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TOPIC: +5 Final Token Proof Sheets

+5 Final Token Proof Sheets 5 years 7 months ago #49

Wade Schwendemann wrote:

Matthew Hayward wrote:

MasterED wrote:

Amorgen Burke wrote: Had a question about the whetstone.

It says "Rare Weapons". Does this include bracers for the monk? Or would bracers not be considered "weapons"

My opinion - if it has a damage wheel and you equip it, it is a weapon. Consumables that are thrown are not equipped. Just my opinion though.

Ed


I'd make it simpler:

If it transmutes to Aragonite and has a damage wheel: Weapon

Elven Bismuth: Weapon

Dwarven Steel: Weapon


Sounds like the 2 of you differ here.

For what it's worth,

tokendb.com/token/flask-of-conflagration/

And


tokendb.com/token/orb-of-acid/

Are listed as weapons. I wouldn't have guessed.

Yeah, I should have looked in TokenDB first...

tokendb.com/token/potion-polymorph-asp/

Is a Polymorph potion it transmutes to AI but TokenDB also lists it as a Weapon and Liquid.

The Transmute option doesn't work because of Polymorph.

Guess we could say if it has a damage wheel it is a weapon.

Ed
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Last edit: by MasterED.

+5 Final Token Proof Sheets 5 years 7 months ago #50

MasterED wrote:

Wade Schwendemann wrote:

Matthew Hayward wrote:

MasterED wrote:

Amorgen Burke wrote: Had a question about the whetstone.

It says "Rare Weapons". Does this include bracers for the monk? Or would bracers not be considered "weapons"

My opinion - if it has a damage wheel and you equip it, it is a weapon. Consumables that are thrown are not equipped. Just my opinion though.

Ed


I'd make it simpler:

If it transmutes to Aragonite and has a damage wheel: Weapon

Elven Bismuth: Weapon

Dwarven Steel: Weapon


Sounds like the 2 of you differ here.

For what it's worth,

tokendb.com/token/flask-of-conflagration/

And


tokendb.com/token/orb-of-acid/

Are listed as weapons. I wouldn't have guessed.

Yeah, I should have looked in TokenDB first...

tokendb.com/token/potion-polymorph-asp/

Is a Polymorph potion it transmutes to AI but TokenDB also lists it as a Weapon and Liquid.

The Transmute option doesn't work because of Polymorph.

Guess we could say if it has a damage wheel it is a weapon.

Ed


Do we think the whetstone would apply to rare polymorph potions?

I wouldn't think so, though of course I have no idea.
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+5 Final Token Proof Sheets 5 years 7 months ago #51

Wade Schwendemann wrote:
Do we think the whetstone would apply to rare polymorph potions?

I wouldn't think so, though of course I have no idea.


Or to blunt weapons? How are you going to sharpen that big wooden club?

tokendb.com/damage-type/blunt/



On the other hand, realism and complexity can be a fools errand in a fantasy game. I remember the first time I saw the chart in the 1st Edition DMG listing modifiers for various weapon types against various armor types. That never got applied in any of my campaigns. "Oh crap, another chart to consult in middle of combat."
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir

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Last edit: by Harlax.

+5 Final Token Proof Sheets 5 years 7 months ago #52

Harlax wrote:

Wade Schwendemann wrote:
Do we think the whetstone would apply to rare polymorph potions?

I wouldn't think so, though of course I have no idea.


Or to blunt weapons? How are you going to sharpen that big wooden club?

tokendb.com/damage-type/blunt/



On the other hand, realism and complexity can be a fools errand in a fantasy game. I remember the first time I saw the chart in the 1st Edition DMG listing modifiers for various weapon types against various armor types. That never got applied in any of my campaigns. "Oh crap, another chart to consult in middle of combat."


Please don't accidentally screw over rare-weaponed Clerics by trying to say the whetstone only works on pointy weapons.

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+5 Final Token Proof Sheets 5 years 7 months ago #53

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Fiddy wrote:

Harlax wrote:

Wade Schwendemann wrote:
Do we think the whetstone would apply to rare polymorph potions?

I wouldn't think so, though of course I have no idea.


Or to blunt weapons? How are you going to sharpen that big wooden club?

tokendb.com/damage-type/blunt/



On the other hand, realism and complexity can be a fools errand in a fantasy game. I remember the first time I saw the chart in the 1st Edition DMG listing modifiers for various weapon types against various armor types. That never got applied in any of my campaigns. "Oh crap, another chart to consult in middle of combat."


Please don't accidentally screw over rare-weaponed Clerics by trying to say the whetstone only works on pointy weapons.


Have you seen most of the cleric weapons lately, most are covered in spikes while "technically" still not edged.
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+5 Final Token Proof Sheets 5 years 7 months ago #54

Harlax wrote:

Wade Schwendemann wrote:
Do we think the whetstone would apply to rare polymorph potions?

I wouldn't think so, though of course I have no idea.


Or to blunt weapons? How are you going to sharpen that big wooden club?

tokendb.com/damage-type/blunt/



On the other hand, realism and complexity can be a fools errand in a fantasy game. I remember the first time I saw the chart in the 1st Edition DMG listing modifiers for various weapon types against various armor types. That never got applied in any of my campaigns. "Oh crap, another chart to consult in middle of combat."


Yeah, that was one we avoided as well.
Weapon type makes sense some of the time (piercing weapons against skeletons comes to mind) but most of the time was too cumbersome.


Fiddy wrote:
Please don't accidentally screw over rare-weaponed Clerics by trying to say the whetstone only works on pointy weapons.


I certainly hope not. Clerics definitely got enough of a raw deal this year.
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+5 Final Token Proof Sheets 5 years 7 months ago #55

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Fiddy wrote:

Harlax wrote:

Wade Schwendemann wrote:
Do we think the whetstone would apply to rare polymorph potions?

I wouldn't think so, though of course I have no idea.


Or to blunt weapons? How are you going to sharpen that big wooden club?

tokendb.com/damage-type/blunt/



On the other hand, realism and complexity can be a fools errand in a fantasy game. I remember the first time I saw the chart in the 1st Edition DMG listing modifiers for various weapon types against various armor types. That never got applied in any of my campaigns. "Oh crap, another chart to consult in middle of combat."


Please don't accidentally screw over rare-weaponed Clerics by trying to say the whetstone only works on pointy weapons.


A blunt weapon can still get nicks and burrs, and a whetstone can be used to help clean and flatten them, where-in this one imparts its magic.

Because for a "can't draw blood cleric" the last thing you want is sharp edge from where you blocked that sword, tearing the next opponent's skin.
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+5 Final Token Proof Sheets 5 years 7 months ago #56

Picc wrote:

Fiddy wrote:

Harlax wrote:

Wade Schwendemann wrote:
Do we think the whetstone would apply to rare polymorph potions?

I wouldn't think so, though of course I have no idea.


Or to blunt weapons? How are you going to sharpen that big wooden club?

tokendb.com/damage-type/blunt/



On the other hand, realism and complexity can be a fools errand in a fantasy game. I remember the first time I saw the chart in the 1st Edition DMG listing modifiers for various weapon types against various armor types. That never got applied in any of my campaigns. "Oh crap, another chart to consult in middle of combat."


Please don't accidentally screw over rare-weaponed Clerics by trying to say the whetstone only works on pointy weapons.


Have you seen most of the cleric weapons lately, most are covered in spikes while "technically" still not edged.


That's because they're flails. The points help separate the wheat from the chaff. Perfectly Clerical.

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+5 Final Token Proof Sheets 5 years 7 months ago #57

Fiddy wrote:

Harlax wrote:

Wade Schwendemann wrote:
Do we think the whetstone would apply to rare polymorph potions?

I wouldn't think so, though of course I have no idea.


Or to blunt weapons? How are you going to sharpen that big wooden club?

tokendb.com/damage-type/blunt/



On the other hand, realism and complexity can be a fools errand in a fantasy game. I remember the first time I saw the chart in the 1st Edition DMG listing modifiers for various weapon types against various armor types. That never got applied in any of my campaigns. "Oh crap, another chart to consult in middle of combat."


Please don't accidentally screw over rare-weaponed Clerics by trying to say the whetstone only works on pointy weapons.


My point was that realism and complexity are bad in this context. So we agree.
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir

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+5 Final Token Proof Sheets 5 years 7 months ago #58

Harlax wrote:

Wade Schwendemann wrote:
Do we think the whetstone would apply to rare polymorph potions?

I wouldn't think so, though of course I have no idea.


Or to blunt weapons? How are you going to sharpen that big wooden club?

tokendb.com/damage-type/blunt/



On the other hand, realism and complexity can be a fools errand in a fantasy game. I remember the first time I saw the chart in the 1st Edition DMG listing modifiers for various weapon types against various armor types. That never got applied in any of my campaigns. "Oh crap, another chart to consult in middle of combat."


'In the middle of combat'? With all the boring talkie time the bards and clerics do, then searching/scouting the rogues and rangers insist is needed, by the time you get to a combat the fighters and barbars should have those charts memorized.
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+5 Final Token Proof Sheets 5 years 7 months ago #59

kurtreznor wrote:

Harlax wrote:

Wade Schwendemann wrote:
Do we think the whetstone would apply to rare polymorph potions?

I wouldn't think so, though of course I have no idea.


Or to blunt weapons? How are you going to sharpen that big wooden club?

tokendb.com/damage-type/blunt/



On the other hand, realism and complexity can be a fools errand in a fantasy game. I remember the first time I saw the chart in the 1st Edition DMG listing modifiers for various weapon types against various armor types. That never got applied in any of my campaigns. "Oh crap, another chart to consult in middle of combat."


'In the middle of combat'? With all the boring talkie time the bards and clerics do, then searching/scouting the rogues and rangers insist is needed, by the time you get to a combat the fighters and barbars should have those charts memorized.


More that the DM didnt have time to look it up for the monsters.
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 

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+5 Final Token Proof Sheets 5 years 7 months ago #60

Wade Schwendemann wrote:

kurtreznor wrote:

Harlax wrote:

Wade Schwendemann wrote:
Do we think the whetstone would apply to rare polymorph potions?

I wouldn't think so, though of course I have no idea.


Or to blunt weapons? How are you going to sharpen that big wooden club?

tokendb.com/damage-type/blunt/



On the other hand, realism and complexity can be a fools errand in a fantasy game. I remember the first time I saw the chart in the 1st Edition DMG listing modifiers for various weapon types against various armor types. That never got applied in any of my campaigns. "Oh crap, another chart to consult in middle of combat."


'In the middle of combat'? With all the boring talkie time the bards and clerics do, then searching/scouting the rogues and rangers insist is needed, by the time you get to a combat the fighters and barbars should have those charts memorized.


More that the DM didnt have time to look it up for the monsters.


This.
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir

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