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TOPIC: 2021 Rare Feedback Part Two

2021 Rare Feedback Part Two 1 month 3 weeks ago #1

  • Jeff Martin
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Changed a few things like the Ranger Necklace. Thanks!

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2021 Rare Feedback Part Two 1 month 3 weeks ago #2

Thanks for reading everyone's feedback on the Rogue necklace, this wording is much clearer and a new player will immediately understand how it works :)
I play Rogue. Occasionally I even play Rogue well.

Current build: tdcharactercreator.com/#/character/edit/54550c58-0964-4b14-af03-5c485ca2ef70
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2021 Rare Feedback Part Two 1 month 3 weeks ago #3

Ranger necklace looks good. It's a nice token for anyone who wants to build up a ranged Ranger (much harder at the rare level than a melee build).

I like the Plate of the Forge. Makes a lot of sense to have the retribution damage typed and +1 over Shark Tooth.

I'm surprised that Scroll Lightning Bolt was toned back down.
"IMHO we like to solve problems here on the forums that are only perceived problems due to a myopic view." -Bob Chasan
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2021 Rare Feedback Part Two 1 month 3 weeks ago #4

Oooo, Plate of the Forge went from strictly inferior to Shark Tooth Armor to on my want list, Thanks for the update!
~Meta: Don't worry, it is perfectly "safe" to follow the drunken dwarf into the dungeon!
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2021 Rare Feedback Part Two 1 month 3 weeks ago #5

Dwarves Drinking Glove - I think the intent is for any potion the wearer uses get +2 hp (like Bull Strength), but my initial read is [bold]any[/bold] potion used (eg by another party member) would give wearer +2 hp.
Last edit: by Lequinian.
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2021 Rare Feedback Part Two 1 month 3 weeks ago #6

Thank you so much for the very class-specific tokens this year! They look like an incredible bridge into Hardcore level play and will certainly inspire some great conversation/trading in the coaching room.

And, yes, thank you for reading through the feedback on the Amulet of Flawsight and clarifying the text. This now looks incredibly clear and simple: your sneak attack now works against any monster not immune ti surprise. It no longer removes critical immunity, but that's probably fine and differentiates it well enough from the UR.

It's very nice to see Amulet of Smashing at +4 damage to bump it just slightly above Ring of Brilliance.

I love the simplicity of Medallion of Keenness. It gives sword and board fighters exactly what they need.

Necklace of the Sharpshooter seems just about right and encourages an underrated style of play.

Questions on two of the tokens:
Medallion of Inner Faith - Does this trigger on any 1st level healing spell, or just on spells cast by the Cleric? That is, if a Druid casts a 1st level healing spell, can the Cleric trigger this effect? Also, what type of action is it to trigger the effect?

Pendant of the Pure - I love that this is a mini Amulet of Guarding. For the second part of the text, and this is probably just me being pedantic, but "deals 2 pts of dmg to anyone that hits while you are Guarding" could be read that anyone that scores a hit, including allies takes 2 points of damage. Should this read something like: "deals 2 pts of dmg to anyone that hits you while Guarding"?

Once again, thank you so much for these Rare-level class-specific tokens.
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2021 Rare Feedback Part Two 1 month 3 weeks ago #7

Scroll Holy Fire feels kind of weak at rare level. Maybe 5 damage and 2 healing?
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2021 Rare Feedback Part Two 1 month 3 weeks ago #8

Is there a reason the GP is 400 // 600 instead of 450 // 600? From 2016 on the GP sum at rare over the full set was 1050.
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2021 Rare Feedback Part Two 1 month 3 weeks ago #9

Just so someone is thinking about it:

Scroll Holy Fire states "1 per class, per room", usable by bard, cleric, and druid.

What happens when a relic or legendary ranger casts this scroll? Do they take the place of the druid? Are they considered another class, thus 4 total scrolls could be read in the room?

I don't think this is game breaking in any way, I just wanted to point out possible interactions.
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2021 Rare Feedback Part Two 1 month 3 weeks ago #10

Change on the Rare robes is a bit of a bummer but I'm guessing it was a clarification in wording vs an actual change to the effect.

Would be lovely to get +1 to damage spells from the robes but we are getting a Crown of Focus this year so that's at least one more focus item at rare level :)


No Wizard usable weapons this year, bit of a bummer but they rarely get used. Adding them to the Dwarven sling of smarts might be nice?

Necklace of the Sharpshooter looks great, I think it's a really solid change.
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2021 Rare Feedback Part Two 1 month 3 weeks ago #11

Matt Goodman wrote: Just so someone is thinking about it:

Scroll Holy Fire states "1 per class, per room", usable by bard, cleric, and druid.

What happens when a relic or legendary ranger casts this scroll? Do they take the place of the druid? Are they considered another class, thus 4 total scrolls could be read in the room?

I don't think this is game breaking in any way, I just wanted to point out possible interactions.


I assume that any class who finds a way to use this scroll counts as it's own class and does not take a spot from the core 3
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2021 Rare Feedback Part Two 1 month 3 weeks ago #12

Transmute categories, hand icons, and classes mostly look good:

Clerics have never gotten a rare damage wand.

Druids have only ever gotten one rare damage wand: Wand of Hornets.
Last edit: by Matthew Hayward.
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