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TOPIC: True Grind

True Grind 1 year 10 months ago #13

Grind was generally the answer for 'why would i ever use this obscure token or random preventative or special effect'. Lot of environmental effects, or hey half the party needs to sleep while the other carries on but need to take off your armor if you're wearing heavy armor. Or cold or hey it's nightime you better have a light source and a potentially a hand to hold it (if using a torch you couldn't use offhand slot for example).

Taught me a lot about tokens and how to treat bards as chewtoys that's for sure while playing grind.
We're all the kind of people who enjoy the game on a "meta" level. We like talking about the game year-round. We buy tokens. We enjoy crafting. We get together during the off-season if we can. We are a very skewed demographic that way. -Raven

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truedungeon.com/forum?view=topic&catid=61&id=248097#315668 Matt's Humble Trade

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True Grind 1 year 10 months ago #14

Matt wrote: Grind was generally the answer for 'why would i ever use this obscure token or random preventative or special effect'. .


I have a "large" bag of tokens sitting waiting for the next Grind!

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True Grind 1 year 10 months ago #15

So, in recent years (past 10 years or so), Eric (Incognito) has been the primary DM as well as the module designer for Grind. He doesn't have the combat boards -- he just tells Jeff which ones he needs and Jeff brings them (usually we get one or two new ones each year). My favorite times playing True Dungeon have been playing Grind. My favorite times volunteering for True Dungeon have been volunteering as DM for Grind.

Unfortunately, Grind has had some challenges. It has always been the "red-headed step child" from a space, resource, and ticket sales perspective. It has oftentimes been an afterthought (in my experience).

The latest challenge is that Eric/Incognito has been missing in action for a while now. It was happening a bit before Covid, but I haven't been in touch with him for at least 3 years now. I'll be giving him a call soon.

It's too late for GenCon, but I'd love to help bring back Grind in the future. Next to Eric and Raven, I think I'm the most experienced Grind DM. But I certainly don't have the creativity that Eric has when putting together Grind modules.
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We buy, sell, and trade True Dungeon tokens. We also have a convenient consignment program where you can sell your own tokens.

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True Grind 1 year 10 months ago #16

Thank you so much for the input and replies everyone. I was really looking forward to to trying TG for the first time this year. I usually only play at GenCon- may have to look into another con if TG makes its triumphant return!
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True Grind 1 year 10 months ago #17

I just called Incognito. He has been too busy this year and also it seems he is burned out from full time volunteering. He also can't attend very many cons in a year.

I also know that finding volunteers was a challenge for GenCon. But me and at least one other DM are willing to volunteer to make Grind happen again in the future.

I'm thinking there is maybe a way that we can get a few volunteers together and work with Incognito to design a new Grind for a convention after GenCon, even if he doesn't attend.

I miss Grind so if I can help bring it back I will. I'll see if I can discuss it with Jeff at SkullCon.
My online token shop: www.tdtavern.com

We buy, sell, and trade True Dungeon tokens. We also have a convenient consignment program where you can sell your own tokens.

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True Grind 1 year 10 months ago #18

Can expand the conversation to include various other players since Skull Con is pretty much a TD summit.

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True Grind 1 year 10 months ago #19

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Volunteer availability is an issue. I asked a few years ago if I could help out on grind, but was told they needed me in the main dungeon, I imagine that's the case for a lot of vols. That said if there Jeff was willing to let us do grind again I'd be happy to help out. (Not that I've been secretly considering pitching a weird virtual grind or anything :whistle:)
Semper Gumby, Always flexible.

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True Grind 1 year 10 months ago #20

Picc wrote: (Not that I've been secretly considering pitching a weird virtual grind or anything :whistle:)


If you need players, I'll be there

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True Grind 1 year 10 months ago #21

I’d be happy to help write and play test an adventure as well as volunteer to help run it. I could do Friday until 4p for GenCon.

I know it would be a short turn around, but it sounds like time would work out for trying it at Skullcon on Saturday. Again, I’d be happy to help,

Fred
What do we want? Evidence based science! When do we want it? After peer review!

Elf Wizard build
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Items needed to complete my collection
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True Grind 1 year 10 months ago #22

I suspect space and demand would be the bigger issues for SkullCon.
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

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True Grind 1 year 10 months ago #23

Kirk Bauer wrote: I just called Incognito. He has been too busy this year and also it seems he is burned out from full time volunteering. He also can't attend very many cons in a year.

I also know that finding volunteers was a challenge for GenCon. But me and at least one other DM are willing to volunteer to make Grind happen again in the future.

I'm thinking there is maybe a way that we can get a few volunteers together and work with Incognito to design a new Grind for a convention after GenCon, even if he doesn't attend.

I miss Grind so if I can help bring it back I will. I'll see if I can discuss it with Jeff at SkullCon.


Kirk, thanks for any efforts to make this a reality once again. Grind is awesome. And if you talk to Incognito again please tell him Rob says hello. I miss that guy.
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi

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True Grind 1 year 10 months ago #24

Rob F wrote:

Kirk Bauer wrote: I just called Incognito. He has been too busy this year and also it seems he is burned out from full time volunteering. He also can't attend very many cons in a year.

I also know that finding volunteers was a challenge for GenCon. But me and at least one other DM are willing to volunteer to make Grind happen again in the future.

I'm thinking there is maybe a way that we can get a few volunteers together and work with Incognito to design a new Grind for a convention after GenCon, even if he doesn't attend.

I miss Grind so if I can help bring it back I will. I'll see if I can discuss it with Jeff at SkullCon.


Kirk, thanks for any efforts to make this a reality once again. Grind is awesome. And if you talk to Incognito again please tell him Rob says hello. I miss that guy.


+1
Thanks Kirk, you make a great DM. And Eric is missed.

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