Welcome, Guest
Username: Password: Remember me

TOPIC: Weapon Proxy

Weapon Proxy 6 years 1 month ago #13

James J Krot wrote: Since the new sliders came out I have zero concerns about losing a weapon with them popping out. A ton of great work came I to being for them and it is really appreciated.


Agreed
Classes Played: Barbarian (65 times), Monk (56), Ranger (33), Rogue (25), Cleric (21), Fighter (13), Druid (12), Paladin (11), Dwarf Fighter (10), Bard (7), Elf Wizard (2), Wizard (2)

Please Log in or Create an account to join the conversation.

Weapon Proxy 6 years 1 month ago #14

Jeff321 wrote:

James J Krot wrote: Since the new sliders came out I have zero concerns about losing a weapon with them popping out. A ton of great work came I to being for them and it is really appreciated.


Agreed



Yes, they are very secure.

But - beyond that, the concern around loosing a token while sliding strikes me as very overblown.

I suspect you are much more likely to lose a token by simply misplacing it, or by having it stolen, then by having it escape into a pocket dimension while sliding.

In 10 years of play I've only had one fall off a table once, and never lost one that way.

I have had tokens get misplaced/stolen more than once.

If sliding a legendary is too risky, bringing a legendary to gen con at all is probably too risky, unless you store them in a secure briefcase handcuffed to your wrist.

Please Log in or Create an account to join the conversation.

Last edit: by Matthew Hayward.

Weapon Proxy 6 years 1 month ago #15

Prior to the implementation of the new magnetic pucks and the combat boards with token catchers, I directly observed weapon tokens getting lost because they flew/fell off the combat table after a bad slide or puck collision. It absolutely happened. And even thought it didn't happen a lot, if you're the one who lost a spendy token, it's a big deal to you.
Have you looked it up in the TDb ?
Please post TDb corrections in this thread .
If I write something in teal, it should not be taken seriously

Please Log in or Create an account to join the conversation.

Weapon Proxy 6 years 1 month ago #16

Druegar wrote: Prior to the implementation of the new magnetic pucks and the combat boards with token catchers, I directly observed weapon tokens getting lost because they flew/fell off the combat table after a bad slide or puck collision. It absolutely happened. And even thought it didn't happen a lot, if you're the one who lost a spendy token, it's a big deal to you.


No argument. I’d be upset about losing any token, spendy or otherwise.

According to NOAA, about 400 people are struck by lightning in the US each year. I wouldn’t want to be one of them, but I still walk in the rain.

Actually, I’d secretly love to be hit by lightning, assuming I’m one of the 90% who survive. I’m sure I’d get a charge out of it.

"Ceci n'est pas une pipe" - Magritte

Please Log in or Create an account to join the conversation.

Weapon Proxy 6 years 1 month ago #17

Druegar wrote: Prior to the implementation of the new magnetic pucks and the combat boards with token catchers, I directly observed weapon tokens getting lost because they flew/fell off the combat table after a bad slide or puck collision. It absolutely happened. And even thought it didn't happen a lot, if you're the one who lost a spendy token, it's a big deal to you.


I'm not saying it didn't happen.

i just think worrying about it doesn't make a lot of sense, unless you also worry about leaving tokens behind in the coaching room, having your backpack swiped, having a hole in your pocket, or any of the other 1001 reasons you'll lose a token.

Please Log in or Create an account to join the conversation.

Weapon Proxy 6 years 1 month ago #18

Brad Mortensen wrote: Note: the orange backs of legendaries glow under a black light. The rules permit using your own light source when searching for lost items. I carry a small black-light flashlight I picked up somewhere, used by bouncers to check for hand stamps I suppose, for a few bucks somewhere, but I’ve never had to use it.


I always wondered about the garish orange but it all makes sense now. Great idea about the pocket blacklight.
Get your Character Class T-Shirts HERE! https://www.redbubble.com/people/snakeeyes0217/collections/723278-dungeon-adventure-wear

Get $10 off your first order from Trent Tokens with this code! http://i.refs.cc/RsPEAVgF

Please Log in or Create an account to join the conversation.

Weapon Proxy 6 years 1 month ago #19

Matthew Hayward wrote:

Druegar wrote: Prior to the implementation of the new magnetic pucks and the combat boards with token catchers, I directly observed weapon tokens getting lost because they flew/fell off the combat table after a bad slide or puck collision. It absolutely happened. And even thought it didn't happen a lot, if you're the one who lost a spendy token, it's a big deal to you.


I'm not saying it didn't happen.

i just think worrying about it doesn't make a lot of sense, unless you also worry about leaving tokens behind in the coaching room, having your backpack swiped, having a hole in your pocket, or any of the other 1001 reasons you'll lose a token.


I agree with you, Matthew, the risk of losing a high-end weapon token isn't just from sliding, it has lots of ways to get lost/misplaced along the way, especially if you're lending it to party members that aren't really synched into token values.

Please Log in or Create an account to join the conversation.

Weapon Proxy 6 years 1 month ago #20

Jeff321 wrote:

James J Krot wrote: Since the new sliders came out I have zero concerns about losing a weapon with them popping out. A ton of great work came I to being for them and it is really appreciated.


Agreed


I thought so too until the last run i had; the token popped out of the magnetic slider when it hit the floor and his legendary weapon went missing, for how long i cannot say. Long enough we had to leave without helping find it. I’m told someone named Barry eventually found it later that evening and it was retuned.

Please Log in or Create an account to join the conversation.

Last edit: by SoulKage.

Weapon Proxy 6 years 1 month ago #21

Matthew Hayward wrote:

Druegar wrote: Prior to the implementation of the new magnetic pucks and the combat boards with token catchers, I directly observed weapon tokens getting lost because they flew/fell off the combat table after a bad slide or puck collision. It absolutely happened. And even thought it didn't happen a lot, if you're the one who lost a spendy token, it's a big deal to you.


I'm not saying it didn't happen.

i just think worrying about it doesn't make a lot of sense, unless you also worry about leaving tokens behind in the coaching room, having your backpack swiped, having a hole in your pocket, or any of the other 1001 reasons you'll lose a token.


I agree worrying without taking action does not make much sense. I had asked about proxies as it would reduce the highest chance of a lost token from an unfortunate slide (admittedly still a small chance) as compared to sitting in my binder in my pack on my back. I had hoped TD wouldn't object to this as it could be cleared in the coaching room, or perhaps TD could devise a nice offical weapon proxy system. Handing out a black and white version when proof was shown in the coaching room. Maybe even folks could buy them through the shop so TD does not need to front the cost and carry a large inventory of proxies.

Please Log in or Create an account to join the conversation.

Last edit: by SoulKage.

Weapon Proxy 6 years 1 month ago #22

I do understand why True Dungeon might not want to allow the use of proxy tokens.

I could certainly see situations where people might be using proxy tokens without actually owning/carrying the actual tokens. I wouldn't be surprised if that has happened.

Also, it's clear that True Dungeon has had to deal with counterfeit tokens. Allowing proxy tokens would in a way be authorizing the use of counterfeit tokens. How long would it be before one or more of those proxy tokens were sold to someone as if they were original. Someone that isn't experienced with tokens might not notice the difference, even if it would be obvious to most of us.

It would be nice if there were some system where you could be allowed to use proxy tokens if you could prove (maybe in the Coaching room) that you had the original tokens. But I totally understand if that isn't feasible and/or desirable.

Please Log in or Create an account to join the conversation.

Weapon Proxy 6 years 1 month ago #23

I'm not suggesting folks curl up on the fetal position and become paralyzed with fear at the prospect of losing a weapon token. I'm simply saying take appropriate precautions. I'm probably not going to die in an airplane mishap, but I always wear my seat belt.

As for TD offering a proxy service {wait for it}, I would LOVE for that to happen {a little bit longer}, but for a lot of reasons, that's not gonna happen. {and BOOM goes the dreamcrusher}
Have you looked it up in the TDb ?
Please post TDb corrections in this thread .
If I write something in teal, it should not be taken seriously

Please Log in or Create an account to join the conversation.

Weapon Proxy 6 years 1 month ago #24

SnakeEyes (Eric) wrote:

Druegar wrote: I would not recommend using proxy tokens.

I agree Harlax, I feel a lot more comfortable with an expensive weapon token in the new sliders.

For added protection, I put a band of glow-in-the-dark tape around mine so even if they should somehow fall off the board AND free themselves from the magnetic field, they're easy to find--even in total darkness.

This image is hidden for guests.
Please log in or register to see it.


details here


Very timely question and answer as I'm about to send in for my first Legendary weapon. Thanks for this, gang!


I also use the glow on the dark tape...

I have lots of extra... if you see me, just ask and I will give you some.

Please Log in or Create an account to join the conversation.

Time to create page: 0.094 seconds