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TOPIC: True Grind: The Cage on Fri at 08:00 PM

True Grind: The Cage on Fri at 08:00 PM 6 years 9 months ago #13

Rebeg wrote: Randy, your friend doing the Thief, it's fine if he/she really wants do to that class. But we could switch that one to a regular fighter. If your group doesn't have a good fighter setup, Mine has a +3 Slayer sword with a girdle of Frost Giant.

Base stats are Att 12 Dam 9 Ac 28. Currently 4th level.

I'm happy with wizard, 5th level with a ring of Spell Storing.


Yeah, if you'd be willing to let him use your fighter setup, he said he'd be happy to play that. Between your setup and a few things that we already have, we should be able to make a very good fighter kit (we have a Ring of Heroism to get that char to 5th level).

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True Grind: The Cage on Fri at 08:00 PM 6 years 9 months ago #14

I've got the last ticket. The only setup/tokens I have are for Fighter. I can't pull my exact tokens just yet as they are currently in storage...I just moved...and will have them shortly.

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True Grind: The Cage on Fri at 08:00 PM 6 years 9 months ago #15

Rebeg wrote: Randy, your friend doing the Thief, it's fine if he/she really wants do to that class. But we could switch that one to a regular fighter. If your group doesn't have a good fighter setup, Mine has a +3 Slayer sword with a girdle of Frost Giant.

Base stats are Att 12 Dam 9 Ac 28. Currently 4th level.

I'm happy with wizard, 5th level with a ring of Spell Storing.


Just read through everything, this actually works out well. Your friend can go back to playing his first choice, Rogue, and I can take up the fighter class since that is the only class I have good tokens for. I also have 1 or 2 two tokens that are good for a Rogue that he can use.

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True Grind: The Cage on Fri at 08:00 PM 6 years 8 months ago #16

Hey, guys! My Drum and Mug just came in. And I found a decent TDA character builder. So, without too much further muss and fuss, here's my Bard setup.

imgur.com/z60U6IM
imgur.com/TIHX38m

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Note: The plan is to use the Stein to chug two potions of bull strength at the start of a fight. So that'd go up to +10 to hit and 1d4+13 damage with a +2 to hit +4 damage bonus rolling for the entire group constantly.


To paraphrase Yoda, "Begun the battle of the bands bard bar brawl ballroom blitz has."

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Last edit: by Omnomnomnomicron.
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