As long as you brought this up the 50% Miss Chance doesn't apply to AOE's, correct? I know in some games it would not (some games TD is based on), but that doesn't mean that is how it works for TD, so just a confirmation that it does work that way, that I think most of us assumes it does. Sorry if this is in the DM guide or Player Handbook already and I just missed it.
EDIT: There is something in the DM about incorporeal but it doesn't say anything about AOE's. So maybe my assumption is incorrect.
Incorporeal: attacks (physical & magical) have a
50% miss chance—even if it was a natural 20.
Ghost Touched weapons always bypass this
restriction. Similarly, Eldritch and Force effects
do not suffer the 50% miss chance, but that only
applies if all of the damage from the attack is
comprised of Force/Eldritch. If only part of the
damage is Force/Eldritch, the 50% miss check
must be made. E.g., HORN OF BLASTING and
MAGIC MISSILE both deal 100% Force damage
and therefore bypass the 50% miss chance vs.
incorporeals. However, a blunder weapon firing
an EXPLOSIVE BLUNDER SLUG deals both Blunt
and Force damage, therefore it must still succeed
on the 50% miss check to deal damage to an
incorporeal.
As of 2018, there are no attacks that deal 100%
Eldritch damage. Unless that changes, all
Eldritch-imbued attacks vs. incorporeals are
subject to the 50% miss check.
Note: When making an attack against an
incorporeal, having a Ghost Touched weapon or
utilizing 100% Eldritch/Force damage does not
guarantee a successful hit. This is how the
procedure works:
1. Player slides
2. DM determines if slide hits monster’s AC
3. If slide misses, no damage is dealt—don’t
go to step 4
4. If the slide hit’s monster’s AC either:
o Perform the 50% miss check to determine
if damage is dealt
o If the attack was a Ghost Touched
weapon attack or a 100% Eldritch/Force
effect, no miss chance check is made—
deal damage
You either discover a star or you don't. You arrogant punk.