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TOPIC: Token Price Guide (v29)

Token Price Guide (v29) 17 years 11 months ago #1

  • Douglas
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FYI: The latest Token Price Guide has been posted.<br /><br /> www.truedungeon.com/true/TD_Tokens_Priceguide.pdf <br /><br />Let me know if you have any questions,<br />Douglas<br /><br /><br /><br />
"I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use." - Galileo Galilei

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Re: Token Price Guide (v29) 17 years 11 months ago #2

Thanks Douglas!  I'll take a look at it as soon as I'm back from the post office. I'm off to mail today's trades, which include some 2006 tokens. Soon as they're all completed, I'll be sure to post 'em on the feedback thread :-)

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Re: Token Price Guide (v29) 17 years 11 months ago #3

Doug,<br /><br />  Thanks a lot for the updated guide! One question: are the red cure disease/remove curse really worth 20 more than the green versions?<br /><br />David

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Re: Token Price Guide (v29) 17 years 11 months ago #4

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It's a relative rarity issue. There's always a slight boost for a red compared to a green, a green to a brown. By the end of this year's token run, there should be more of the green remove curse/disease tokens than the red ones, even given the latter had a head start.

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Re: Token Price Guide (v29) 17 years 11 months ago #5

Huh... Thunderstone went up, eh?<br /><br />Don't understand that one... I've tried to trade that a number of times.  Mostly, it is met with a laugh.  Can't see the demand going up, so why did the price?  J/C.

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Re: Token Price Guide (v29) 17 years 11 months ago #6

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Josh,<br /><br />To reflect their increase in effectiveness (sliding vs. tossing), all ranged items increased in value.  While I didn't have trade data for all ranged tokens, it seemed appropriate that there would be a small bump up in price to account for the (40%?) increase in your chance to hit.<br /><br />-Douglas<br />
"I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use." - Galileo Galilei

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Re: Token Price Guide (v29) 17 years 11 months ago #7

Ah, that's right... that makes sense.

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Re: Token Price Guide (v29) 17 years 11 months ago #8

<br />To reflect their increase in effectiveness (sliding vs. tossing), all ranged items increased in value.

<br /><br />Okay, I guess I really need to read and re-read all the guildes.  Does this mean all ranged items (including master work bolts, hand axe, etc.) are now slid instead of tossed?<br /><br />Time to go re-read...<br /><br />JKW<br />

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Re: Token Price Guide (v29) 17 years 11 months ago #9

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Yep. everything slides now, thank god.

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Re: Token Price Guide (v29) 17 years 11 months ago #10

That's Great news!  Until I heard this, I was honestly considering setting up a throwing room here so I could practice before TD!  <br /><br />I wouldn't want to be known as the bowman who couldn't hit squat.<br /><br />

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