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TOPIC: NO Legendary Transmute Recipes to be Altered EVER

Old Legenary Transmute Recipes to be Altered in 2026 1 month 1 week ago #97

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You are welcome! Hopefully it helps to anchor the discussion on facts and move things away from vibes.

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Old Legenary Transmute Recipes to be Altered in 2026 1 month 1 week ago #98

Thanks again everyone for the feedback. After discussing this with the team, we have decided that ONLY the Charm of Avarice #3 Recipe will be altered. None of the other Legendaries recipes will be changed. On June 1st, 2026, the #3 Recipe for the Charm of Avarice will be no longer available. A #4 Recipe will be revealed in the coming months, but it most likely will just be a higher tweak to the number of URs needed.
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Old Legenary Transmute Recipes to be Altered in 2026 1 month 1 week ago #99

I appreciate you allowing us to give feedback and taking it into account for your decisions. I still wish it was further out but I respect that you have more things you are trying to balance out on the back end that we don't know about. Thanks for the transparency.
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Old Legenary Transmute Recipes to be Altered in 2026 1 month 1 week ago #100

Jeff Martin wrote: T…ONLY the Charm of Avarice #3 Recipe will be altered. None of the other Legendaries recipes will be changed. On June 1st, 2026, the #3 Recipe for the Charm of Avarice will be no longer available. A #4 Recipe will be revealed in the coming months, but it most likely will just be a higher tweak to the number of URs needed.


Perhaps an easy tweak would be to require an Omni Orb (assuming the 2nd alternate recipe that soaks up URs stays largely the same)?

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Old Legenary Transmute Recipes to be Altered in 2026 1 month 1 week ago #101

Scott Kwiker wrote:

Jeff Martin wrote: T…ONLY the Charm of Avarice #3 Recipe will be altered. None of the other Legendaries recipes will be changed. On June 1st, 2026, the #3 Recipe for the Charm of Avarice will be no longer available. A #4 Recipe will be revealed in the coming months, but it most likely will just be a higher tweak to the number of URs needed.


Perhaps an easy tweak would be to require an Omni Orb (assuming the 2nd alternate recipe that soaks up URs stays largely the same)?


While I am not the target audience for this transmute I would like to request Omni orbs and Omni cubes be kept out of legendary transmute as a requirement. Omni orbs and cubes are very expensive to make on purpose and are a fair rate as a substitute for out of print tokens. I just feel requiring them makes transmuting way too expensive.

It is important to realize as a business there are 2 large buckets of costumers, walkers and talkers. Most people are walkers and never tell you they are mad or why, they just never return.
Talkers while not always polite explain the problem so that at least it can be fixed.

Legendary are ment to be long term transmutes with a stable goal that can be worked on over years, the more you change a recipe the more likely people are to quietly quit the game, and while this is also true of every price increase that is a topic for another thread.

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Old Legenary Transmute Recipes to be Altered in 2026 1 month 1 week ago #102

Wayne Rhodes wrote:

Scott Kwiker wrote:

Jeff Martin wrote: T…ONLY the Charm of Avarice #3 Recipe will be altered. None of the other Legendaries recipes will be changed. On June 1st, 2026, the #3 Recipe for the Charm of Avarice will be no longer available. A #4 Recipe will be revealed in the coming months, but it most likely will just be a higher tweak to the number of URs needed.


Perhaps an easy tweak would be to require an Omni Orb (assuming the 2nd alternate recipe that soaks up URs stays largely the same)?


While I am not the target audience for this transmute I would like to request Omni orbs and Omni cubes be kept out of legendary transmute as a requirement. Omni orbs and cubes are very expensive to make on purpose and are a fair rate as a substitute for out of print tokens. I just feel requiring them makes transmuting way too expensive.

It is important to realize as a business there are 2 large buckets of costumers, walkers and talkers. Most people are walkers and never tell you they are mad or why, they just never return.
Talkers while not always polite explain the problem so that at least it can be fixed.

Legendary are ment to be long term transmutes with a stable goal that can be worked on over years, the more you change a recipe the more likely people are to quietly quit the game, and while this is also true of every price increase that is a topic for another thread.


Wouldn't this be the exact reason to use an Omni in place of the Beads? To allow for the ability to craft them eternally and let them be changed over time to adjust the demand? 2x Omni orbs is 12 URs so you could easily replace the Beads in the current recipe with 2x Omni orbs. Obviously with the desired increase it could go to 1x Omni Cube / 2 Orbs or some combination that functions.

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Old Legenary Transmute Recipes to be Altered in 2026 1 month 1 week ago #103

Kusig wrote:

Wayne Rhodes wrote:

Scott Kwiker wrote:

Jeff Martin wrote: T…ONLY the Charm of Avarice #3 Recipe will be altered. None of the other Legendaries recipes will be changed. On June 1st, 2026, the #3 Recipe for the Charm of Avarice will be no longer available. A #4 Recipe will be revealed in the coming months, but it most likely will just be a higher tweak to the number of URs needed.


Perhaps an easy tweak would be to require an Omni Orb (assuming the 2nd alternate recipe that soaks up URs stays largely the same)?


While I am not the target audience for this transmute I would like to request Omni orbs and Omni cubes be kept out of legendary transmute as a requirement. Omni orbs and cubes are very expensive to make on purpose and are a fair rate as a substitute for out of print tokens. I just feel requiring them makes transmuting way too expensive.

It is important to realize as a business there are 2 large buckets of costumers, walkers and talkers. Most people are walkers and never tell you they are mad or why, they just never return.
Talkers while not always polite explain the problem so that at least it can be fixed.

Legendary are ment to be long term transmutes with a stable goal that can be worked on over years, the more you change a recipe the more likely people are to quietly quit the game, and while this is also true of every price increase that is a topic for another thread.


Wouldn't this be the exact reason to use an Omni in place of the Beads? To allow for the ability to craft them eternally and let them be changed over time to adjust the demand? 2x Omni orbs is 12 URs so you could easily replace the Beads in the current recipe with 2x Omni orbs. Obviously with the desired increase it could go to 1x Omni Cube / 2 Orbs or some combination that functions.


The 6 ur for 1 Omni orb recipe expires January 1st.

So we should really be looking at the recipe of the Omni orb afterwards and that is really expensive. I have personally made 2 Omni orbs with the 6 for 1 method so I have them for future mythics but I feel them being required for mythics is a totally different thing than being part of legendary tokens especially without notice in the 6 for 1 transmute time frame.

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Old Legenary Transmute Recipes to be Altered in 2026 1 month 1 week ago #104

TPTB can obviously make the new recipe whatever they want it to be, but:

1. CoA has always required specific URTE ingredients; it would seem very weird to me to replace that with Omni items which can be made out of any arbitrary UR you have lying around.

2. It's hard enough to try to realistically predict the future impact of adjusting the CoA recipe directly. If you instead make the new CoA recipe depend on Omni items and then try to indirectly tweak the CoA recipe by tweaking the Omni item recipe, your chances of predicting the outcome of that strike me as no better than a blindfolded squirrel throwing darts.

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Old Legenary Transmute Recipes to be Altered in 2026 1 month 1 week ago #105

Just don't forget to pay the CoA subscription fee before you do any runs otherwise you dont get any additional pulls when they RFID check that token#.

;)

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Last edit: by True hero of time (THOT).

Old Legenary Transmute Recipes to be Altered in 2026 1 month 1 week ago #106

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True hero of time (THOT) wrote: How do I make the font teal?


Two choices (that I know of):

1) Choose a color like normal, but change the color name (such as red) to the color you want (such as teal).

2) Follow the below steps in the screenshots.


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Last edit: by Trent.

Old Legenary Transmute Recipes to be Altered in 2026 1 month 1 week ago #107

Jeff Martin wrote: At the first of the year, you may notice that we tweaked some of the cost of older transmute tokens. I am specifically looking at you -- Charm of Avarice. This is fair warning that we might adjust some popular older Legendaries a bit to reflect changes in the market.

(cough...Charm of Avarice...cough)


I got to the bottom of page 1 on this thread, saw it has 9 pages...oh no. I don't have time to catch up. But this feels important enough to take time to share my thoughts on this (whereas Wonder effect I care about, but it is what it is).

I don't think recipes should EVER go up. Some people have to plan for these long-term. And what is the worst case here? That people manage to make more legendaries for less money than buying them? Not only is that not actually bad, but the market will adjust if the difference is meaningful; either CoA price will drop or the components prices will go up.

As for transmute costs going down; this should be done carefully, only if history has shown the people aren't making the item because the bonus offered is not worth the cost of making it. In fact, I would suggest that a recipe only be reduced if there is a significant time without being used...maybe 5 years without anyone making it? Not saying that all unused recipes should be reduced, there would have to be some kind of review to see if the reason is being over priced or if there are just enough already made to meet current demand, and a new player would be happy to start saving for the current recipe. Maybe this review couple happen after 4 years of a recipe not being used, then announce the change at least 6 months before it happens.

And that is my time limit, hope all that made sense.
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-- NO Legenary Transmute Recipes to be Altered EVER -- 1 month 5 days ago #108

Thank you all for your feedback on this issue. Again, I appreciate the feedback and I make these posts to get your thoughts. And you have given me good poiunts to ponder. As a result, we are NOT changing ANY past Transmute recipes now or in the future. Specifically, the Charm of Avarice #3 recipe will not expire or be changed.
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