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TOPIC: Terrorwerks

Re: Terrorwerks 14 years 11 months ago #13

Not even close.  I think I only saw like 1 or 2 of the 15-something runs that were full.  But it looks like max players per run is around 22.

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Re: Terrorwerks 14 years 11 months ago #14

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Do the players "fight" each other?
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Re: Terrorwerks 14 years 11 months ago #15

No.  Looks like they work as a team.  Think team of scientists and military airdropped into some research place that had some big problem.  Looked like live action Resident Evil or something.<br /><br />(I havn't done it, just looked round the website.)

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Re: Terrorwerks 14 years 11 months ago #16

<br />Do the players "fight" each other?<br />

<br />Not........exactly.  At Origins, they have sort of Space Marines, who have all the brawn and are trying to do things like get survivors off the "ship", they have engineers who are the ones that are not well armed but do more of the puzzle solving, and I think they had comptuer techs as well, and then they had "corporate".<br /><br />Corporate was kinda fun, they of course also want to remain alive, but they may have another motive, such as recovering a valuable artifact, and perhaps not worrying if a few marines are killed in the process.  So, you're all MOSTLY working together, but you should have a healthy distrust of corporate; and I wouldn't be surpised if they tried to work more of those secondary motives into the plot this year.
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Re: Terrorwerks 14 years 11 months ago #17

Corporate = Carter Burke from Aliens...
You should know better than to pick up a duck in a dungeon....

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Re: Terrorwerks 14 years 11 months ago #18

ooooo - I want to be the Medic who gives Corporate a secrect lethal injection!<br /><br />***who says Medics can't have a secret agenda too!***
Gary aka: Grimwood, Cleric of the Western Woods CLERIC for life - I have the character card to prove it! Former owner of a Ring of Three Wishes and Jeff's finger!

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Re: Terrorwerks 14 years 11 months ago #19

Errrrr....  Isn't one of the first oaths to do no harm to your patient?<br /><br />Besides, killing corporate is a quick way to be out of a job.  That is, if you make it out of there alive.  Jobs really aren't that important anymore if you're not.
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Re: Terrorwerks 14 years 11 months ago #20

<br />Gary - I only bought the two tickets for us - no extras.  There were 7 openings available through Rubi when I booked.  If you want one, grab it!<br /><br />Carnie - glad you're coming!  It should be fun - I think I want to be a computer tech, or an engineer.  I'm just not cut out to be a marine, in any world...<br /><br />

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Re: Terrorwerks 14 years 11 months ago #21

oh - that's ok...I'll pass...no sense going to try and figure out how to buy a single TIX.
Gary aka: Grimwood, Cleric of the Western Woods CLERIC for life - I have the character card to prove it! Former owner of a Ring of Three Wishes and Jeff's finger!

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Re: Terrorwerks 14 years 11 months ago #22

If you just want one, I may be able to help out.  I grabbed 5 tix, but I don't know how many of my group will want to go.

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Re: Terrorwerks 14 years 7 months ago #23

Did anyone else end up doing this?  We did and it was a lot of fun.  I am hoping they bring it back next year.
"A wizard is never late. He arrives precisely when he means to."

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Re: Terrorwerks 14 years 7 months ago #24

I did this with Spellbound... nothing like shouting out "BETA SQUAD, FOLLOW MEEEE!!!" and running off with your P90 SMG a blazin'. I have to admit, when I left this game, my adrenaline was riding high. :-)
Legally... its questionable. Morally... its disgusting. Personally... I *like* it.

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