Welcome, Guest
Username: Password: Remember me

TOPIC: Proposed Variable Effects for 2019-2020

Proposed Variable Effects for 2019-2020 4 years 10 months ago #73

Matthew Hayward wrote:

Rob F wrote:

Cranston wrote: Just a suggestion that might make things easier.

Eldritch Runestone: Add 1 extra Neck Slot (no change to Charm count)

AoW: +3 Fire damage for Melee, Missile and Spells

Special: (as before)
Character gains the “Angelic” sub-type with the following benefits:
+4 to Dexterity (+2 To Hit with ranged attacks, +2 to AC, and +2 to Reflex saving throws)
Heal Other: Once per game, you may heal 4 HP on another character (no bonuses can be applied to this heal; you may not target yourself)
Immune to possession

BTW: If there was really a desire to remove Specials and Eldritch Runestones (and AoW for that matter), TPTB would only have to list them in Transmute recipes, even as an option. That would bring out any not destined for collections pretty quickly.


I like your idea for the Eldritch Runestones. If that were the effect I'd burn a few of them this year for sure.


I think a wish ring effect for an eldritch runestone is substantially overshooting the mark on what an eldritch runestone should do (especially given recent ruling that the wish ring needs to be equipped to grant its effect).


Fair point. Although I think the Wish Ring powers are underpowered. But that's another discussion..
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi
The topic has been locked.

Proposed Variable Effects for 2019-2020 4 years 10 months ago #74

Matthew Hayward wrote:

Rob F wrote:

Cranston wrote: Just a suggestion that might make things easier.

Eldritch Runestone: Add 1 extra Neck Slot (no change to Charm count)

AoW: +3 Fire damage for Melee, Missile and Spells

Special: (as before)
Character gains the “Angelic” sub-type with the following benefits:
+4 to Dexterity (+2 To Hit with ranged attacks, +2 to AC, and +2 to Reflex saving throws)
Heal Other: Once per game, you may heal 4 HP on another character (no bonuses can be applied to this heal; you may not target yourself)
Immune to possession

BTW: If there was really a desire to remove Specials and Eldritch Runestones (and AoW for that matter), TPTB would only have to list them in Transmute recipes, even as an option. That would bring out any not destined for collections pretty quickly.


I like your idea for the Eldritch Runestones. If that were the effect I'd burn a few of them this year for sure.


I think a wish ring effect for an eldritch runestone is substantially overshooting the mark on what an eldritch runestone should do (especially given recent ruling that the wish ring needs to be equipped to grant its effect).


I think that effect is fine but still would not get me supper excited to use the runestone.
The topic has been locked.
Time to create page: 0.074 seconds