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TOPIC: Is Retribution Damage an attack?

Is Retribution Damage an attack? 2 years 2 months ago #1

  • Druegar
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Short Answer: No

Longer Answer: Retribution Damage (RD) is triggered by an attack, but RD itself is not considered an attack. RD cannot trigger effects that trigger on an attack.

Example 1: You have a token that covers your attacker in purple polka dots when you get attacked. You attack a monster that happens to have RD. If you attack the monster with a melee attack and take damage from its RD, the monster does not get covered in purple polka dots because the monster did not attack you. That's not to say the monster can never get covered in purple polka dots, but that specific event cannot trigger the dotting.
Example 2: You and the monster you're fighting both have RD. If you attack the monster with a melee attack, you take the monster's RD. However, the fact that you just took RD does not mean your RD now triggers. If your RD triggered off the monster's RD, that would create an infinite damage loop. We don't want infinite damage loops.
Example 3: You have a token that mitigates melee attack damage. Such a token does not mitigate RD because RD is not an attack. There are tokens that mitigate RD and there are tokens that mitigate attack damage. If a token says it mitigates X type of damage, unless that token also specifically says it mitigates RD, that token does not mitigate RD.

Does that make sense?
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Is Retribution Damage an attack? 2 years 2 months ago #2

Piggy back question, is hitting a 20 on Divine Intervention (Druegar’s Sacred Necklace) considered an attack?

I’m one v7 run I was lucky to get my first 20 on the neck and did 100 to each face, and the DM commented I’d have taken retribution damage I didn’t kill the monster. But according to tokendb I don’t think it’s an attack at all.

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Is Retribution Damage an attack? 2 years 2 months ago #3

Flik wrote: Piggy back question, is hitting a 20 on Divine Intervention (Druegar’s Sacred Necklace) considered an attack?

I’m one v7 run I was lucky to get my first 20 on the neck and did 100 to each face, and the DM commented I’d have taken retribution damage I didn’t kill the monster. But according to tokendb I don’t think it’s an attack at all.


I would recommend Druegar's be an exception to the normal rules. The gods are doing the damage on the nat 20 roll - they would get any retribution (then likely rebuke back :) ).

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Is Retribution Damage an attack? 2 years 2 months ago #4

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Flik wrote: Piggy back question, is hitting a 20 on Divine Intervention (Druegar’s Sacred Necklace) considered an attack?

Druegar's Sacred Necklace now includes this:
For game mechanic purposes, divine intervention is not considered an attack made by a character. It's an attack, but the attack is made by the cleric's deity. Reactive effects that trigger on an attack do not affect the cleric or any other party member when divine intervention happens.
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Is Retribution Damage an attack? 2 years 2 months ago #5

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Can we make similar assumptions about ARDS
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Is Retribution Damage an attack? 2 years 2 months ago #6

Picc wrote: Can we make similar assumptions about ARDS


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Is Retribution Damage an attack? 2 years 2 months ago #7

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Picc wrote: Can we make similar assumptions about ARDS

Yes
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Is Retribution Damage an attack? 2 years 2 months ago #8

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If a token says it reduces damage type X, unless otherwise specified, all sources* of damage type X are mitigated on the character with that token equipped. E.g., Ring of Air Elemental Command reduces Shock damage. It's effective against Shock spells, Shock scrolls, weapons that deal Shock damage (but only the Shock portion of the weapon's damage), traps that deal Shock damage, etc.

If a token says is reduces damage from a certain source, unless otherwise specified, only that specific source is mitigated--the type is irrelevant. E.g., Pants of the Raider reduces damage from mechanical traps. As long as the damage came from a mechanical trap, it doesn't matter if the type of damage is piercing, slashing, or blunt.


*Sometimes Push damage has flavor text that describes it as a certain damage type, but that's only for flavor. Figurine of Power: Cricket prevents you from going to 0 HP, but other than that quasi-exception, Push damage cannot be mitigated.
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Is Retribution Damage an attack? 2 years 2 months ago #9

Druegar wrote:

Flik wrote: Piggy back question, is hitting a 20 on Divine Intervention (Druegar’s Sacred Necklace) considered an attack?

Druegar's Sacred Necklace now includes this:
For game mechanic purposes, divine intervention is not considered an attack made by a character. It's an attack, but the attack is made by the cleric's deity. Reactive effects that trigger on an attack do not affect the cleric or any other party member when divine intervention happens.


Thank you!!

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Is Retribution Damage an attack? 2 years 2 months ago #10

Druegar wrote: If a token says it reduces damage type X, unless otherwise specified, all sources* of damage type X are mitigated on the character with that token equipped. E.g., Ring of Air Elemental Command reduces Shock damage. It's effective against Shock spells, Shock scrolls, weapons that deal Shock damage (but only the Shock portion of the weapon's damage), traps that deal Shock damage, etc.

If a token says is reduces damage from a certain source, unless otherwise specified, only that specific source is mitigated--the type is irrelevant. E.g., Pants of the Raider reduces damage from mechanical traps. As long as the damage came from a mechanical trap, it doesn't matter if the type of damage is piercing, slashing, or blunt.


*Sometimes Push damage has flavor text that describes it as a certain damage type, but that's only for flavor. Figurine of Power: Cricket prevents you from going to 0 HP, but other than that quasi-exception, Push damage cannot be mitigated.


Does Butterfly Cloak save you from Push Damage (if the damage was enough to kill you) similar to the cricket? I know you die being pushed out of the room, but do you die in the room your were in or between rooms? Sorry if this was asked before just something that came to my mind. I checked tokendb, but didn't see anything there. I did a search but all I saw was talk about push damage and wasn't certain if something clear was determined with the Butterfly cloak (seemed like Jeff said it did and it didn't but I could have misread).
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Is Retribution Damage an attack? 2 years 2 months ago #11

I tried to figure out the acronym with no success. What is ARDS?

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Is Retribution Damage an attack? 2 years 2 months ago #12

Druegar wrote: If a token says it reduces damage type X, unless otherwise specified, all sources* of damage type X are mitigated on the character with that token equipped. E.g., Ring of Air Elemental Command reduces Shock damage. It's effective against Shock spells, Shock scrolls, weapons that deal Shock damage (but only the Shock portion of the weapon's damage), traps that deal Shock damage, etc.

If a token says is reduces damage from a certain source, unless otherwise specified, only that specific source is mitigated--the type is irrelevant. E.g., Pants of the Raider reduces damage from mechanical traps. As long as the damage came from a mechanical trap, it doesn't matter if the type of damage is piercing, slashing, or blunt.


*Sometimes Push damage has flavor text that describes it as a certain damage type, but that's only for flavor. Figurine of Power: Cricket prevents you from going to 0 HP, but other than that quasi-exception, Push damage cannot be mitigated.


I have a question regarding Ray's ring of remembrance, but my question my be irrelevant if I've misunderstood puzzle push damage...
1. Are there puzzle rooms that give damage for each incorrect guess, and then if you fail completely and take push damage, there is a max total damage you take? For example; each wrong guess at a puzzle deals 4 damage to the party, and if you fail four times, you have failed the room and taken 16 damage. But if you only made 2 bad guesses, you have taken 8 and will also take 8 push damage...if you never try to solve it at all, you will take 16 push damage.
?

If that is how some puzzle rooms work, how does Ray's ring interact with that? It should still be preventing the puzzle damage, but it says it doesn't prevent push damage, but the two are related in these rooms. Is this a fun instance where it is better to just try guesses because you take less damage from puzzle vs push?
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