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Feedback from Gencon 2011
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TOPIC: Feedback from Gencon 2011

Re: Feedback from Gencon 2011 1 year, 9 months ago #97

  • Druegar
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How about calling them Player "Rank" and Character "Level"?
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Re: Feedback from Gencon 2011 1 year, 9 months ago #98

  • Graven
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Interesting, how about ‘Player Rewards’? Rank is also good.

The original point was that (as someone stated) a lot of players assume that the in dungeon character lvl 5 was based on xp. Calling rewards based on XP countenance, might not make a difference as the concept that a character level is defined by XP is ingrained in most RPGs. TD is going against that grain.

I was just proposing a way of honoring those with Might sets while making character lvls make sence.

Regards
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Re: Feedback from Gencon 2011 1 year, 9 months ago #99

  • Xavon
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Druegar wrote:
How about calling them Player "Rank" and Character "Level"?


That was my idea reading through the previous posts. So I guess I agree/support this.
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So far, the Universe is winning.
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Re: Feedback from Gencon 2011 1 year, 9 months ago #100

  • BrainScan
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Druegar wrote:
How about calling them Player "Rank" and Character "Level"?

That is an interesting idea. It might solve the confusion a little. I know I had to explain the difference several times this year. Maybe it's because the multiple "Character" levels are more visible now than they have ever been before.

In many ways Rank is also a more accurate term. A "Lord of Greyhawk" is certainly a Rank. But calling a player 3rd Rank doesn't quite have the same "Geekness" that 3rd Level has. I guess each Rank could have a title to go with it. However, that may get hard to keep up with as the higher end keeps increasing and it may be more difficult to remember.

Another consideration would be the term Experience (EXP, XP, etc.) Does that really fit as a term in a Rank structure or would something more appropriate be "Fame" or "Glory".
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Re: Feedback from Gencon 2011 1 year, 8 months ago #101

  • archmage78
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Another option is to call the characters by a different title. After all not everything on them moves up like a true level. There is no base attack bonus.
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Re: Feedback from Gencon 2011 1 year, 8 months ago #102

  • Corinth
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I want to applaud the volunteers who helped transport, construct, work, and deconstruct True Dungeon 2011. The volunteers continue to make TD the best event at GenCon. In my experience, excellence customer service at TD is the rule, not the exception.

I made a huge mistake (entirely my fault) by writing down the wrong time and showed up 30 minutes late for the 10-ticket slot I purchased. The volunteers at the front desk could have said “sorry” and made me eat the cost of 10 tickets. Instead, they went to work and found a spot to take my group through the dungeon. This also took a much-deserved break away from the room DMs. The only compensation the volunteers received for all this work was the Double-stuffed Oreos I offered them as our group moved through the dungeon.

I can’t think of a single other place – store, restaurant, hotel, amusement park, or other customer-service industry – that has workers do so much for so little. Yes, many volunteers get a free badge, hotel room, food, and some swag, but if you take the dollar value of what they get and divide it by the hours they work, I doubt that it would be minimum wage. How much would any business owner have to pay to get such a friendly, competent, hard-working employees?

No, my experience in my 4 runs this year wasn't perfect. Did I not understand some aspects of the puzzles? Yes, I always do. Did combat feel rushed? Yes, it always does. Did the 2 extra players make it harder to manage the group? Yes. Did I host TD Virgins that paid $38 and didn't have a good time? Yes. Despite all that, do I still feel like TD is the best part of GenCon and would recommend it to others? Yes. Nothing is perfect, but no one ever made a statue of a critic.

Finally, I want to thank Jeff and Lori. Year after year, they create an environment that attracts all these wonderful volunteers and keeps them coming back for more. By pushing the envelope each year, True Dungeon remains the best part of the Best Four Days in Gaming.
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Re: Feedback from Gencon 2011 1 year, 8 months ago #103

archmage78 wrote:
Another option is to call the characters by a different title. After all not everything on them moves up like a true level. There is no base attack bonus.


Titles would be Awesome like Old Sckool D&D, who wouldn't want to be a
Myrmidon or a Patriarch
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Re: Feedback from Gencon 2011 1 year, 8 months ago #104

  • persolo
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commader Furon wrote:
archmage78 wrote:
Another option is to call the characters by a different title. After all not everything on them moves up like a true level. There is no base attack bonus.


Titles would be Awesome like Old Sckool D&D, who wouldn't want to be a
Myrmidon or a Patriarch


Being a Pratchett fan, I'd prefer "Patrician".
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