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TOPIC: Signet of the Ten Saints Power Level Discussion

Signet of the Ten Saints Power Level Discussion 1 month 2 weeks ago #13

Mike Steele wrote: My group doesn't use any slot extender tokens so far, but I can see us using some of these next year when all three of the three current slots are filled with TE beads.


In truth I think there are a lot of groups in a similar position, add that to those of us that already invested in ioun and charm expanders having a sunk cost that makes switching to bead expanders an expensive luxury. This token solves a lot of problems. I am very happy to have received it.

Power level is fine, I just hope they make the subtype do something interesting from time to time.

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Signet of the Ten Saints Power Level Discussion 1 month 2 weeks ago #14

Picc wrote: Im fine with the power level, given it was functional a supprise gift for attending we should probably accept it in the spirit it was given.

We "all" also recently got 2 ring slots from the egg so trading one for two beads seems like a slam dunk.

The only thing I would like to suggest is some kind of short trailing transmute grace period to allow people who could not find a ceremony group in time (vols, those who had to leave early, etc) a chance to trade their single saint signet in without ceremony, maybe at an additional cost like a random left over silver ship trade good, a fleece, or some gold since it is true they were not able to complete the challange propper in th allotted time.

Personally I'm just happy we had a chance at a fun game though.


I know there are people looking for the Rare Rings (if any are left), if anyone is looking to transmute one they might find someone willing to trade one of their transmuted Relics for an untransmuted Rare token.

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Signet of the Ten Saints Power Level Discussion 1 month 2 weeks ago #15

I am happy with the token as is. Two additional beads is appropriate for what it took to acquire and craft. This was a very neat activity that brought experienced and new adventurers together to complete a task. It is something special to Ring Con. The Sacred Temple and transmuting ceremony were great. Hats off to the TD folks for coming up with this idea. It certainly added to the mystic and spice of Ring Con.

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Signet of the Ten Saints Power Level Discussion 1 month 2 weeks ago #16

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Mike Steele wrote:

Picc wrote: Im fine with the power level, given it was functional a supprise gift for attending we should probably accept it in the spirit it was given.

We "all" also recently got 2 ring slots from the egg so trading one for two beads seems like a slam dunk.

The only thing I would like to suggest is some kind of short trailing transmute grace period to allow people who could not find a ceremony group in time (vols, those who had to leave early, etc) a chance to trade their single saint signet in without ceremony, maybe at an additional cost like a random left over silver ship trade good, a fleece, or some gold since it is true they were not able to complete the challange propper in th allotted time.

Personally I'm just happy we had a chance at a fun game though.


I know there are people looking for the Rare Rings (if any are left), if anyone is looking to transmute one they might find someone willing to trade one of their transmuted Relics for an untransmuted Rare token.


I have a 1/10 Id be happy to trade for a finished one if anyone wants it. I had legit not considered anyone would want the unfinished ones over a slot expander but anythings possible I guess.
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Signet of the Ten Saints Power Level Discussion 1 month 1 week ago #17

I think if people traded things early, that’s on them.

The whole group shouldn’t be punished because a couple people might not be happy


3 beads would be way too good from one of your 4 ring slots

1 bead (or charm, or ioun stone) is not enough from one of your 4 ring slots, based solely on power level

2 beads seems fine and whether your 4th ring would be better than your 7th and 8th bead will be very build dependent.

If the subtype does other things, I’d like to see a positive and a negative. Maybe extra healing when you are healed, but you get targeted by evil outsiders, or perhaps you can call for some sort of aid, but you also draw monster attention on a poor roll
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Signet of the Ten Saints Power Level Discussion 1 month 5 days ago #18

As it is for a relic, it is very good. I wouldn't deny if you made an upgrade to it using the ioun stone ring and maybe a third ring that allows for a Charm to take the place of a ring slot.

Basically, make a legendary ring that is an invert of the Legendary neck coming next year, basically 2 Beads, 1 Ioun Stone, and 1 Charm. Not as powerful, but still Legendary level for a ring.

This is probably nothing but wishful thinking, but hey, dream big, right?

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Signet of the Ten Saints Power Level Discussion 1 month 5 days ago #19

jmb83 wrote: As it is for a relic, it is very good. I wouldn't deny if you made an upgrade to it using the ioun stone ring and maybe a third ring that allows for a Charm to take the place of a ring slot.

Basically, make a legendary ring that is an invert of the Legendary neck coming next year, basically 2 Beads, 1 Ioun Stone, and 1 Charm. Not as powerful, but still Legendary level for a ring.

This is probably nothing but wishful thinking, but hey, dream big, right?


I am not sure I want to see too many more expanders, especially crazy good ones. I feel the Necklace of Baubles transmutes next year are way too good.

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Signet of the Ten Saints Power Level Discussion 1 month 4 days ago #20

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I don't have a preference on the power I enjoyed getting it.

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