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TOPIC: Ultra Rare Combo Item - Supreme Ring of Elemental Command

Re: Ultra Rare Combo Item - Supreme Ring of Elemental Command 13 years 7 months ago #109

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<br /><br /><br />Two-Piece Eldritch Set Power:  By carrying two items of Eldritch power, a character is infused with the very ancient and powerful druidical magic which has not been conjured for many millennia.  Character spell casters ignore any monster's Spell Resistance, healing spells do +10 points of healing and melee attacks ignore any damage resistance.  Any Druid or Ranger with two Eldritch items gains one character level.<br /><br />

<br /><br />Jeff-<br />Grammatically speaking, this description of the two-piece eldritch set power means non-spell casters (Barbarian, Fighter, Monk, Rogue) will receive no bonus from having this set.  Is that the intent of the set, or does the "melee attacks ignore any damage resistance" apply to the non-spell casters?
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Re: Ultra Rare Combo Item - Supreme Ring of Elemental Command 13 years 7 months ago #110

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It would apply to the non-casters (I believe).
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Re: Ultra Rare Combo Item - Supreme Ring of Elemental Command 13 years 7 months ago #111

<br />The question is, does Bridgette ever run with Smak?  What do in this case?  Maybe a special power for her when she runs with Smak?<br />

<br /><br />Brigette doesn't normally run with Smak, but she did go on a run with Smak this year, so whether or not the levels stacked was very relevant.  The ruling for this year seemed to be "the levels don't stack because we don't have any 5th level cards or time to make them."  And that seemed fair enough, given the timing.  Although, with the Might set coming into play next year, the stacking of levels will apply to even more people.  And it will apply to even more folks when the Eldritch set comes out. 

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Re: Ultra Rare Combo Item - Supreme Ring of Elemental Command 13 years 7 months ago #112

Jeff did come out and say that level up powers were not stackable. 
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Re: Ultra Rare Combo Item - Supreme Ring of Elemental Command 13 years 7 months ago #113

being that the DoMT is "arcane type" magic, and as you stated, we almost never (1st time on GT run this year) run together, i don't see why not stack.<br /><br />the might set thing,....i'll buy that.
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Re: Ultra Rare Combo Item - Supreme Ring of Elemental Command 13 years 7 months ago #114

I would like it if the Supreme Ring of Elemental Command prevented 5 damage from each elemental damage type and did 4 points of eldritch damage to the monster that hits the wearer.<br /><br />It took four rings to make this one, so 1 point of revenge damage per ring. I don't think that's too powerful and the 4 points of damage reinforces the idea of the four elements.<br /><br />And the four elements is the reason I started collecting the rings in the first place. I didn't even know about the combo item until today, I just gravitate to anything involving these elements.  =D

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Re: Ultra Rare Combo Item - Supreme Ring of Elemental Command 13 years 7 months ago #115

It seems like an inconsistency to have the combined ring be weaker or less advantageous than its component parts, such that people would not want to trade the four in for the one ring. I doubt Jeff will have it that way in the final estimation.
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Re: Ultra Rare Combo Item - Supreme Ring of Elemental Command 13 years 3 months ago #116

I believe I read somewhere on the forums where Jeff stated that level up items do not stack.

that being said, I have a solution - have the eldrich set add 2 levels (just wait and hear out my logic on this one).

The eldrich set only affects one player, and won't be active for a few years. The might set is easier to get, and cheaper overall, and takes more slots (and in many cases, more important slots - for the 5 piece set, it takes 2 hand slots, a head slot, a foot slot, and a belt slot). Smak's artifact affects everyone in the entire party.

If the rod happens to be only one handed, it will still be possible to wear the eldrich set AND the mithril set, celestial set, etc.

This solution makes it worthwhile to trade in those rings and rods for the collectors/hardcore players, but doesn't detract from what is already out there.

I fear that the game can't be allowed to creep with stacking level gains (without the logical progression - it took what, 7 years to level from 3 to 4?), or the dungeons will be forced to have too great a span between the regular and hardcore styled runs. You can only increase the hit point damage of monsters so far before the difficulty of a nightmare run just resembles an arms race - and at a certain point, it would detract from new players attempting a nightmare run.
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Re: Ultra Rare Combo Item - Supreme Ring of Elemental Command 13 years 3 months ago #117

Templar wrote: I believe I read somewhere on the forums where Jeff stated that level up items do not stack.

that being said, I have a solution - have the eldrich set add 2 levels (just wait and hear out my logic on this one).

The eldrich set only affects one player, and won't be active for a few years. The might set is easier to get, and cheaper overall, and takes more slots (and in many cases, more important slots - for the 5 piece set, it takes 2 hand slots, a head slot, a foot slot, and a belt slot). Smak's artifact affects everyone in the entire party.

If the rod happens to be only one handed, it will still be possible to wear the eldrich set AND the mithril set, celestial set, etc.

This solution makes it worthwhile to trade in those rings and rods for the collectors/hardcore players, but doesn't detract from what is already out there.

I fear that the game can't be allowed to creep with stacking level gains (without the logical progression - it took what, 7 years to level from 3 to 4?), or the dungeons will be forced to have too great a span between the regular and hardcore styled runs. You can only increase the hit point damage of monsters so far before the difficulty of a nightmare run just resembles an arms race - and at a certain point, it would detract from new players attempting a nightmare run.


I agree with you that the span between new players and token-rich players shouldn't get too great, and it seems that allowing Edlrich Items (or any items) to allow an increase of two levels would make that span too big. I like Jeff's rule that players can't get more than +1 on their Level no matter how many level-increasing items they have.

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Re: Ultra Rare Combo Item - Supreme Ring of Elemental Command 13 years 3 months ago #118

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Dis Bee Leaf wrote: It seems like an inconsistency to have the combined ring be weaker or less advantageous than its component parts, such that people would not want to trade the four in for the one ring. I doubt Jeff will have it that way in the final estimation.


I doubt anyone would say the Supreme Ring is weaker (since it covers all four elements and does unpreventable revenge damage). The argument is that the SRoEC, as currently written, is not strong enough to justify its cost. 4 URs alone is huge; but Argonite is 25 Rares, and the theoretical 10 monster trophy trade item means you'd have to run TD multiple times, unless you have HoP and are really good at pulling trophies. I know I ended up with thirteen pulls this/last year (2010) and only pulled three trophy tokens.

Real world we are talking well over $500 in expenditures (arguably closer to $1000), for a ring that is only moderately better than its components, and has a fairly narrow set bonuses (only two classes level, very few monsters to date have had SR, and letting a caster's melee attack bypass DR is kinda odd). And the other item to get the set bonus is arguably even harder to get.

Which is why I again advocate at least a third point of revenge damage, and adding resistance to the missing elemental damage type.
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Re: Ultra Rare Combo Item - Supreme Ring of Elemental Command 13 years 3 months ago #119

originally, i thought the eldritch set power would still hold its weight, because, as a ranger, i could equip these two items to get my +1 level instead of having to mess with the might set, AND i get a few other nifty bonuses.
but then the full might set bonus got released. so now i have to compare the eldritch ability to +4 melee damage (which is amazing for dual weilding rangers). the fact that i have to think about it (and worse, that i think the might set may be better) is a bad sign. i think the eldritch set should totally outshine other options.
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Re: Ultra Rare Combo Item - Supreme Ring of Elemental Command 13 years 3 months ago #120

The two levels up idea would make a wide jump, but it would be limited by the fact that:

1) to have the set, you would need to turn in eleven ultra rare items

2) the rod pieces are given out to those who make significant purchases of tokens and therefore are limited themselves - so between them being limited, to make a set, they would be turned in and therefore removed from general circulation

Again, just my thought train. I have just gotten serious about token collection this year, but I am trying to weigh 11 URs, 7 of which are more exclusive and not typical URs, over a 7 year release against the new sets powers .

Then again, who knows what jeff will do with the third eldrich item - could make a huge jump in the power level of the set. Provided it is extremely limited, the power level could creep, but it would have to be rare enough where it would not carry a bearing of the difficulty level of a particular run...

Or perhaps jeff could plan an eldrich run at the next true realm where a gateway opens due to all of the raw eldrich energies... Lol
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