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TOPIC: Flexible Transmute Recipe Thought

Flexible Transmute Recipe Thought 6 years 11 months ago #13

Brad Mortensen wrote:

jedibcg wrote:

Mike Steele wrote: If someone has a big surplus of trade item tokens, and trades for ones they need, don't they often throw in something extra to make it worth it to the other side?


I haven't a clue. I haven't ever made any such trades nor do I know of anyone that has. Not saying it doesn't happen I just have no knowledge of it. So if there is anyone out there with knowledge of this what is the DP to AP ratio? And who want DP at that rate, please.


Prices fluctuate. Right now, I'd guess 3 DP = 2 AP. Maybe 2-to-1. Give or take. YMMV.

It just depends on the recipes, how big a stockpile is in play, and how many people can use a given relic. The Baton had fewer takers than the Redoubt shield (I'm guessing), which had fewer takers than the Cloak (again, a guess).

Silks were paperweights until the Closks and now Robes came out. Steel was, too, until Redoubt.

Given postage, someone making a trade to get stuff they don't really need should expect to get enough to cover the stamps. And some people throw in a little extra just to say "thanks for making a deal with me."


That is helpful. Though there was one part you didn't or weren't able to answer. Know anyone that would do those trades. Because I would likely do a 3DP to 2 AP. Maybe even a 2:1.
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Flexible Transmute Recipe Thought 6 years 11 months ago #14

jedibcg wrote:
...

That is helpful. Though there was one part you didn't or weren't able to answer. Know anyone that would do those trades. Because I would likely do a 3DP to 2 AP. Maybe even a 2:1.


I don't know. I've often done trades to rebalance my stash, but right now I have a lot more DP and MS than usual. The three consumable trade tokens (Ink, Parchment, and Munitions) are almost always in the shortest supply. ATM I would probably trade 2 DP and/or MS for one of any of those.

But remembering how relatively scarce Planks became in the year of the Keen Bows, maybe I'll hoard them to see what the next year or two bring.

"Ceci n'est pas une pipe" - Magritte

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Flexible Transmute Recipe Thought 6 years 11 months ago #15

Brad Mortensen wrote: But remembering how relatively scarce Planks became in the year of the Keen Bows, maybe I'll hoard them to see what the next year or two bring.


I will take your word on that. I don't remember every being low on planks. I do remember when hides were hard to get and silks seemed like the worms had gotten to them they were so scarce. I might just have to dip into my stash of Monster Bits to get some more parchment.
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Last edit: by jedibcg.

Flexible Transmute Recipe Thought 6 years 11 months ago #16

jedibcg wrote:

Brad Mortensen wrote: But remembering how relatively scarce Planks became in the year of the Keen Bows, maybe I'll hoard them to see what the next year or two bring.


I will take your word on that. I don't remember every being low on planks.


"Relatively" is, well, relative :) I agree, they never seemed to be as scarce as Munitions and Hides have been.

"Ceci n'est pas une pipe" - Magritte

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Flexible Transmute Recipe Thought 6 years 11 months ago #17

Brad Mortensen wrote:

jedibcg wrote:

Brad Mortensen wrote: But remembering how relatively scarce Planks became in the year of the Keen Bows, maybe I'll hoard them to see what the next year or two bring.


I will take your word on that. I don't remember every being low on planks.


"Relatively" is, well, relative :) I agree, they never seemed to be as scarce as Munitions and Hides have been.


I recall that one year Hides were selling for up to $20 each. :)

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Flexible Transmute Recipe Thought 6 years 11 months ago #18

The balance of the trade good comes from the balance of the token mix. What becomes a surplus and what becomes a shortage is based on the recipes we create and how desirable the item is. its pretty straight forward I don't think we need to do anything special here, we just need to be more mindful of this during the process.

Got too many stones? well we need to push for a crown or ring transmute that uses them and make sure we don't print to many in the next set.

Got a parchment shortage? we need to have a scroll heavy next year.

There's not much need to make a generic wash token.
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Flexible Transmute Recipe Thought 6 years 11 months ago #19

valetutto wrote: The balance of the trade good comes from the balance of the token mix. What becomes a surplus and what becomes a shortage is based on the recipes we create and how desirable the item is. its pretty straight forward I don't think we need to do anything special here, we just need to be more mindful of this during the process.

Got too many stones? well we need to push for a crown or ring transmute that uses them and make sure we don't print to many in the next set.

Got a parchment shortage? we need to have a scroll heavy next year.

There's not much need to make a generic wash token.


Do you see any harm in doing it? Something is in surplus every year, this would help out with that. I don't see any downside.

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Flexible Transmute Recipe Thought 6 years 11 months ago #20

Mike Steele wrote:

valetutto wrote: The balance of the trade good comes from the balance of the token mix. What becomes a surplus and what becomes a shortage is based on the recipes we create and how desirable the item is. its pretty straight forward I don't think we need to do anything special here, we just need to be more mindful of this during the process.

Got too many stones? well we need to push for a crown or ring transmute that uses them and make sure we don't print to many in the next set.

Got a parchment shortage? we need to have a scroll heavy next year.

There's not much need to make a generic wash token.


Do you see any harm in doing it? Something is in surplus every year, this would help out with that. I don't see any downside.


The downside as I see it is a possible difficult for transmutation on the TD side.
I don't know if that is a deal breaker or not, but it seems like it would be more difficult to deal with than a specific recipie.
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Flexible Transmute Recipe Thought 6 years 11 months ago #21

Wade Schwendemann wrote:

Mike Steele wrote:

valetutto wrote: The balance of the trade good comes from the balance of the token mix. What becomes a surplus and what becomes a shortage is based on the recipes we create and how desirable the item is. its pretty straight forward I don't think we need to do anything special here, we just need to be more mindful of this during the process.

Got too many stones? well we need to push for a crown or ring transmute that uses them and make sure we don't print to many in the next set.

Got a parchment shortage? we need to have a scroll heavy next year.

There's not much need to make a generic wash token.


Do you see any harm in doing it? Something is in surplus every year, this would help out with that. I don't see any downside.


The downside as I see it is a possible difficult for transmutation on the TD side.
I don't know if that is a deal breaker or not, but it seems like it would be more difficult to deal with than a specific recipie.


I'm curious how it would be difficult for True Dungeon. They just have to verify the total number of Trade Item Tokens are there, regardless of which they are, and it's good to go. It actually seems a bit more simple than a normal transmute.

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Flexible Transmute Recipe Thought 6 years 11 months ago #22

I suppose I misunderstood your meaning. I thought you were discussing sort of a hybrid recipe, where some items were still required (aragonite) and others were sort of fill in whichever you would like.

It may still be easier the way you describe, but I was just stating a possible issue, since you asked for any possible downside.
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 

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Flexible Transmute Recipe Thought 6 years 11 months ago #23

Wade Schwendemann wrote: I suppose I misunderstood your meaning. I thought you were discussing sort of a hybrid recipe, where some items were still required (aragonite) and others were sort of fill in whichever you would like.

It may still be easier the way you describe, but I was just stating a possible issue, since you asked for any possible downside.


OK, I get it. No, I was proposing a recipe with just one ingredient - X number of any combination of Trade Item Tokens. Although it wouldn't cause any problems to have a GP requirement as well. I'll probably bring it up again (if I remember to) after GENCON. :)

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Flexible Transmute Recipe Thought 6 years 11 months ago #24

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Just seems to me to be a solution in search of a problem.
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