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TOPIC: 2020 Transmuted Token Images

2020 Transmuted Token Images 4 years 8 months ago #13

Please consider a buff to ring of stamina since it's 4 star.

Would love +5 fort, +1 con.

Would like +5 fort, +5 hp.

Would be ok with +3 fort, +2 con.

Would not likely make a con only ring.
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2020 Transmuted Token Images 4 years 8 months ago #14

Mike Steele wrote: Thanks, Jeff!

Is there any Chance the Ring of Fervor could become a +1 Ring of Focus, to help all spellcasters? :)

Yes please. Even though I won’t use it it would be awesome for people starting out.

Thanks,
Mike

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2020 Transmuted Token Images 4 years 8 months ago #15

Fiddy wrote: Stunning on 16+ sounds like it will happen pretty frequently.


Apparently, there's a rule on stun that it's once per combat. I'm ok if the monk can pop this off 1 or two combats. Seems to be at the right power level.
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2020 Transmuted Token Images 4 years 8 months ago #16

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Fiddy wrote: Monk transmutes feel disconnected from the UR they come from. Suggest either replacing GoFF ability with returning shuriken effect from the UR, or replacing the UR ring with a reprint of GoFF and using that as the base for the transmutes.

Stunning on 16+ sounds like it will happen pretty frequently.

If Monks also equip a psychic imbuer and 7 Teeth, can they use PT-7 ability twice?


I think Returning is sort of a replacement/compliment for GoFF effect. And the stun might be more frequent, but it is still once per combat instead of repeatable.

That said, I wouldn't object if GoFF was part of an alternate recipe.
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2020 Transmuted Token Images 4 years 8 months ago #17

Jeff your dedicated work is appreciated. I sometimes wonder how you can consume this much feedback.

PT-7 what is that?

Is it I can use “Negate 10 points of Cold, Fire, Shock, or Sonic damage (once)” from Token dB first tooh or is it all powers up through the 7th are granted? Does it stack with uses from other granted psychic abilities or is it effectively access without teeth and any other items to grant it?

The damage is still left off the shuriken. I see what you did there.

Do the amulets stack with the 6 damage from the bracers and the two from the ring?
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2020 Transmuted Token Images 4 years 8 months ago #18

Xavon wrote:

Fiddy wrote: Monk transmutes feel disconnected from the UR they come from. Suggest either replacing GoFF ability with returning shuriken effect from the UR, or replacing the UR ring with a reprint of GoFF and using that as the base for the transmutes.

Stunning on 16+ sounds like it will happen pretty frequently.

If Monks also equip a psychic imbuer and 7 Teeth, can they use PT-7 ability twice?


I think Returning is sort of a replacement/compliment for GoFF effect. And the stun might be more frequent, but it is still once per combat instead of repeatable.

That said, I wouldn't object if GoFF was part of an alternate recipe.


Scenario I imagine: I get the UR, I start making a shuriken build going for Dex to hit... Oh I'll upgrade to Relic... Wait now my shuriken and Dex boosters don't make sense and I just need strength all day long.
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2020 Transmuted Token Images 4 years 8 months ago #19

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Xavon wrote:

Fiddy wrote: Monk transmutes feel disconnected from the UR they come from. Suggest either replacing GoFF ability with returning shuriken effect from the UR, or replacing the UR ring with a reprint of GoFF and using that as the base for the transmutes.

Stunning on 16+ sounds like it will happen pretty frequently.

If Monks also equip a psychic imbuer and 7 Teeth, can they use PT-7 ability twice?


I think Returning is sort of a replacement/compliment for GoFF effect. And the stun might be more frequent, but it is still once per combat instead of repeatable.

That said, I wouldn't object if GoFF was part of an alternate recipe.


At this point why dont we just consider making a GoFF reprint into the base item. It would probably be helpful for the people who are never going to go after the relic (sorry I like the returning power too).
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2020 Transmuted Token Images 4 years 8 months ago #20

Fury sounds like a very cool power. I like this version of the Barbarian Relic/Legendary a lot.

Same question about Lenses of the Owl as some others: is it +1 to hit, +1 to damage, or +1 to both for ranged attacks? If both, that’s a great transmute for ranged attackers, and a nice upgrade from Lenses of the Hunter. The ranger in my party (who uses a bow) would make it for sure.
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2020 Transmuted Token Images 4 years 8 months ago #21

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Picc wrote:

Xavon wrote:

Fiddy wrote: Monk transmutes feel disconnected from the UR they come from. Suggest either replacing GoFF ability with returning shuriken effect from the UR, or replacing the UR ring with a reprint of GoFF and using that as the base for the transmutes.

Stunning on 16+ sounds like it will happen pretty frequently.

If Monks also equip a psychic imbuer and 7 Teeth, can they use PT-7 ability twice?


I think Returning is sort of a replacement/compliment for GoFF effect. And the stun might be more frequent, but it is still once per combat instead of repeatable.

That said, I wouldn't object if GoFF was part of an alternate recipe.


At this point why dont we just consider making a GoFF reprint into the base item. It would probably be helpful for the people who are never going to go after the relic (sorry I like the returning power too).


Because they seem set on the damage bonus.
Should the Ranger item say 'use' Druid Scrolls instead 'read', to be more clear? Also, maybe change 'Animal Friend' to just 'Pet', so Druid can fit back on the Legendary... Unless the Legendary is supposed to let the Ranger use all scrolls.
Applications programming is a race between software engineers, who strive to produce idiot-proof programs, and the Universe, which strives to produce bigger idiots.  <br /><br />So far, the Universe is winning.
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2020 Transmuted Token Images 4 years 8 months ago #22

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Picc wrote:

Xavon wrote:

Fiddy wrote: Monk transmutes feel disconnected from the UR they come from. Suggest either replacing GoFF ability with returning shuriken effect from the UR, or replacing the UR ring with a reprint of GoFF and using that as the base for the transmutes.

Stunning on 16+ sounds like it will happen pretty frequently.

If Monks also equip a psychic imbuer and 7 Teeth, can they use PT-7 ability twice?


I think Returning is sort of a replacement/compliment for GoFF effect. And the stun might be more frequent, but it is still once per combat instead of repeatable.

That said, I wouldn't object if GoFF was part of an alternate recipe.


At this point why dont we just consider making a GoFF reprint into the base item. It would probably be helpful for the people who are never going to go after the relic (sorry I like the returning power too).


I can second reprint of flying fists (I own one) as the transmute path will make sense. Also i feel 16-20 may be a bit strong for stuns. 19 - 20 for relic then 18-20 for legendary progression? granted it is only one round of stun, but that is making the monster take a ton of damage.
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2020 Transmuted Token Images 4 years 8 months ago #23

Wow Fury is super good... a free 20 every room :ohmy:
Classes Played: Barbarian (65 times), Monk (56), Ranger (33), Rogue (25), Cleric (21), Fighter (13), Druid (12), Paladin (11), Dwarf Fighter (10), Bard (7), Elf Wizard (2), Wizard (2)
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2020 Transmuted Token Images 4 years 8 months ago #24

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Kakitahan wrote:

Picc wrote:

Xavon wrote:

Fiddy wrote: Monk transmutes feel disconnected from the UR they come from. Suggest either replacing GoFF ability with returning shuriken effect from the UR, or replacing the UR ring with a reprint of GoFF and using that as the base for the transmutes.

Stunning on 16+ sounds like it will happen pretty frequently.

If Monks also equip a psychic imbuer and 7 Teeth, can they use PT-7 ability twice?


I think Returning is sort of a replacement/compliment for GoFF effect. And the stun might be more frequent, but it is still once per combat instead of repeatable.

That said, I wouldn't object if GoFF was part of an alternate recipe.


At this point why dont we just consider making a GoFF reprint into the base item. It would probably be helpful for the people who are never going to go after the relic (sorry I like the returning power too).


I can second reprint of flying fists (I own one) as the transmute path will make sense. Also i feel 16-20 may be a bit strong for stuns. 19 - 20 for relic then 18-20 for legendary progression? granted it is only one round of stun, but that is making the monster take a ton of damage.


The monster won't necessarily take any more damage, unless that -2 AC makes a big difference between whether most sliders hit or not. And there is still immunity to stun, we haven't gotten around that.

As for the Monk tokens themselves, why is the Legendary's range in quotes, but the Relic isn't. Also maybe the wording should be "Stun Fist on X-20" instead of "Stun Fist works X-20". That would be more clear.

All that said, I wouldn't be opposed to decreasing the range of both items by one (19-20 on relic, 17-20 on Legendary)
Applications programming is a race between software engineers, who strive to produce idiot-proof programs, and the Universe, which strives to produce bigger idiots.  <br /><br />So far, the Universe is winning.
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