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TOPIC: TRUE GRIND DETAILS!

TRUE GRIND DETAILS! 3 months 1 week ago #1

Hi all!

Apologies for not posting this earlier.

REMINDER: True Grind is in a new location this year in Lucas Oil Stadium. It is not in the normal True Dungeon area. Instead you need to go up the escalators and then follow the signs.

This year's True Grind is a celebration of my 10th year DM'ing Grind (and Grind's 11th year in existence). I've gathered together about a dozen of your favorite (or most hated) boss monsters from past Grinds and your mission, should you choose to accept it or not, is to try to defeat as many as possible. I honestly don't expect any groups to get through ALL of the boss monsters, but you are welcome to try! You'll also have the privilege of selecting which boss monster you fight in what order.

Here are the variable token effects:

Amulet of Wonder: Red Shirt. You have a red shirt henchman who can once per game absorb all the effects of an attack (melee, ranged, magic) that would affect you (before he/she dies horribly). If the attack affects multiple players, then using your red shirt henchman only negates the effect on you - the other players are affected normally. Save the owls and let the red shirts take one for the team!

Eldritch Runestone: Spontaneous Regeneration. Once per game, as your standard action, you may restore your HP to maximum and fully restore your body parts (with one tiny exception for Luke....). Since it requires a standard action, you can only use this ability if you are alive, so plan carefully.

UR Special: Save Scumming. The UR Special needs to be turned in at the beginning of the adventure since it requires some special attention by both the DM and the players. Your Grind progress is "saved" in between each boss fight. Once per game, you may Load the Saved Game. This restores the party's status (HP, spells, abilities) to what they were before the current boss fight began. If possible, we will try to return any consumables used in the current boss fight. You may then select a different boss to fight instead or you may try again with the previously chosen one. This ability can be used if you (or the whole party) is dead. One thing it does NOT restore is any time that has already spent. Your Grind adventure still ends at the originally scheduled time.


Please let me know if you have any questions. Otherwise, I look forward to seeing you in battle!

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TRUE GRIND DETAILS! 3 months 1 week ago #2

Awesome! I look forward to it!
What do we want? Evidence based science! When do we want it? After peer review!

Wizard build
truedungeon.com/forum?view=topic&catid=570&id=247398

Rogue build
truedungeon.com/forum?view=topic&catid=569&id=245490#287189

Items for Sale or Trade
truedungeon.com/forum?view=topic&catid=583&id=247555

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TRUE GRIND DETAILS! 3 months 1 week ago #3

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Speaking of True Grind, I did a run on Thursday and it was AWESOME!!! True Grind is one of the best things at Gen Con, and I hope everyone gets a chance to play!

And speaking of playing, I had a last minute cancellation on my Friday 1:00pm run, so if anyone is looking for 1 True Grind ticket, please text me at 323-395-8242. I don't check the forums much at the con, so texting is best.

Thanks Eric, Kirk, and Raven for all the fun!

:)
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TRUE GRIND DETAILS! 3 months 1 week ago #4

I was on Trent’s Grind run last night. We had a great time! Combat moved along well. Lots of interesting effects. Good banter between the DM’s and players. Well done!

Thank you Eric, Kirk, Raven, and our trainer. (I apologize for not getting his name)

Thank you to everyone on the run. Everyone played great.

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TRUE GRIND DETAILS! 3 months 1 week ago #5

Trent, I hope your friend Blindy McBlindbat is doing better today. I still think we should have killed and resurrected him to see if he game back with his sight restored. Although, honestly he was sliding better blind than I was with my full faculties!

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TRUE GRIND DETAILS! 3 months 1 week ago #6

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binia wrote: Trent, I hope your friend Blindy McBlindbat is doing better today. I still think we should have killed and resurrected him to see if he game back with his sight restored. Although, honestly he was sliding better blind than I was with my full faculties!


Haha, you’re right. Blindy did slide better blind!

:)
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TRUE GRIND DETAILS! 3 months 1 week ago #7

True Grind was amazing this year as usual. Cas and I had a GREAT time. Thank you for providing this experience. Let years 11-20 begin!.
"Nice guys finish last but at least they finish"

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TRUE GRIND DETAILS! 3 months 1 week ago #8

Thanks Eric, I still smell like rabbit pis....
Team Legacy
Yes I'm an Arneson you do the math.

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TRUE GRIND DETAILS! 3 months 1 week ago #9

Eric, thanks for making my first two Grinds ever a lot of fun!

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TRUE GRIND DETAILS! 3 months 1 week ago #10

Starting my Grind runs off by killing 5 boss monsters on Nightmare with the Blue Brotherhood was great!

And killing all 12 bosses with only a team of 6 for the final run of GenCon was awesome (MVP goes to our Bard who kept us healed).

But I gotta say, my favorite was still my two-person run where we somehow killed 6 monsters, despite my Paladin teammate losing both arms and legs in the first combat. He continued to soldier on, sliding using his elbow while crouched on his knees. And us killing two of the monsters via Horns of Blasting (me holding his for him since he had no arms) was icing on the cake.

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TRUE GRIND DETAILS! 3 months 1 week ago #11

Fiddy wrote: Starting my Grind runs off by killing 5 boss monsters on Nightmare with the Blue Brotherhood was great!

And killing all 12 bosses with only a team of 6 for the final run of GenCon was awesome (MVP goes to our Bard who kept us healed).

But I gotta say, my favorite was still my two-person run where we somehow killed 6 monsters, despite my Paladin teammate losing both arms and legs in the first combat. He continued to soldier on, sliding using his elbow while crouched on his knees. And us killing two of the monsters via Horns of Blasting (me holding his for him since he had no arms) was icing on the cake.


LOL

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TRUE GRIND DETAILS! 3 months 6 days ago #12

Fiddy wrote: Starting my Grind runs off by killing 5 boss monsters on Nightmare with the Blue Brotherhood was great!


It was a great start, Fiddy! We got through (9) with six players on Friday.

Big props to Eric for being flexible ensuring Grinds were fun for everyone! I like the change of venue as well. The open air and light was a refreshing respite from the dungeons. Looking forward to ten more years of Grind!
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