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TOPIC: True Dungeon Character Generators (App)

True Dungeon Character Generators (App) 1 week 5 days ago #649

Bug: iPhone Ranger With Shadow Shot

If Ranged Attack Misses, Shadow Shot should automatic miss and show damage 0 regardless of if Shadow Shot hits.
What are you Token About?
I'm "Immune to Cow Attacks"
Token Facts: tokendb.com

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True Dungeon Character Generators (App) 1 week 5 days ago #650

Saving Throw Feature Request:

Any Natural 1 results in Miss or Fail instead of generating numbers.
What are you Token About?
I'm "Immune to Cow Attacks"
Token Facts: tokendb.com

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True Dungeon Character Generators (App) 1 week 5 days ago #651

Dougout wrote: Bug: iPhone: Monk with Spirit Drake necklaces equipped. Ranged Crit not triggering on 19. and no offhand shuriken throws.

Also suggestion for future: The ability to select different weapons during combat without exiting Virtual TD section of the app.

Ranged weapons do not gain FoB, even shurikens, and therefore do not gain the +7 Sacred Damage. That would seem to also mean ranged weapons do not gain the extended crit range.

See Token DB: Benrow's Elder Drake Necklace

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True Dungeon Character Generators (App) 1 week 5 days ago #652

Dougout wrote: Possible Bug: IPhone: Monk with Viper Strike Set. When Crit is rolled, Damage does not appear to automatically include the +5 Poison Damage Bonus which is then doubled if the crit damage triggers. Is this intentional because of crits being conditional? I'm not sure what the ruling is on when/if the +5 damage modifier gets added.

But the moon wasn't full, and it's not Tuesday. ;-)

It should be +10 poison, and only happens on Crits. Yes this will go on the list to correct.

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Last edit: by Cranston.

True Dungeon Character Generators (App) 1 week 5 days ago #653

Cranston wrote:

Dougout wrote: Bug: iPhone: Monk with Spirit Drake necklaces equipped. Ranged Crit not triggering on 19. and no offhand shuriken throws.

Also suggestion for future: The ability to select different weapons during combat without exiting Virtual TD section of the app.

Ranged weapons do not gain FoB, even shurikens, and therefore do not gain the +7 Sacred Damage. That would seem to also mean ranged weapons do not gain the extended crit range.

See Token DB: Benrow's Elder Drake Necklace


Shurikens are not FoB attacks (never have been).

But Benrow allows you to user your melee FoB weapons in a ranged (thrown) FoB attack. From TokenDB:

"All the wearer’s flurry of blows-compatible weapons may be thrown (using ranged combat stats), automatically return to the wearer, and may be used again the next round. These are considered flurry of blows attacks and therefore gain all the bonuses/penalties associated with flurry of blows attacks, including the aforementioned +7 damage as Sacred."

tokendb.com/token/benrows-elder-drake-necklace/

I believe this is what OP is referring to.

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True Dungeon Character Generators (App) 1 week 4 days ago #654

Paladins are not getting the extra 10/15 lay on hands and Grace when equipping the +3/Ava's+5 Holy Avenger

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True Dungeon Character Generators (App) 1 week 4 days ago #655

Matthew Hayward wrote:

Cranston wrote:

Dougout wrote: Bug: iPhone: Monk with Spirit Drake necklaces equipped. Ranged Crit not triggering on 19. and no offhand shuriken throws.

Also suggestion for future: The ability to select different weapons during combat without exiting Virtual TD section of the app.

Ranged weapons do not gain FoB, even shurikens, and therefore do not gain the +7 Sacred Damage. That would seem to also mean ranged weapons do not gain the extended crit range.

See Token DB: Benrow's Elder Drake Necklace


Shurikens are not FoB attacks (never have been).

But Benrow allows you to user your melee FoB weapons in a ranged (thrown) FoB attack. From TokenDB:

"All the wearer’s flurry of blows-compatible weapons may be thrown (using ranged combat stats), automatically return to the wearer, and may be used again the next round. These are considered flurry of blows attacks and therefore gain all the bonuses/penalties associated with flurry of blows attacks, including the aforementioned +7 damage as Sacred."

tokendb.com/token/benrows-elder-drake-necklace/

I believe this is what OP is referring to.

The original post talked about shurikens, which don’t get the extended crit range. Thrown melee (FoB) weapons bring up a whole different issue. Assuming you have the Benrow weapons equipped in the ranged slots, you are getting the +7 sacred damage, but the crit range does need to get fixed for those. That also does need a second ranged attack roll for that setup.

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True Dungeon Character Generators (App) 1 week 2 days ago #656

Feature request:
In addition to the email option, could there be a “php bb” option complete with rarity based color coding? I would love to copy / paste builds from the app into the forums.

Another request:
Collapse empty slots.

I’ll never have a 2018 medallion, or a 4th ring slot, so it would be nice to just remove them from the view.

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True Dungeon Character Generators (App) 1 week 1 day ago #657

I have released Android version 7.7.4, and it has completed review and processing at Google Play.

It contains the following improvements:
- Corrected a problem with Importing character files
- Corrected a problem with the app re-starting on orientation changes
- Corrected a problem with different ascii characters for apostrophe
- Corrected a problem with the Acid Ray spell
- Corrected some problems with the Party Card function
- Changed the button to get to the calculated statistics view to 'Calc' (to match IOS)
- Corrected the Damage Resistance numbers in the Virtual TD view

I expect a 7.8 to release prior to the September VTD weekend, but I wanted to get some bug fixes out.

FOR ANDROID 10 or LATER
When you tap 'Import' the app now takes you to the File Manager for the device you have. For some devices, you will be in the Download directory, while in others you may be one level up. You can move around the directory structure to find the TDC file, which should be in Downloads. Once in the correct directory, tap the Permission button at the bottom of the screen. You will be asked if you give permission for the app to use that directory. If you allow it, you will be returned to the app, to the normal Import view, where you can select the file to import, and tap 'Import File'. You can import multiple files before returning to the character list.

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True Dungeon Character Generators (App) 1 week 1 day ago #658

Don't know if this was mentioned, but it seemed as though the Sneak Attack bonuses for the Rogue were not being applied. Probably just needs a 'sneak attack' button that pulls in the needed modifiers.

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True Dungeon Character Generators (App) 1 week 1 day ago #659

Can you also check on the +3 Holy Avenger and the Ava's +5 Holy Avenger cause the extra 10/15 lay on hands dont show up

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True Dungeon Character Generators (App) 1 week 1 day ago #660

Cranston wrote: I have released Android version 7.7.4, and it has completed review and processing at Google Play.

It contains the following improvements:
- Corrected a problem with Importing character files
- Corrected a problem with the app re-starting on orientation changes
- Corrected a problem with different ascii characters for apostrophe
- Corrected a problem with the Acid Ray spell
- Corrected some problems with the Party Card function
- Changed the button to get to the calculated statistics view to 'Calc' (to match IOS)
- Corrected the Damage Resistance numbers in the Virtual TD view

I expect a 7.8 to release prior to the September VTD weekend, but I wanted to get some bug fixes out.

FOR ANDROID 10 or LATER
When you tap 'Import' the app now takes you to the File Manager for the device you have. For some devices, you will be in the Download directory, while in others you may be one level up. You can move around the directory structure to find the TDC file, which should be in Downloads. Once in the correct directory, tap the Permission button at the bottom of the screen. You will be asked if you give permission for the app to use that directory. If you allow it, you will be returned to the app, to the normal Import view, where you can select the file to import, and tap 'Import File'. You can import multiple files before returning to the character list.


Thank you for the update. It will help playing an Elf Wizard much easier as I no longer need to use the character card except when I use a token to recast a spell.

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