Uncatgorized

For many years True Dungeon was only presented once a year at Gen Con in Indianapolis, IN. In recent years, we have expanded our locations to include conventions scattered around the country and calendar.

Our adventure season always starts at the grand-daddy of them all - Gen Con. At that show, we premiere two brand new adventures -- and each adventure is presented in two variations: 1) combat-oriented 2) puzzle-oriented. Both of these two variations of an adventure share five common adventure rooms, but each also have two unique rooms catered to their combat or puzzle oriented theme. We do this to allow our players (who have an adventuring style preference) a chance to play more adventure rooms that they might better enjoy.

After Gen Con we visit other conventions throughout the year, and at most of these "cons" we present the same four adventures we premiered at the earlier Gen Con. Sometimes we swap in a brand new room or two in an adventure to make it more fun for gamers who may have played that adventure before at an earlier con. Be sure to check the individual con descriptions for more details.  You will find links to them in the upper-right of this page.

The adventure season ends at Origins Game Fair with a big "grand finale" where we not only present the four adventures from Gen Con, but we also present a never-seen-before full adventure that is comprised of fan-favorite rooms from TD's past. And for our token collectors, we offer special events (like a full adventure) that only they get to experience.

NEW!  PAX South (January 12th-14th, 2018)   

True Dungeon is very happy to be adding PAX South to the list of conventions where we present full two-hour adventures.  We will be offering "The Moongate Maze" adventure which is themed around the Fae world from the "The Name of the Wind" novels by Patrick Rothfuss. 

All the events take place on the 3rd floor inside the Stars At Night Ballroom.  We will be running a FREE 24-minute demo (with standard cue line) and a two-hour adventure you can buy tickets for now.  There is no wait for the two-hour adventure, as your ticket will have an exact start time.  Be sure to show up 10 minutes early for your two-hour adventure, and don't be late.  The adventure will have to start without you.

Tickets for these adventures are on sale now at THIS LINK, and they cost $38 per two-hour adventure.  Each ticket comes complete with a free pack of 10 Treasure Tokens, one PAX South exclusive Participation Token (see below), and 3 draws from our random treasure generators.  One person will be able to buy all 10 tickets in a time slot if desired.  This adventure will include a new room (substituted for a room from Gen Con) that was not seen at Gen Con in 2017.  

We are very excited to be working with best-selling author Patrick Rothfuss (Name of the Wind) at PAX South to present an adventure based in his literary world.  "The Moongate Maze" takes place inside the Fae where you will meet a popular character from Pat's world.  You will also meet some monsters from Pat's world that have yet to make it into his published works.

Check out this new video that highlights the fun we are bringing to PAX South.

VOLUNTEERS NEEDED!  Great Benefits!

 

NOTE:  We are out of hotel rooms for volunteers, but you can still apply to be a volunteer.  You will have to make your own accommodations, however. 

We need your help to bring True Dungeon and Pat's world to life at PAX South.  You will have a lot of fun, make some great new friends, and get some great swag & benefits, too! 

At PAX South volunteers can sign up for two types of volunteer positions:

  • Full-Time (volunteer Thursday, January 11th through Sunday, January 14th)
  • Local Install and Dismantle Crew (volunteer Wednesday, January 10th & Thursday, January 11th & some on Sunday, January 14th)

FULL-TIME Volunteer Benefits

If you are selected as a FT volunteer, you will receive the following benefits:

  • Stipend: If you complete all your shifts, at the end of the tear down on Sunday, you will be given all the swag shown below plus a check for an amount depending on your volunteer position.

  **Coach or Combat DM - $250
  **Costumed NPC - $150
  **General Volunteer Not Listed Above - $100

  • A FREE Ultra Rare token:  Full-time volunteers will receive a free Ultra Rare, limited-edition, volunteer-exclusive token at the end of their shift on Sunday. It will be the 2017 UR Volunteer token called an Ioun Stone Tanzanite Cube which will be very useful since it gives characters +2 to all saving throws.
  • Ten 10-packs of 2017 Treasure Tokens ($79 value)
  • Free PAX South Con Badge
  • 1x FREE token of each of the two unique Participation Tokens at PAX South!
  • TD Swag Bag
  • Free Hotel Spot: We have a limited number of spots in hotel rooms at nearby hotels. Out of town volunteers may qualify for a free spot in a 4-person hotel room with two queen or double beds. NOTE: Your hotel room will be available on Wednesday night, so you can arrive on Wednesday and start volunteering on Thursday.

FULL-TIME Volunteer Time Commitments

If you are a Full-Time volunteer, you are required to help out during these hours at PAX South:

Thursday (January 11th): From 9am to 3pm. We will be constructing the 2-dungeon event in a ballroom inside the convention space. Lunch provided. For those helping out during the weekend, there will be dungeon training from 3-5pm on Thursday.

Friday, Saturday & Sunday (January 12-14th): Work one shift (approximately 8 hours of work). Each shift includes two 24-minute break periods plus one 60-minute break for a meal.  Half of your shift on Sunday will be dismantling the event.

You must be available at all the times listed above to be eligible for full-time status.

 

Install and Dismantle Crew Volunteer Benefits 

If you are selected as a Install and Dismantle Crew volunteer, you will receive the following benefits:

  • Stipend: If you complete all your shifts, at the end of the tear down on Sunday, you will be issued a check for an amount of $100.
  • A FREE Ultra Rare token:  Full-time volunteers will receive a free Ultra Rare, Limited Edition, Volunteer Exclusive token at the end of their shift on Sunday. It will be the 2017 UR Volunteer token called an Ioun Stone Tanzanite Cube which will be very useful since it gives characters +2 to all saving throws.
  • TD Swag Bag
  • Free PAX South badge

 

Install and Dismantle Crew Volunteer Time Commitments

Your Local Build Crew volunteer status requires you to volunteer for these times and days.

Wednesday & Thursday (January 10-11th): Build - From 9am to 6pm. We will be constructing the 2-dungeon event in an exhibit hall inside the convention space. Lunch is provided.

Sunday (January 14th): 3pm to 6pm. We will be striking the set of our event starting at 3pm sharp.

All volunteers MUST fill out all the applicable fields in application. This information will be kept secure, and it will be used to select and schedule all volunteers.  You will be contacted by the True Dungeon Volunteer Coordinator to confirm your duties at PAX South. Please contact This email address is being protected from spambots. You need JavaScript enabled to view it. if you have any questions.

To submit a volunteer application, or to get more information, please CLICK HERE.

 

 

True Dungeon starts its adventuring season at Gen Con in Indianapolis, IN in August -- and then we take the show on the road to other Cons until we end the season at a grand finale at Origins Game Fair.  More info about conventions other than Gen Con is available by CLICKING HERE.  

Welcome Gen Con Attendees! 

True Dungeon 2018 will be hosted at the 51st Gen Con in Indianapolis, IN from August 2nd – August 5th (Thursday-Sunday), 2018.  Gen Con Indy is the world's oldest and largest game convention, and True Dungeon is its most fan-favorite event.  We premeire our adventuring season at Gen Con, and we present our most detailed adventure sets here.  

You must obtain a 1-Day or 4-Day convention Badge either by purchasing one or earning one through volunteering.  Badges go one sale Jan. 14th, 2018 at www.gencon.com (which you must have to buy tickets).  

Event tickets for True Dungeon go on sale Sunday, May 6th at Noon (Eastern) at www.gencon.com

If you are new to True Dungeon, check out THIS VIDEO to learn more!


In its 16th year, this is the premier True Dungeon experience where the 2017-2018 season starts!  We will present four two-hour adventures (both combat & puzzle versions of "Odin's Haven" and "Vault of the All-Father") in a 44,000 sq. ft. exhibit hall inside Lucas Oil Stadium.  We put on an incredible show here, and you don't want to miss it. 

More information will be posted here in early 2018, but make your plans now to enjoy True Dungeon at Gen Con!


True Dungeon Located In Lucas Oil Stadium

We moved from the Indiana Convenion Center in 2016 to the adjacent state-of-the-art exhibit hall inside Lucas Oil Stadium.   Easy access to the TD event is gained through a well-lit underground corridor that connects the convention center to LOS.  Additionally, now that Gen Con is renting out the entire stadium, you can access TD's location from the football field.   CLICK HERE to see TD's location.

2018 Event Details

The 2018 event is the exciting second year of a four-year story arc that will take players on an amazing chase through some immersive environments as they seek to stop a vile brain slayer from collecting a set of holy relics known as the Teeth of Cavadar.  

True Adventures, Ltd. is proud to offer FOUR completely new two-hour  adventures for 2018.  

Odin's Haven

We are excited to advance our 4-year story-arc to Year Three as the party of adventurers travel to a good-aligned Outer Plane in seach of their foe.  In this 1st part of this year’s two-part adventure ("Odin's Haven"), players will reach the outer edge of the Bliss - a haven for the souls of armorers and weaponsmiths who must proven their mettle to join Odin's Hall of Smiths.  Players must work together while facing team-oriented challenges and fearsome monsters.  A 2nd adventure ("The Vault of the All-Father") is also offered as a sequel to the first adventure where players will seek to locate their foe within Odin's Hall of Smiths. For maximum fun, play both! This year marks the third year of an epic four-year story arc in which the party must stop a Brain Slayer from hatching a devious scheme to collect all the Teeth of Cavadar. Players get a free bag of 10 Treasure Tokens ($8 value), at least three draws from the Random Treasure Generator Chest and a collectible limited-edition token.  


Vault of the All-Father

In this 2nd part of this year’s two-part adventure, players will join Odin's host of armorers and weaponsmiths within the Hall of Smiths to bring a end to the mad schemes of a vile Brain Slayer.  Players must work together while facing puzzles and frightening creatures.  A 2nd adventure "Odin's Haven" is also offered as a prequel to this adventure. For maximum fun, play both! This year marks the third year of an epic four-year story arc in which the party must stop a Brain Slayer from hatching a scheme to collect all the Teeth of Cavadar. Players get a free bag of 10 Treasure Tokens ($8 value), at least three draws from the Random Treasure Generator Chest & a collectible limited-edition token.

Both of these adventures are presented in two different formats (for a total of four different events).  Each adventure is available in a "combat-oriented" or "puzzle-oriented" version, so one possible event title will be "Odin's Haven (puzzle-oriented)".  Combat-oriented adventures have more rooms with monsters to fight, while puzzle-oriented modules present more puzzles to solve.  It ends up being that each version of the one adventure has two different rooms than the other.

The cost of each ticket is $62.  This admission covers your two-hour adventure, and it provides you with a FREE velveteen drawstring pouch of 10 Treasure Tokens ($8 value), at least three draws from the Random Treasure Generator Chest (super-rare tokens can be had!) & a collectible limited-edition token that only players receive.

 

Another Fun Event

True Grind:   In this hackfest, players must race a series of deadly combats that will test even the most experienced and well-equipped party.  No XP is earned, but 1 Treasure Chip and a Survivor Button is available. You MUST be a Second Level TD player to participate -- and expect to die without a lot of experience, skill and tokens. This is not an event for casual TD players.  The cost of this event is $30.

 

FOUR Levels of Challenge

Due to the response from our players, we make our adventures playable at different challenge levels.  Here they are in order of difficulty.

Non-lethal: If all players in the group agree, the party can tell their Coach they want to play their adventure on the "non-lethal" challenge rating. This is designed for people who just want to enjoy the True Dungeon adventure without having to worry about their character dying. Awarded XP for this challenge level is 650 XP

Normal: By default, the party will play their adventure on the Normal challenge level -- characters can die on this difficulty, but a good party can emerge victorious with only basic equipment as long as they work well together and think on their feet. If this challenge is too much (or insufficient) then other levels are available. Awarded XP for this challenge level is 650 + 50/room reached.

Hardcore:  If all players in the group agree, the players can tell their Coach they want to play their adventure on the "Hardore" challenge rating. This is for people who have some TD experience and at least 3 bags of tokens. Awarded XP for this challenge level is 1650 + 50/room reached.  They get only the Hardcore/Nightmare Completion token for attempting this level.

Nightmare: If all players in the group agree, the players can tell their Coach they want to play their adventure on the "Nightmare" challenge rating. This is for people who have lots of experience, moxie and/or tokens. THIS IS A VERY DIFFICULT EVENT.  Awarded XP for this challenge level is 1650 + 50/room reached.  They get both the Normal and Hardcore/Nightmare Completion tokens for attempting this level.

 

Experience Points Earned

Players receive Experience Points (XP) for playing TD adventures and gain various benefits for achieving higher levels. Some TD veterans are now 8th level. The amount of XP earned is based on the challenge rating of the adventure as well as how many rooms your character makes it to alive. (Your character need notsurvive the entire adventure to get max XP, s/he just needs to enter the final room alive.)

Non-lethal = 650 XP
Normal = 650 XP + 50 XP/room
Hardcore= 1650 XP + 50 XP/room
Nightmare = 1650 XP + 50 XP/room
 
If a player plays the same adventure more than once, they receive the highest XP earned in all runs of that particular adventure. So someone playing an adventure twice, once at the Normal level and once on Nightmare level, will receive only the XP for the Nightmare adventure. (I.e., the XP awards for the same adventure don’t stack.) Note that the two versions (puzzle or comabt) of each adventure are considered the same adventure because they are somewhat similar. The highest XP available for Gen Con Indy 2018 is 4,000 XP – if the player makes it to the final room of two different adventures on Hardcore or Nightmare difficulty.

Participation Tokens

As stated earlier, players earn a cool limited edition participation token just for playing a TD adventure. There are FIVE unique tokens available at Gen Con 2018. The two versions of both modules have the same participation token, and the Hardcore/Nightmare version of both modules have their own special participation tokens.  True Grind has its own unique limited-edition Participation Token.  For the two-hour adventures, anyone playing on the "Non-lethal" setting will receive the Normal participation token, but no Survival button can be earned.

True Dungeon 101

This one-hour seminar, presented by a group of great TD veterans, is highly recommended for new TD players.  This seminar will be offered at three different times to better suit your schedule.  Search "TD101" at www.gencon.com event listing for more info.

 

 

Tickets go on sale at Noon Central on Sunday, April 22nd, 2018. 

Patrons will get early access at Noon Central on Friday, April 20th, and Adventurers' Guild members can buy tickets at Noon Central on Saturday, April 21st, 2018.  You can obtain "Patron" or "Adventurers' Guild" status by supporting True Dungeon with certain purchases of Treasure Tokens at the TD Store.

You must have bought a badge at the Origins website HERE before these dates to get authorization to buy tickets.  One person can buy all 10 tickets in a slot if they wish.  

The adventure season ends at Origins Game Fair with a big "grand finale" where we not only present the four adventures from Gen Con, but we also present a never-seen-before full adventure that is comprised of fan-favorite rooms from TD's past.  And for our token collectors, we offer special events (like a full adventure) that only they get to experience.

 

Origins (June 13th-17th, 2018)  

The Extra-Fun Conclusion to the 2017-2018 Adventuring Season  

We will be presenting ALL four adventures from Gen Con (both combat & puzzle versions of "The Moongate Maze" and "Dancing Among Stones") at Origins – but each will have a new room not seen at Gen Con swapped into the adventure.  Also, we have swapped out the four Participation Tokens from Gen Con with four brand new ones for Origins!  These Participation Tokens are given to every player at the end of their adventure as a thank you and a souvenir for their adventure.  See below.

We are very excited to be working with best-selling author Patrick Rothfuss (Name of the Wind) at Origins to present two adventures based in his literary world.  One adventure ("The Moongate Maze") takes place inside the Fae where you will meet a character from Pat's world, and the second adventure ("Dancing Among Stones") is presented near the Waystone Inn where again you will meet someone from his books.  For the most fun, play both adventures!

 

We will also be premiering a new “best of” two-hour adventure (“Astral Journey to the Bliss”) that will serve as a “bridge” adventure from the modules presented during the 2017-18 adventure season to the brand-new adventures premiering at Gen Con 2018 seven weeks later.  XP is not available, but there will be two new Participation Tokens (Uncommon and Rare) for this adventure.

Additionally, True Horde will return, but this time the multiple teams of 10 players will go up against an even more fearsome foe -- The Lorigorgon! 

The Participation Tokens for Origins 2018 are shown below.  If for some reason we run out of the Rare Participation Tokens, we will substitute a 3x Treasure Chip (but there should be plenty!)

Tickets for the general public will go on sale at Noon Central on Sunday, April 22nd, 2018, but Adventurers’ Guild members will be able to buy a limited amount of tickets the day before – on Saturday.  Patron members will get first crack at all tickets as they will be able to buy tickets on Friday

Start times for the different adventures will be staggered during the day, so all volunteers will have a chance to play a two-hour adventure while off-duty.  Only full-time volunteers with volunteer badges will have access to purchase these certain tickets (about 10% of total tickets) for each adventure.  These special tickets will revert to being purchasable by anyone two weeks before event start.

Token Transmuting Desk:  To save time and hassle with transmuting your 2018 tokens, we are offering a location where you can drop off tokens to be transmuted.  You can pick them up later at your convenience.  This is a great way to do multiple transmutations at no cost to you – in a short amount of time.  This service is open to any token collector.

This should make for an amazingly fun weekend – but it gets even better when we talk about exclusive Patron and Adventurers' Guild benefits.

Patrons-Only Exclusive Fun

There will be a special "best of" two-hour TD adventure called "Into the Shadowlands" that only Patrons can play.  We won’t be rained-out this time (unlike True Dungeon Celebration 2017), and it will have a unique Participation token only for our Patrons.   UPDATE!  All adventures will be DM'ed by TD Creator Jeff Martin, and he will guide each party, from room to room, through their adventure.  

Patrons and Adventurers' Guild Members-Only Exclusive Fun

There will be special runs set aside for Adventurers’ Guild and Patrons that will feature a bonus 8th room in the new “best-of” bridge adventure (“Astral Journey to the Bliss”).  It should be a fun and unique room!

And again, both AG and Patron members will get first crack at tickets before anyone else.

A big thanks to all Patrons and AG members whose year-round funding makes True Dungeon better for all players. 

Special Events

See below under Special Events for some cool things happening at Origins for TD players.

 

Schedule of Events <Updated!

 

The Moongate Maze

Thursday - Noon to 9:36pm*
Friday - 9:00am to 6:36pm
Saturday - 9:00 to 6:36pm
 

 

Dancing Among Stones

Thursday - 9:00am to 6:36pm
Friday - Noon to 9:36pm*
Saturday - 9:00 to 6:36pm


 

 

Astral Journey to the Bliss

Thursday - Noon to 9:36pm*
Friday - Noon to 9:36pm*
Saturday - 9:00 to 6:36pm

* All 9:00pm hour slots can only be purchased by volunteers until two weeks before Origins.


Into the Shadowlands (a Patron-only event)

See below for times.


---------- Special Events -----------

 

Into the Shadowlands - This is a "best of" adventure guided by your personal DM (Jeff Martin - TD creator) who takes you on a side journey into the plane of Shadow. This adventure is for Patron token supporters only. Some tickets on the one Saturday night slot will be reserved for Patrons who are volunteering.

True Raid - The LoriGorgon - Teams of two 10-person parties must fight the deadliest creature ever to appear in TD history -- the LoriGorgon! These tickets will go on sale at the normal times with the adventure tickets. However, since there are a limited supply, most will get snatched up by Patrons and Adv. Guild members since they have early access to tickets. You will only be able to buy one ticket.

True Dungeon Moot & 2018 Preview - Jeff Martin (TD creator) will share his thoughts on TD's recent expansion, and where it could be heading -- while asking for feedback and ideas from attendees. Jeff will also show some photos and artifacts from the old days, and ask for any questions. Finally, some "teasers" will be shown for the 2018-2019 adventure year, and more details will be given about the story-arc in future years.

Thursday

2:00PM "Into the Shadowlands" (10 Patron players)

4:36PM "Into the Shadowlands" (10 Patron players)

7:00PM "True Raid - The LoriGorgon" (2 teams of 10 players fight Lori!)

9:00PM "True Raid - The LoriGorgon" (2 teams of 10 players fight Lori!)


Friday

2:00PM "Into the Shadowlands" (10 Patron players)

4:36PM "Into the Shadowlands" (10 Patron players)

7:00PM "True Raid - The LoriGorgon" (2 teams of 10 players fight Lori!)

9:00PM "True Dungeon Moot & 2018 Preview"


Saturday


2:00PM "True Raid - The LoriGorgon" (2 teams of 10 players fight Lori!)

5:00PM "True Raid - The LoriGorgon" (2 teams of 10 players fight Lori!)

8:00PM "Into the Shadowlands" (10 Patron players) Some tickets reserved for Patron Volunteers


Sunday

9:00am -- Noon "Sunday Teardown Spectacular!" Learn first-hand how much fun it is to help tear down the TD event! Tickets are FREE -- and so are the blisters. ; )


Gamehole Con (November 8th -11th, 2018)

Tickets go on sale at www.gameholecon.com for True Dungeon tickets on Saturday, July 28th at Noon Central.  You must buy a convention badge at the same website before you can buy TD tickets.

  • Improved and Larger Event Space!
  • Four Adventures!
  • Thursday night events!
  • New rooms not seen at Gen Con!

 

We will be offering the same four adventures from Gen Con 2018 at Gamehole Con 2018 (just 3 months later) -- plus each adventure will boast a never-before-seen Participation Token for each adventure player.  A total of 4 Participation Tokens can be earned at Gamehole Con.  

2018 Event Details
 

The 2018 event is the exciting third year of a four-year story arc that will take players on an amazing chase through some immersive environments as they seek to stop a vile brain slayer from collecting a set of holy relics known as the Teeth of Cavadar.  

True Adventures, Ltd. is proud to offer FOUR completely new two-hour adventures for 2018.  

Odin's Haven

We are excited to advance our 4-year story-arc to Year Three as the party of adventurers travel to a good-aligned Outer Plane in search of their foe.  In the 1st part of this year’s two-part adventure ("Odin's Haven"), players will reach the outer edge of the Bliss - a haven for the souls of armorers and weaponsmiths who must prove their mettle to join Odin's Hall of Smiths.  Players must work together while facing team-oriented challenges and fearsome monsters.  

A 2nd adventure ("The Vault of the All-Father") is also offered as a sequel to the first adventure where players will seek to locate their foe within Odin's Hall of Smiths. For maximum fun, play both! Players get a free bag of 10 Treasure Tokens ($8 value), at least three draws from the Random Treasure Generator Chest and a collectible limited-edition token.  

 

Vault of the All-Father

In this 2nd part of this year’s two-part adventure, players will join Odin's host of armorers and weaponsmiths within the Hall of Smiths to bring an end to the mad schemes of a vile brain slayer.  Players must work together while facing puzzles and frightening creatures.  A 2nd adventure, "Odin's Haven," is also offered as a prequel to this adventure. For maximum fun, play both! Players get a free bag of 10 Treasure Tokens ($8 value), at least three draws from the Random Treasure Generator Chest & a collectible limited-edition token.

Both of these adventures are presented in two different formats (for a total of four different events).  Each adventure is available in a "combat-oriented" or "puzzle-oriented" version and are named accordingly. For example, one event title will be "Odin's Haven (puzzle-oriented)."  Two of the rooms in the combat-oriented adventures are combats whereas those rooms in the puzzle-oriented modules have puzzles to solve. The other five rooms in the adventures are identical.

The cost of each ticket is $42.  This admission covers your two-hour adventure, and it provides you with a FREE velveteen drawstring pouch of 10 Treasure Tokens ($8 value), at least three draws from the Random Treasure Generator Chest (super-rare tokens can be had!) & a collectible limited-edition Participation token that only players receive.  The exclusive Gamehole Con Participation tokens are shown below.

Token Transmuting Desk:  To save time and hassle with transmuting your 2018 tokens, we are offering a location where you can drop off tokens to be transmuted.  You can pick them up later at your convenience.  This is a great way to do multiple transmutations at no cost to you – in a short amount of time.  This service is open to any token collector.

 

 

True Dungeon starts its adventuring season at Gen Con in Indianapolis, IN in August -- and then we take the show on the road to other Cons until we end the season at a grand finale at Origins Game Fair.  More info about conventions other than Gen Con is available by CLICKING HERE.  

Welcome Gen Con Attendees! 

True Dungeon 2018 will be hosted at the 51st Gen Con in Indianapolis, IN from August 2nd – August 5th (Thursday-Sunday), 2018.  Gen Con Indy is the world's oldest and largest game convention, and True Dungeon is its most fan-favorite event.  We premiere our adventuring season at Gen Con, and we present our most detailed adventure sets here.  

You must obtain a 1-Day or 4-Day convention Badge either by purchasing one or earning one through volunteering.  Badges go one sale Jan. 14th, 2018 at www.gencon.com (which you must have to buy tickets).  

Event tickets for True Dungeon go on sale Sunday, May 6th at Noon (Eastern) at www.gencon.com

If you are new to True Dungeon, check out THIS VIDEO to learn more!

 

In its 16th year, this is the premier True Dungeon experience where the 2017-2018 season starts!  We will present four two-hour adventures (both combat & puzzle versions of "Odin's Haven" and "Vault of the All-Father") in a 44,000 sq. ft. exhibit hall inside Lucas Oil Stadium.  We put on an incredible show here, and you don't want to miss it. 

More information will be posted here in early 2018, but make your plans now to enjoy True Dungeon at Gen Con!

True Dungeon Located In Lucas Oil Stadium

We moved from the Indiana Convention Center in 2016 to the adjacent state-of-the-art exhibit hall inside Lucas Oil Stadium.   Easy access to the TD event is gained through a well-lit underground corridor that connects the convention center to LOS.  Additionally, now that Gen Con is renting out the entire stadium, you can access TD's location from the football field.   CLICK HERE to see TD's location.

2018 Event Details
 

The 2018 event is the exciting third year of a four-year story arc that will take players on an amazing chase through some immersive environments as they seek to stop a vile brain slayer from collecting a set of holy relics known as the Teeth of Cavadar.  

True Adventures, Ltd. is proud to offer FOUR completely new two-hour adventures for 2018.  

Odin's Haven

We are excited to advance our 4-year story-arc to Year Three as the party of adventurers travel to a good-aligned Outer Plane in search of their foe.  In the 1st part of this year’s two-part adventure ("Odin's Haven"), players will reach the outer edge of the Bliss - a haven for the souls of armorers and weaponsmiths who must prove their mettle to join Odin's Hall of Smiths.  Players must work together while facing team-oriented challenges and fearsome monsters.  

A 2nd adventure ("The Vault of the All-Father") is also offered as a sequel to the first adventure where players will seek to locate their foe within Odin's Hall of Smiths. For maximum fun, play both! Players get a free bag of 10 Treasure Tokens ($8 value), at least three draws from the Random Treasure Generator Chest and a collectible limited-edition token.  

 

Vault of the All-Father

In this 2nd part of this year’s two-part adventure, players will join Odin's host of armorers and weaponsmiths within the Hall of Smiths to bring an end to the mad schemes of a vile brain slayer.  Players must work together while facing puzzles and frightening creatures.  A 2nd adventure, "Odin's Haven," is also offered as a prequel to this adventure. For maximum fun, play both! Players get a free bag of 10 Treasure Tokens ($8 value), at least three draws from the Random Treasure Generator Chest & a collectible limited-edition token.

Both of these adventures are presented in two different formats (for a total of four different events).  Each adventure is available in a "combat-oriented" or "puzzle-oriented" version and are named accordingly. For example, one event title will be "Odin's Haven (puzzle-oriented)."  Two of the rooms in the combat-oriented adventures are combats whereas those rooms in the puzzle-oriented modules have puzzles to solve. The other five rooms in the adventures are identical.

The cost of each ticket is $62.  This admission covers your two-hour adventure, and it provides you with a FREE velveteen drawstring pouch of 10 Treasure Tokens ($8 value), at least three draws from the Random Treasure Generator Chest (super-rare tokens can be had!) & a collectible limited-edition token that only players receive.

Participation Tokens for Gen Con

As is the tradition, the Participation Tokens you can obtain by playing events at Gen Con will be kept secret until Gen Con.  This is always a fun surprise for players at the end of their adventures.

Another Fun Event

True Grind:   In this hackfest, players must race a series of deadly combats that will test even the most experienced and well-equipped party.  No XP is earned, but 1 Treasure Chip and a Survivor Button is available. You MUST be a Second Level TD player to participate -- and expect to die without a lot of experience, skill and tokens. This is not an event for casual TD players.  The cost of this event is $30.

 

FOUR Levels of Challenge

Due to the response from our players, we make our adventures playable at different challenge levels.  Here they are in order of difficulty.

Non-lethal: If all players in the group agree, the party can tell their Coach they want to play their adventure on the "non-lethal" challenge rating. This is designed for people who just want to enjoy the True Dungeon adventure without having to worry about their character dying. Awarded XP for this challenge level is 650 XP.  They get only the Normal Completion token for attempting this level.

Normal: By default, the party will play their adventure on the Normal challenge level -- characters can die on this difficulty, but a good party can emerge victorious with only basic equipment as long as they work well together and think on their feet. If this challenge is too much (or insufficient) then other levels are available. Awarded XP for this challenge level is 650 + 50/room reached. They get only the Normal Completion token for attempting this level

Hardcore:  If all players in the group agree, the players can tell their Coach they want to play their adventure on the "Hardore" challenge rating. This is for people who have some TD experience and at least 3 bags of tokens. Awarded XP for this challenge level is 1650 + 50/room reached.  They get only the Hardcore/Nightmare Completion token for attempting this level.

Nightmare: If all players in the group agree, the players can tell their Coach they want to play their adventure on the "Nightmare" challenge rating. This is for people who have lots of experience, moxie and/or tokens. THIS IS A VERY DIFFICULT EVENT.  Awarded XP for this challenge level is 1650 + 50/room reached.  They get both the Normal and Hardcore/Nightmare Completion tokens for attempting this level.

 

Experience Points Earned

Players receive Experience Points (XP) for playing TD adventures and gain various benefits for achieving higher levels. Some TD veterans are now 8th level. The amount of XP earned is based on the challenge rating of the adventure as well as how many rooms your character makes it to alive. (Your character need not survive the entire adventure to get max XP, s/he just needs to enter the final room alive.)

Non-lethal = 650 XP
Normal = 650 XP + 50 XP/room
Hardcore= 1650 XP + 50 XP/room
Nightmare = 1650 XP + 50 XP/room
 
If a player plays the same adventure more than once, they receive the highest XP earned in all runs of that particular adventure. So someone playing an adventure twice, once at the Normal level and once on Nightmare level, will receive only the XP for the Nightmare adventure. (I.e., the XP awards for the same adventure don’t stack.) Note that the two versions (puzzle or combat) of each adventure are considered the same adventure because they are somewhat similar. The highest XP available for Gen Con Indy 2018 is 4,000 XP – if the player makes it to the final room of two different adventures on Hardcore or Nightmare difficulty.

Participation Tokens

As stated earlier, players earn a cool limited edition participation token just for playing a TD adventure. There are FIVE unique tokens available at Gen Con 2018. The two versions of both modules have the same participation token, and the Hardcore/Nightmare version of both modules have their own special participation tokens.  True Grind has its own unique limited-edition Participation Token.  For the two-hour adventures, anyone playing on the "Non-lethal" setting will receive the Normal participation token, but no Survival button can be earned.

True Dungeon 101

This one-hour seminar, presented by a group of great TD veterans, is highly recommended for new TD players.  This seminar will be offered at three different times to better suit your schedule.  Search "TD101" at www.gencon.com event listing for more info.