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TOPIC: History of Reprints and URTEs

History of Reprints and URTEs 6 years 11 months ago #13

Mike Steele wrote:

Matthew Hayward wrote: The first set of URs in packs were in 2005. There were 20 2005 URs, of which:

One was the special Bucknard's Everfull Mug token, and 3 were GP tokens, leaving 16 URs with in game effect.

Of these 16 URs, 13 of the 2005 URs were reprinted in 2006.


Hi Matthew,

A couple of minor corrections regarding the 2005 URs. They weren't available in packs, they could only be found in the Dungeon. In particular, there was one puzzle room that had an Ultra-Rare available in it. That did cause problems, as veteran players would join groups going through it on their first time, and immediately run over to that puzzle and obtain the Ultra-Rare. This obviously caused hard feelings with the new players that saw the Veteran player grab and keep the only Ultra-Rare token in the room.

Only 19 of the URs were obtainable in the Dungeon, because the Bucknard's Everfull Mug token was a Volunteer Token in the mug. I think it was the rarest Volunteer Token made - it is definitely the hardest to find for sale.

Another minor note is that there were two token printings in 2005 (2005A and 2005B). Only 2005B had Ultra Rare tokens. I believe they were a last-minute addition, they used the TrueDungeon.Com back (from the Day/Time tokens given out in 2003) instead of the Blowing Wind back from 2005B.

Thanks!
Mike


Awesome - thanks!

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History of Reprints and URTEs 6 years 11 months ago #14

Incognito wrote: Oh, I see. You are focused on the actual exact date.

In that case, I agree with you.

The HoP no-reprint policy came about as a result of one or two key events:

1. The July 6th, 2009 decision to make a certain number of HoP's available again.

And possibly 2. The "Any 2007-2009 UR for PYP" policy in 2010.

So I do agree that it is very unlikely there would be anything prior to July 2009.


That would definitely square with the notes I was able to find.

Thanks for the update!

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History of Reprints and URTEs 6 years 11 months ago #15

Matthew Hayward wrote:

Mike Steele wrote: Also, as was mentioned, it was common policy then for all token development threads to be deleted after token development was completed. That would have been a logical place for such a statement.


If you are going to make a policy detailing a permanent promise regarding reprint a token, it could certainly be mentioned during development.


But that would not be a logical place to keep such a statement on a thread that will then be deleted more or less immediately.


Because then we'd all have to rely on human memory :lol:


Matthew, you're right, a lot of valuable guidance from Jeff was lost when those threads were deleted. That's why the Token Proclamations sub-forum category was created, to start permanently capturing that info. But, as you can see that was only started about 5.5 years ago - partly because of the info that was lost prior to that.

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History of Reprints and URTEs 6 years 11 months ago #16

Does anybody else want Lore back? Not necessarily as tokens, but something.
My online token shop: www.tdtavern.com

We buy, sell, and trade True Dungeon tokens. We also have a convenient consignment program where you can sell your own tokens.

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History of Reprints and URTEs 6 years 11 months ago #17

Kirk Bauer wrote: Does anybody else want Lore back? Not necessarily as tokens, but something.


Lore was really neat, it was great working as a community to solve the riddles, and getting the mysterious Wizard emails. The Loremaster pin was neat also! I'd love something like that again, and also something like Truecraft again (without the long lines).

I wouldn't even mind the tokens, as long as in the end we could transmute them for something.

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History of Reprints and URTEs 6 years 11 months ago #18

Mike Steele wrote:

Kirk Bauer wrote: Does anybody else want Lore back? Not necessarily as tokens, but something.


Lore was really neat, it was great working as a community to solve the riddles, and getting the mysterious Wizard emails. The Loremaster pin was neat also! I'd love something like that again, and also something like Truecraft again (without the long lines).

I wouldn't even mind the tokens, as long as in the end we could transmute them for something.


I would like to see something like Lore and Truecraft return.
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi

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History of Reprints and URTEs 6 years 11 months ago #19

Rob F wrote:

Mike Steele wrote:

Kirk Bauer wrote: Does anybody else want Lore back? Not necessarily as tokens, but something.


Lore was really neat, it was great working as a community to solve the riddles, and getting the mysterious Wizard emails. The Loremaster pin was neat also! I'd love something like that again, and also something like Truecraft again (without the long lines).

I wouldn't even mind the tokens, as long as in the end we could transmute them for something.


I would like to see something like Lore and Truecraft return.


The only thing i did not like about True Craft was the long lines.
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir

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