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TOPIC: Something every DM has experienced

Something every DM has experienced 5 years 9 months ago #13

I use the method of some pre-built "random" places that move the story forward, so then they won't go the wrong way and miss vital clues. So they can choose to explore any number of places, but they will come across the abandoned whatever with the important clues any way they go.

Now going a wrong way and missing cool treasure? Too bad, thats on them.
Wir sind Glücksritter
Wir stürzen die Tyrannen

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