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TOPIC: 1st Ed DnD Character Generator

1st Ed DnD Character Generator 5 years 6 months ago #13

Add me please!!
Team Legacy
Yes I'm an Arneson you do the math.

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1st Ed DnD Character Generator 5 years 6 months ago #14

Bob Chasan wrote: I just downloaded it to play with it a little bit to try and give you some feedback. I equipped a bunch of stuff and it didn’t make any difference in the calculations I was looking specifically at Ioun stones and it didn’t do anything by equipping the additional Ioun Stones

Keep in mind that Ioun Stones in 1st edition are limited by 18. If you already have an 18 dexterity, adding an Ioun Stone has no effect. Also note that the equipment, modifications show up on the Character Sheet, not in the Character Creation screen. All the numbers in the Creation view are raw unmodified. Everything comes together on the character sheet.

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1st Ed DnD Character Generator 5 years 6 months ago #15

Kaledor wrote: Add me please!!

Just follow the link in the first post. That leads to TestFlight, which gets you access to the beta copy. No code is required for that. The beta runs out after about 80 days or so. I will provide you with a code at that time to get the final app for free.

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1st Ed DnD Character Generator 5 years 6 months ago #16

The Monk doesn’t display his set
Powers/ability’s.
Starting at 3rd level

I see the +|- buttons
But I can’t Adjust my dice rolls
On stats.
When a Falcon's Strike breaks the body
of its prey, it is because of timing.
Sun Tzu
Art of War 500 B.C.

D&D, been playing 35 years
GenCon, been going 23 years Straight
True Dungeon, been playing 16 years Straight and all 4 events last year.

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1st Ed DnD Character Generator 5 years 6 months ago #17

The Falcon wrote: The Monk doesn’t display his set
Powers/ability’s.
Starting at 3rd level

I see the +|- buttons
But I can’t Adjust my dice rolls
On stats.

For now the plan was not to include Monk special abilities. Not sure there is a good place to put the list, especially as it grows through 13th level. Besides they are easily found in the book. That said, I am open to opinions on how essential they are for the character sheet.

The +/- buttons only allow for modifications of the total. That means you have to reduce one attribute before adding to another. It is intended so you can swap the numbers around to match whatever class you want. You can also just edit the number directly without limit. If it is more confusing to have the overall limit for the +/- buttons, it is an easy change, to remove the overall limit and just limit each stat to 18.

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Last edit: by Cranston.

1st Ed DnD Character Generator 5 years 6 months ago #18

So when you pick your spells
It’s the app users job to know there
Limit per level,
Say a 9th level Druid
Can use
5-1st
4-2nd
3-3rd
2-4th
1-5th

The app will let you take all 1st
When a Falcon's Strike breaks the body
of its prey, it is because of timing.
Sun Tzu
Art of War 500 B.C.

D&D, been playing 35 years
GenCon, been going 23 years Straight
True Dungeon, been playing 16 years Straight and all 4 events last year.

Please Log in or Create an account to join the conversation.

1st Ed DnD Character Generator 5 years 6 months ago #19

Didn’t see a way to get my Fighter to 18-00

18-99 is the max

"Ceci n'est pas une pipe" - Magritte

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1st Ed DnD Character Generator 5 years 6 months ago #20

The Falcon wrote: So when you pick your spells
It’s the app users job to know there
Limit per level,
Say a 9th level Druid
Can use
5-1st
4-2nd
3-3rd
2-4th
1-5th

The app will let you take all 1st

That is the setup now. It would not be hard to limit it to the number available for memorization. I know the number of slots available, and it tracks with equipment. The problem becomes with higher level characters, as there are not enough slots on the sheet for all the memorized spells. It would then be the users responsibility to figure out which ones are to be listed. That setup requires printing a new sheet for each adventure, but it's not hard to set it up.

Great feedback! Thank you!

BTW: for Monks, do you just need the list of abilities or does each ability need some description on the sheet?

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Last edit: by Cranston.

1st Ed DnD Character Generator 5 years 6 months ago #21

Brad Mortensen wrote: Didn’t see a way to get my Fighter to 18-00

18-99 is the max

Using the Character Add/Modify view, enter 18 for Strength and 100 for exceptional strength. The field takes from 1-100. (it's a code thing. 00 is 0 not 100)

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1st Ed DnD Character Generator 5 years 6 months ago #22

Cranston wrote:

The Falcon wrote: So when you pick your spells
It’s the app users job to know there
Limit per level,
Say a 9th level Druid
Can use
5-1st
4-2nd
3-3rd
2-4th
1-5th

The app will let you take all 1st

That is the setup now. It would not be hard to limit it to the number available for memorization. I know the number of slots available, and it tracks with equipment. The problem becomes with higher level characters, as there are not enough slots on the sheet for all the memorized spells. It would then be the users responsibility to figure out which ones are to be listed. That setup requires printing a new sheet for each adventure, but it's not hard to set it up.

Great feedback! Thank you!

BTW: for Monks, do you just need the list of abilities or does each ability need some description on the sheet?


Just the list.
When a Falcon's Strike breaks the body
of its prey, it is because of timing.
Sun Tzu
Art of War 500 B.C.

D&D, been playing 35 years
GenCon, been going 23 years Straight
True Dungeon, been playing 16 years Straight and all 4 events last year.

Please Log in or Create an account to join the conversation.

1st Ed DnD Character Generator 5 years 6 months ago #23

I just put out an update to the beta version. This is now build 3. There are 2 primary changes:

1. Monk abilities are now listed on the character sheet for Monks of level 3 or higher
2. Spell Selection: You are now limited to a number of spells at each spell level according to your character level. In addition, the total number of remaining spells at each level is listed below the Spell Level selection. For spells in your list, the spell level is listed after it (only on the selection view as there is not enough room on the character sheet spell slots)

Enjoy!

Thanks for the feedback!

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1st Ed DnD Character Generator 5 years 6 months ago #24

3 things,

1 a sound effect when you roll the dices.

2 (Move Speed) to be filled in based on Armor or Monk level.

3 Add a check box to remove all racial restrictions, there are a ton of house rules for this game, but out of all of them, this is the only one worth thinking including.
When a Falcon's Strike breaks the body
of its prey, it is because of timing.
Sun Tzu
Art of War 500 B.C.

D&D, been playing 35 years
GenCon, been going 23 years Straight
True Dungeon, been playing 16 years Straight and all 4 events last year.

Please Log in or Create an account to join the conversation.

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