still be LOTS more in existence than there was in RoH's time. A would guess we would have to play for that in either in needing more (even if they are dupes) or in having something considering weaker. This is based on Jeff upping the gold fleece cost based on there being more monster bits. Note I am not saying this is something I support just thinking it would be likely based on what we have seen.


Regardless of how many different types of comp tokens exist, there will still be at least one per ticket sold, whether 20k all the same or 1k each of 20 different. (I pulled 20k tix/year out of nowhere. You get the point.) But there are many more players coming into the community because of the satellites. Our population had pretty much capped before Jeff broke out of GC-only. If demand (# of players) can keep up with supply (tickets sold), then the recipes can stay relatively static.

Multiple comp tokens were a good way to help attract vets to the satellites, but now TD has footholds at these venues. The time will come, sooner than later IMO, when mad proliferation of completion token variety won’t be necessary, and perhaps even counterproductive. I know I went from excited to borderline frustrated af about them pretty quickly. But I realize that’s probably just me.

I still think the move to six trophies a year was an unwarranted overreaction, for similar reasons, but time will tell. I don’t know everything.

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Last edit: by Brad Mortensen.

Completion Token Transmute? 5 years 2 months ago #20

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The one thing that bothers me about each con having lots of unique completion tokens is that in the case where one specific con (say like Pax this year) has completion tokens that are way above the others in terms of desirability, it can create an unfortunate shortage. Still its a small complaint, I'd rather more tokens existed then less.
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Completion Token Transmute? 5 years 2 months ago #21

Picc wrote: I would love to see another completion token transmute. Most of the players that moved through my coaching rooms while the ROH was being crafted really seemed to like working towards something with their completion items. That said, I hope if we do it again I hope we get notice.


+1 to this.

There really have been too many (Though 2018 had some real keepers like the Soul Coffer, Golden Apple and the Calling Horns). I really want to mulch most of them but I have been holding on to a full set of each year with a few extras. If done like the RoH where it was 2 different ones per year from a 3 year period it simplifies the formula and make it easier. I would be down with an every one bonus too.

Most of the completion tokens, even for new players, are not that special on their own (Some definitely are) compared to standard tokens. Having completion tokens build towards something makes them more special in my view. I would have no issue with a reissue of the ROH.
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Last edit: by JACKOFTRADZE.

Completion Token Transmute? 5 years 2 months ago #22

I know not everyone can go to every con, but I rather like the idea of each con having it's own unique tokens.

I would not be opposed to GC having 7, GHC and PAX having 2, and Origins 4.

Or some other variant.

Also, if you want a GHC or PAX completion but cant make it there, trade for it! There are plenty of new players there who would probably be happy to make a deal.
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Completion Token Transmute? 5 years 2 months ago #23

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Wade Schwendemann wrote: Also, if you want a GHC or PAX completion but cant make it there, trade for it! There are plenty of new players there who would probably be happy to make a deal.


Easier said then done in some cases, again using Pax as an example, I haven't really seen a lot of soul coffers or boots of inferno step for sale yet. Probably because most of the newish players how got them don't come on the forms much.

Coffers specifically seems to be sold out everywhere at $30 which is about half the cost of the ticket at pax. Add in the starter pack and its a really cheap ticket. Same was true for horn of blasting a few years back. And again it is what it is, but it seems like its a problem that could entirely be avoided if the completion tokens were consistent between cons.
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Completion Token Transmute? 5 years 2 months ago #24

Picc wrote:

Wade Schwendemann wrote: Also, if you want a GHC or PAX completion but cant make it there, trade for it! There are plenty of new players there who would probably be happy to make a deal.


Easier said then done in some cases, again using Pax as an example, I haven't really seen a lot of soul coffers or boots of inferno step for sale yet. Probably because most of the newish players how got them don't come on the forms much.

Coffers specifically seems to be sold out everywhere at $30 which is about half the cost of the ticket at pax. Add in the starter pack and its a really cheap ticket. Same was true for horn of blasting a few years back. And again it is what it is, but it seems like its a problem that could entirely be avoided if the completion tokens were consistent between cons.


Yeah, such a wide variety of impacts... For the token, is it slotted vs slotless, consumable vs permanent, unique power vs already existing, need one per person or benefit from one per party, etc... and then is the convention heavily attended vs not, is the particular run heavily sold or not, did enough tokens get printed for all the runs or not...

Soul coffers are an extreme example. Permanent item, slotless, really could use one per party member, unique ability, low attendance con, and they ran out of the token.

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