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TOPIC: PTD treasure enhancer policy

PTD treasure enhancer policy 2 years 8 months ago #1

The last physical event I attended was gen con 2019. At that time, coaches and epilogue wanted to physically handle TE, excluding CoAs, which were scanned.

I would like to put my loaner nuggets into hard cases like the CoAs, and drop them all in a binder. This will make physically handling the tokens basically impossible (I’m not pulling 15 nuggets out of the cases).

What will be the policy at GHC 2021?

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PTD treasure enhancer policy 2 years 8 months ago #2

There have been no official policy changes regarding the verification of treasure-enhancers at in-person events.
Have you looked it up in the TDb ?
Please post TDb corrections in this thread .
If I write something in teal, it should not be taken seriously

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PTD treasure enhancer policy 2 years 8 months ago #3

I have a suggestion for this for in-person events.

There are a good number of us that do several runs at a con and carry or provide max TEs for our groups. It would be really helpful if we could provide the verification for the tokens one time and note what runs we have and just have those marked down. If we add extra runs, we would need to show them again. This way, we would only need to do it one time rather than 5 or 10.

I would recommend this only be for people providing 10 sets of TEs to minimize the accounting needed. If an easy way to this were developed, it could apply to anyone.

TD could track it with a google sheet with all the runs listed. That spreadsheet already exists from the data files tied to ticket sales - it would mean adding an extra column for "verified treasure (Y/N)" and "Name." It does mean a little extra work but would be a convenience for players.

In the future, it could be a Patron benefit like the bag check.

Thoughts?

Fred
What do we want? Evidence based science! When do we want it? After peer review!

Elf Wizard build
truedungeon.com/forum?view=topic&catid=570&id=247398

Rogue build
truedungeon.com/forum?view=topic&catid=569&id=245490#287189

Items for Sale or Trade
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Items needed to complete my collection
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PTD treasure enhancer policy 2 years 8 months ago #4

Fred K wrote: I have a suggestion for this for in-person events.

There are a good number of us that do several runs at a con and carry or provide max TEs for our groups. It would be really helpful if we could provide the verification for the tokens one time and note what runs we have and just have those marked down. If we add extra runs, we would need to show them again. This way, we would only need to do it one time rather than 5 or 10.

I would recommend this only be for people providing 10 sets of TEs to minimize the accounting needed. If an easy way to this were developed, it could apply to anyone.

TD could track it with a google sheet with all the runs listed. That spreadsheet already exists from the data files tied to ticket sales - it would mean adding an extra column for "verified treasure (Y/N)" and "Name." It does mean a little extra work but would be a convenience for players.

In the future, it could be a Patron benefit like the bag check.

Thoughts?

Fred


This would make it easy to allow TEs to be utilized on more than one run as they could be handed off multiple times during the convention. Unfortunately I don't see that happening

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PTD treasure enhancer policy 2 years 8 months ago #5

Let me ask Fred’s question a different way.

Is there any way we can make the process more efficient? If you want us to pull the tokens from a binder multiple times per run across multiple runs, we can do that, but can we do anything to improve the process?

Also, this would be another reason to consider a nugget transmute into a single token that uses 3 IS slots. Less to validate, and you could add RFID if desired.

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Last edit: by Endgame.

PTD treasure enhancer policy 2 years 8 months ago #6

Endgame wrote: Let me ask Fred’s question a different way.

Is there any way we can make the process more efficient? If you want us to pull the tokens from a binder multiple times per run across multiple runs, we can do that, but can we do anything to improve the process?

Also, this would be another reason to consider a nugget transmute into a single token that uses 3 IS slots. Less to validate, and you could add RFID if desired.


Part of the design philosophy was to force players to have to make choices on their slots - opening up more slots by consolidating TE's negates that. Of course, the ongoing increase in slots also sets this back.

I suspect anyone who legitimately has 10 sets of all TE's won't just be handing it out for anyone to borrow (I know I wouldn't - we're talking about $20K worth of tokens.) It isn't perfect, but I suspect that subset of the player population can probably be trusted.

Fred
What do we want? Evidence based science! When do we want it? After peer review!

Elf Wizard build
truedungeon.com/forum?view=topic&catid=570&id=247398

Rogue build
truedungeon.com/forum?view=topic&catid=569&id=245490#287189

Items for Sale or Trade
truedungeon.com/forum?view=topic&catid=583&id=247555

Items needed to complete my collection
truedungeon.com/forum?view=topic&catid=61&id=253058

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PTD treasure enhancer policy 2 years 8 months ago #7

Fred K wrote:

Endgame wrote: Let me ask Fred’s question a different way.

Is there any way we can make the process more efficient? If you want us to pull the tokens from a binder multiple times per run across multiple runs, we can do that, but can we do anything to improve the process?

Also, this would be another reason to consider a nugget transmute into a single token that uses 3 IS slots. Less to validate, and you could add RFID if desired.


Part of the design philosophy was to force players to have to make choices on their slots - opening up more slots by consolidating TE's negates that. Of course, the ongoing increase in slots also sets this back.

I suspect anyone who legitimately has 10 sets of all TE's won't just be handing it out for anyone to borrow (I know I wouldn't - we're talking about $20K worth of tokens.) It isn't perfect, but I suspect that subset of the player population can probably be trusted.

Fred


The proposed transmute would take 3 slots. There's no reduction in slots taken, just in the number of tokens that have to be carried.

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PTD treasure enhancer policy 2 years 8 months ago #8

Fred K wrote:

Endgame wrote: Let me ask Fred’s question a different way.

Is there any way we can make the process more efficient? If you want us to pull the tokens from a binder multiple times per run across multiple runs, we can do that, but can we do anything to improve the process?

Also, this would be another reason to consider a nugget transmute into a single token that uses 3 IS slots. Less to validate, and you could add RFID if desired.


Part of the design philosophy was to force players to have to make choices on their slots - opening up more slots by consolidating TE's negates that. Of course, the ongoing increase in slots also sets this back.

I suspect anyone who legitimately has 10 sets of all TE's won't just be handing it out for anyone to borrow (I know I wouldn't - we're talking about $20K worth of tokens.) It isn't perfect, but I suspect that subset of the player population can probably be trusted.

Fred


It was happening before...and probably would be tried again. Hence the need to show the tokens at the end of the run.
Fall down......Go boom!

Adam Guay

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PTD treasure enhancer policy 2 years 8 months ago #9

Josh M. wrote:

Fred K wrote:

Endgame wrote: Let me ask Fred’s question a different way.

Is there any way we can make the process more efficient? If you want us to pull the tokens from a binder multiple times per run across multiple runs, we can do that, but can we do anything to improve the process?

Also, this would be another reason to consider a nugget transmute into a single token that uses 3 IS slots. Less to validate, and you could add RFID if desired.


Part of the design philosophy was to force players to have to make choices on their slots - opening up more slots by consolidating TE's negates that. Of course, the ongoing increase in slots also sets this back.

I suspect anyone who legitimately has 10 sets of all TE's won't just be handing it out for anyone to borrow (I know I wouldn't - we're talking about $20K worth of tokens.) It isn't perfect, but I suspect that subset of the player population can probably be trusted.

Fred


The proposed transmute would take 3 slots. There's no reduction in slots taken, just in the number of tokens that have to be carried.

Josh, glad you understood. How can I better write the proposal? I’ve suggested it multiple times, but every time someone comes along commenting on consolidation. Do I need to write it in bold like this? uses 3 ioun stone slots

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PTD treasure enhancer policy 2 years 8 months ago #10

I would also be down for a transmute that combined the 3 existing Ioun Stone Nuggets into a single Ioun Stone Metallic Nugget that still takes 3 Ioun Stone slots to equip but provides +6 treasure and counts as the existing 3 nuggets.

Make it a timeless transmute relic that only requires 1 of each token to craft.

Uses the same number of slots, just reduces the amount of storage needed for larger sets of tokens.

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PTD treasure enhancer policy 2 years 8 months ago #11

Arcanist Kolixela wrote: I would also be down for a transmute that combined the 3 existing Ioun Stone Nuggets into a single Ioun Stone Metallic Nugget that still takes 3 Ioun Stone slots to equip but provides +6 treasure and counts as the existing 3 nuggets.

Make it a timeless transmute relic that only requires 1 of each token to craft.

Uses the same number of slots, just reduces the amount of storage needed for larger sets of tokens.


I think what might be an obstacle to this is when Jeff said the nuggets wouldn't be ingredients for any transmutes. I also hope we're able to make an exception for this, I'd love to carry 10 instead of 30 nuggets.

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PTD treasure enhancer policy 2 years 8 months ago #12

Mike Steele wrote:

Arcanist Kolixela wrote: I would also be down for a transmute that combined the 3 existing Ioun Stone Nuggets into a single Ioun Stone Metallic Nugget that still takes 3 Ioun Stone slots to equip but provides +6 treasure and counts as the existing 3 nuggets.

Make it a timeless transmute relic that only requires 1 of each token to craft.

Uses the same number of slots, just reduces the amount of storage needed for larger sets of tokens.


I think what might be an obstacle to this is when Jeff said the nuggets wouldn't be ingredients for any transmutes. I also hope we're able to make an exception for this, I'd love to carry 10 instead of 30 nuggets.


Yeah.

I think an exception could be made for a purely weight reducing transmute that gives no actual in game benefit to the transmutation. I could be wrong but I don't view that as the same as including them in a multi TE transmute

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