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NEW Party Card Design...Feedback Please
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TOPIC: NEW Party Card Design...Feedback Please

Re: NEW Party Card Design...Feedback Please 1 year ago #49

  • Fizzikx
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cmdrworf wrote:
Kithren Bloodwood wrote:
If the party card is going to be double sided and it's decided that clipboards are a good idea I would suggest clear clipboards so that they can just be flipped over.


Good point. That would be great.


I'd also suggest laminating the cards and using wet erase or dry erase for ease of use? Although you'd have to make sure that the ink you use wouldnt smudge or be wipped off too early by accident?

Maybe something that only comes off with rubbing alcohol? If you could pull that off you could re-use the sheets.

Also side note; bring hand sanitizer for the sheets as well Erases AND cleanses!

ADDITION: I just tried marking a laminated doccument using a perminant marker (alcohol soluble) letting it dry and then used some hand sanitizer - it came off after letting it sit for about 10 seconds! It did leave a faint black residue but it may work for a few uses?
Last Edit: 1 year ago by Fizzikx.

Re: NEW Party Card Design...Feedback Please 1 year ago #50

  • BrainScan
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Much like the Runestones, many of the sets really have player arbitrated effects or are simply baked into one of the other columns. Unless Jeff is going to start writing things into the modules like "anyone wearing Dragonscale or Dragonhide gets attacked first" or "anyone wearing Templar gets healed 3 points if they touch this alter", we don't really need to know what set someone is wearing. On the other hand, having columns for certain effects granted by sets or other tokens would reduce the number of tokens that have to be pulled out and shown. Stuff like "Free Action", "Can't be Surprised", "Dragon-Slaying", and so on.

If it's helpful for the coaches to have a Set Powers cheat sheet, make a laminated one and stick it on the table or let each coach carry one.

Re: NEW Party Card Design...Feedback Please 1 year ago #51

  • Druegar
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Fizzikx wrote:
I'd also suggest laminating the cards and using wet erase or dry erase for ease of use?
Dry erase wipes off way too easily. Even the slightest touch will erase all traces of writing. If someone holds the party card under their arm, there goes everyone's stats. Wet erase isn't quite as "fragile", but it's still comes off rather easily. Both inks are messy.

Even if we had an ink that didn't come off (without the proper chemicals and/ or effort), there are issues related to laminated cards.
  • Laminating is expensive.
  • It would require additional volunteers to scrub and recirculate the cards.
  • I'm not positive, but I believe TD keeps the party cards and collects data from them after Gen Con.

Duplexed party cards would be more expensive. I think we ought to justify the added expense to the good folks who manage TD's budget. Therefore, if we were to go with a double-sided party card...
  1. What exactly should be on each side?
  2. Should it be landscape or portrait?
  3. Should it be legal (8.5 x 14) or letter (8.5 x 11) size?
Personally, I think having combat stats on two different sides is unwise. I don't want my DM spending precious time constantly flipping the card over to try and figure out who gets what bonus in the middle of a battle.
I'm not a DM, so please help me understand why DMs need clipboards. Isn't the party card pretty much something they just read, not something they write on?

Re: NEW Party Card Design...Feedback Please 1 year ago #52

  • Druegar
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BrainScan wrote:
having columns for certain effects granted by sets or other tokens would reduce the number of tokens that have to be pulled out and shown. Stuff like "Free Action", "Can't be Surprised", "Dragon-Slaying", and so on.
Interesting....

BrainScan wrote:
If it's helpful for the coaches to have a Set Powers cheat sheet, make a laminated one and stick it on the table or let each coach carry one.
That's the plan.

Re: NEW Party Card Design...Feedback Please 1 year ago #53

  • archmage78
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I think the lamination would be a bigger pain then the current set up. As a table top gamer, the laminated cards have to be written on in marker which is much harder to write legibly on. Harder to read makes life more difficult on DMs and we don't need to make their life more difficult.
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Re: NEW Party Card Design...Feedback Please 1 year ago #54

  • kerwin1970
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Druegar wrote:


I noticed on the Dragonhide set bonus it is says +3 to save and always succeed on saves vs dragon breath but the token guide says it vs breath weapon. Since we are designing a party card for future use, should we reword it to say breath weapon, in case we face another monster with a breath weapon that's not a dragon?

Re: NEW Party Card Design...Feedback Please 1 year ago #55

  • Picc
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BrainScan wrote:
On the other hand, having columns for certain effects granted by sets or other tokens would reduce the number of tokens that have to be pulled out and shown. Stuff like "Free Action", "Can't be Surprised", "Dragon-Slaying", and so on.


You may be on to something there. columns for the effects/damage reductions granted by sets/items would allow sets to be baked in to the stats by the coaches again. Honestly that might be the best use of the additional space granted by going to landscape and the least impact on the DMs.
Semper Gumby, Always flexible.

Re: NEW Party Card Design...Feedback Please 1 year ago #56

  • Druegar
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kerwin1970 wrote:
I noticed on the Dragonhide set bonus it is says +3 to save and always succeed on saves vs dragon breath but the token guide says it vs breath weapon.
Per Jeff, the auto-save only helps vs. dragon breath weapons.

Re: NEW Party Card Design...Feedback Please 1 year ago #57

  • Druegar
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cmdrworf wrote:
As a DM preprinted is better. No need to translate as much handwriting.
BrainScan wrote:
having columns for certain effects granted by sets or other tokens would reduce the number of tokens that have to be pulled out and shown. Stuff like "Free Action", "Can't be Surprised", "Dragon-Slaying", and so on.
changed "Set Bonuses" to "Special Abilities" and kept the spelled-out bonuses
How does it look?
Last Edit: 1 year ago by Druegar.

Re: NEW Party Card Design...Feedback Please 1 year ago #58

  • Picc
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My only suggestion (I know I'm so easy to please aren't I XD) would be to replace the -10 fire damage & -1 cold with a damage reduction block. Something were you could have like fire, shock, cold, and sonic as column headers and record a number like -10 or -1 under those. That way you could account for stuff like the ring of gaea, or the earth elemental command.

Also outside the damage reduction block what are people thoughts on half width columns like ROR and HOP since Free action or cant be surprised will likely just be filled in as Y/N
Semper Gumby, Always flexible.
Last Edit: 1 year ago by Picc.

Re: NEW Party Card Design...Feedback Please 1 year ago #59

  • Druegar
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Picc wrote:
I'm so easy to please aren't I XD
Keep the comments coming! Constructive comments help to make TD better.

Picc wrote:
replace the -10 fire damage & -1 cold with a damage reduction block.
Ultimately, I suspect all the DR categories will not be included on the party card since players manage their own HP. I think that in general, the cleaner the party card the better. I included them on that last update mostly just to fill in the existing columns. If we all agree to go with this concept, we can tighten things up a bit.

Re: NEW Party Card Design...Feedback Please 1 year ago #60

  • Druegar
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condensed special abilities

Do you think the runestone column is still necessary or should that be folded into SAs?
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