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TOPIC: True Dungeon Character Generators (App)

True Dungeon Character Generators (App) 3 years 8 months ago #601

Dougout wrote:

Wade Schwendemann wrote:

Dougout wrote:

Wade Schwendemann wrote: I dont see where any of you are seeing damage calculated. My app doesn't seem to do that.


In VTD mode, when you get the Melee Attack, Ranged Attack, Saving Throw, and Polymorph Attack Buttons.... On the left side where the life counter is, it will show you the roll values () and total to hit, as well as the damage for each.


Well, on Android, mine only has the roll D20 button. Hitting it shows the roll, nothing else. No.totals, no damage,


On the right side of the screen where your attack values are...

Ok, at this point I think we are saying a similar thing.

Nothing calculates all of your damage. It has your bonuses on the right, which you can add to your weapon damage and then double if you crit).
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True Dungeon Character Generators (App) 3 years 8 months ago #602

Wade Schwendemann wrote: Nothing calculates all of your damage. It has your bonuses on the right, which you can add to your weapon damage and then double if you crit).

What? You are seeing differently that what I see. When I roll I get:
Melee to hit
RESULT
Melee Damage
RESULT With all damages (from strength or straight damage bonuses) applied.

Maybe what device are you using and what orientation you have that device?

I just noticed you said it only has a Roll D20 button. You should have a range attack and melee attack button as well as a saving throw button.
You either discover a star or you don't. You arrogant punk.

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Last edit: by jedibcg.

True Dungeon Character Generators (App) 3 years 8 months ago #603

jedibcg wrote:

Wade Schwendemann wrote: Nothing calculates all of your damage. It has your bonuses on the right, which you can add to your weapon damage and then double if you crit).

What? You are seeing differently that what I see. When I roll I get:
Melee to hit
RESULT
Melee Damage
RESULT With all damages (from strength or straight damage bonuses) applied.

Maybe what device are you using and what orientation you have that device?

I just noticed you said it only has a Roll D20 button. You should have a range attack and melee attack button as well as a saving throw button.


Ok, I'm an idiot and didn't realize the others were buttons.

Carry on.
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 

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True Dungeon Character Generators (App) 3 years 8 months ago #604

Seems once Rage/Greater Rage are turned on, I can't seem to turn it off. Just getting that damage bonus until I do an epilogue and re-enter style reset.

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True Dungeon Character Generators (App) 3 years 8 months ago #605

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jedibcg wrote:

Wade Schwendemann wrote: Nothing calculates all of your damage. It has your bonuses on the right, which you can add to your weapon damage and then double if you crit).

What? You are seeing differently that what I see. When I roll I get:
Melee to hit
RESULT
Melee Damage
RESULT With all damages (from strength or straight damage bonuses) applied.

Maybe what device are you using and what orientation you have that device?

I just noticed you said it only has a Roll D20 button. You should have a range attack and melee attack button as well as a saving throw button.


Is there a difference between a ranged attack roll and a d20 roll? If the ranged atack roll is d10+10, is a 1 still a critical miss? If so, then I want to roll the d20 for my sliding spells, which are an auto-hit for me unless I roll a 1. a d20 roll would have only a 5% chance of getting a 1, instead of a 10% chance.
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True Dungeon Character Generators (App) 3 years 8 months ago #606

PanoramicPanda wrote: Seems once Rage/Greater Rage are turned on, I can't seem to turn it off. Just getting that damage bonus until I do an epilogue and re-enter style reset.

Rage/Greater Rage and effects from the Consumable page, are on a 10 minute timer. They go away automatically after 10 minutes, essentially, they last for 1 room. Once the timer starts on one of those items, it runs for 10 minutes and any subsequent room effects all go away at the same time.

So a Barbarian gets a Bull Strength spell from a wizard. Timer starts. Next round (2 minutes later) our Barbarian rages. 10 minutes from when the Bull's Strength was applied, both the Bull's Strength and the Rage will disappear from the stats.

Bard Song is usually done throughout the dungeon, so that is not on a timer.

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True Dungeon Character Generators (App) 3 years 8 months ago #607

Ah that makes sense, if that was mentioned, I missed it. My bad.

I do think I found an actual bug though - if my screen goes to sleep or I rotate my phone, it goes back to the character selection screen and loses tracking. Definitely doesn't feel intended.

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True Dungeon Character Generators (App) 3 years 8 months ago #608

PanoramicPanda wrote: Ah that makes sense, if that was mentioned, I missed it. My bad.

I do think I found an actual bug though - if my screen goes to sleep or I rotate my phone, it goes back to the character selection screen and loses tracking. Definitely doesn't feel intended.

Yes it is a bug and no it isn't. The Android OS puts apps to sleep when the screen goes dark, or when you back out. The problem is, it only keeps part of the app in memory, and when it restores, a lot of the structures are missing, and it can restore to any one of the views. The result is a crash. When restarted, the OS calls a routine called OnStart, where I rebuild the structure if needed and reset to the opening view. In the latest version, that OnStart is getting called for all kinds of reasons that are not resetarts.

Sorry for the long answer, but I will take some steps in future revisions to not reset stuff, if it doesn't need it, like screen rotation.

Thanks for the heads up!

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True Dungeon Character Generators (App) 3 years 8 months ago #609

I have it downloaded on my android. I have the tokens for our entire group of 10 and have loaded them all on my phone. Is there a way to transfer a build from one phone to another by email? (I am sorry if this was covered in one of the 3 years of posts previously). I also downloaded the bluestacks emulator. I just would like to let all of my kids and thier friends who are playing (and have played before) to have thier builds on their phones to be able to do the dice rolls and things. Any help or walkthrough or PM appreciated.

If there currently isn't a way to do it, no worries, i'll try to have them all come early i guess and do it manually.
David

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True Dungeon Character Generators (App) 3 years 8 months ago #610

Highlight a build. Hit Edit. Then Email is at the top.

They then import the build on their 'device' after clicking the + to create a new character.
You either discover a star or you don't. You arrogant punk.

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True Dungeon Character Generators (App) 3 years 8 months ago #611

Thanks, i just tried that and hadn't seen the tdf file in the email. it worked!

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True Dungeon Character Generators (App) 3 years 8 months ago #612

So, I've got all 10 character builds entered, and can use them on my computer.

But, I'm hitting a dead end trying to get them to my group to use. I sent everyone the email from the app on GMAIL, including myself as a test. All the data is in the text of the email, and it has a .tdc attachment. It's only 1.8 KB, that doesn't seem like enough to do anything.

I was able to download it on my computer (windows based), but the app can't find it. When I go to import file, the app on BlueStacks can't find it, it just says None. When trying to use the app on my LG phone, I can't even download the attachment to my phone from the email, it says that I don't have an app that can open that type of file.

Can anyone give me any tips on how to get these files to my group in a way that they can open them on their apps Saturday?

Thanks,
Mike

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