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Tokens have become a very popular component of True Dungeon since they were introduced at Gen Con So Cal in 2003. The tokens were added so that players could experience one of the most interesting and fun parts of adventuring -- getting treasure! They started out as "wooden nickel" type chips.

In 2007 the tokens were upgraded to professionally manufactured metal/plastic chips that have an embossed logo on one side and a full-color image on the other. The tokens are heavy, and with their "gold" color they have the weight and appearance of a gold piece. However, one random token out of every pack of tokens is platinum in color instead of gold.  The tokens are VERY durable and water-proof, and a special clear laminate protects the full-color image very well.

The tokens are organized into Common, Uncommon, Rare and Ultra Rare rarity groups. Each standard 10-pack of Treasure Tokens contains:

  • 7 random Common tokens*
  • 2 random Uncommon tokens
  • 1 random Rare token

*1 out of 100 10-packs come with 6 random Common tokens, 2 random Uncommon, 1 random Rare AND  1 random Ultra Rare token!

(Here is a sample pack of tokens which cost $7.99 for a pack of 10 tokens.)

Every player receives a free random 10-pack of Treasure Tokens at the start of the adventure, but players can also purchase tokens online at this website. Some players become collectors, and there is a lot of token trading going on all year.  You can purchase tokens NOW at the True Dungeon Store.

We also have a Token Exchange Program where collectors can turn-in unwanted tokens to receive free limited-edition tokens in return.  The 2016 Transmuted tokens will be available starting Feb. 1st.

And you can CLICK HERE to have some fun rolling up random 10-packs of treasure. One out of 100 10-packs have an Ultra Rare token included. If you click enough times, you will get a random Ultra Rare token. Good luck!

 

Welcome Adventurers’ Guild Member!

Thank you for your great support of True Dungeon. It is very much appreciated, and we have provided you with two member benefits.

Adventurers’ Guild Button – This button will allow you to check one bag at our exclusive members-only Bag Check inside the TD event at  Who’s Yer Con Gen Con and Gamehole Con.

Adventurers’ Guild Token – You can turn in your AG token at Gen Con to redeem for either a Treasure Coin or an Uncommon Participation token given out for playing in either 2016 adventure.  

 

 

 

 


For more information about Psychic Power in True Dungeon, please CLICK HERE

Now that you’ve completed a True Dungeon adventure, it’s time to record your hard-earned experience. To do so, you’ll need to have a True Dungeon account. In Section I, we’ll show you how to make an account. If you already have a True Dungeon account, skip to Section II.

Section I: Account Creation

  1. From any page at truedungeon.com, click the "My Account" link in the upper right.
  2. Click "Create an account"
  3. Enter the following in the appropriate boxes:
    • Name
    • Username (this can be the same as your name or different, whichever you prefer)
    • Password
    • Confirm Password
    • Email address
    • Confirm email
    • Signature (this is optional)
  4. Complete the Captcha
  5. Click [Register]
  6. On the next page, log in with the username & password you just created.
  7. Review your account. If needed, you can make changes by clicking [Edit Profile].

Section II: Entering Experience

  1. From any page at truedungeon.com, click the “1st Level Player” link in the upper left.
    Note: If you’re a TD veteran, your level may be higher, but the link is always in the same place.

  2. Click the [Add 2017 XP] button.

  3. Enter the unique access code on the XP Card you received after your TD adventure, then click [Submit].

  4. Locate the name of the adventure you completed.
    Note: The first time you do this, there will only be one section unlocked. But if you have registered more than one adventure, more than one section will be unlocked. Be sure to select the correct one.

  5. Open the drop-down box next to the difficulty level your party played:
    • Normal
    • Non-Lethal
    • Hardcore
    • Nightmare
  6. Select last the room that your character entered alive. Your character didn’t need to survive that room, it just needed to enter the room alive.
  7. Click [Save]
  8. You will be given an opportunity to enter another code. If you have another XP code, enter it. Otherwise, click [Take Me back]

Benefits

So why bother to track your XP? You get some cool rewards:

  • 1st 0–999 XP: No benefit
  • 2nd 1,000–2,999 XP: Ability to enter certain special events like True Grind
  • 3rd 3,000–5,999 XP: You get first pick of character class before 1st and 2nd level players. (All 3rd level or higher players will roll off for order of choosing*.)
  • 4th 6,000–9,999 XP: No extra benefit at this time
  • 5th 10,000–14,999 XP: Gain title of “Lord” or “Lady” in the official TD website, access to a private section of the Forum, and the exclusive Medallion of Nobility token.
  • 6th 15,000–20,999 XP: Gain one extra Treasure Chip at the end of your adventure
  • 7th 21,000–29,999 XP: Receive a specially designed True Dungeon convention badge holder
  • 8th 30,000–39,999 XP: Receive a specially designed True Dungeon lapel pin
  • 9th 40,000–59,999 XP: Receive a specially designed Badge of Nobility token that bestows +1 AC and membership in the Adventurers' Guild
  • 10th 60,000–79,999 XP: To be announced in 2018

Download - How to Enter True Dungeon XP PDF