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In 2013 our plans call for us to add an additional adventure to the event. There will be two consecutive adventure modules, and each module will have two variations of either a combat or puzzle orientation. The first module called “Lycans Afoot” tasks the party to travel through a dark forest in search of a tower, while the second module called “Golembane” challenges the party to reach the top of tower.

TOPIC: Amulet of Wonder Effects

Re: Amulet of Wonder Effects 11 years 2 months ago #25

Harlax wrote: Might mean things like ring of regeneration or templar set don't work?


Hadn't thought of those, but yeah, you may be right.

I don't think it would apply to only nightmare/hardcore...as then the AoW wouldn't affect normal difficulty runs.

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Re: Amulet of Wonder Effects 11 years 2 months ago #26

I'd be highly annoyed if that's true.

The templar set is my default armour for that very reason.

any chance on a ruling from TPTB?
*mental note* always listen to Jeff

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Re: Amulet of Wonder Effects 10 years 8 months ago #27

the one bad thing about giving us wings in 2014 is that it eliminates the dwarf toss if the dwarf has the AoW

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Re: Amulet of Wonder Effects 10 years 8 months ago #28

I am pretty sure the Templar Armor counts as a Special Power. We won't be able to be healed by 'non-Special Powers' in 2015, so you should be okay. I would still ask for a ruling though.

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Re: Amulet of Wonder Effects 9 years 5 months ago #29

I know this is an odd thing to bump, but based on this year's tokens. I am guessing the AoW will get redone as well. I could be wrong but since we don't have anything else that has a similar affect then I would guess it will give something new.
You either discover a star or you don't. You arrogant punk.

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Re: Amulet of Wonder Effects 9 years 5 months ago #30

jedibcg wrote: I know this is an odd thing to bump, but based on this year's tokens. I am guessing the AoW will get redone as well. I could be wrong but since we don't have anything else that has a similar affect then I would guess it will give something new.


Given the frequency with which it has had the possibility of being a treasure enhancer, this is a good question.
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir

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